Memnarch EDH

by ST13GE on 02 November 2018

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (0 cards)

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Deck Description

Semi competitive Memnarch commander deck.
Control, draw, combo, take over the world.

Been pretty consistent so far, combo-ing my way to infinite mana one way or another then stealing everything with Memnarch in one swoop. I think I may need some more mana filtering to convert all my colorless into blue mana, but don't know what to drop for it. Suggestions are welcome!

Additional note: I'm fairly certain I've made this nearly equally synergistic with Muzzio as the general as well, in case you're looking to mix it up... or when your table gets tired of the thievery antics with Memnarch and requests a change up.

Edit: So after playing with this deck (minus the metalworker and staff of dom, as I’m missing them still) for a good while and taking home several wins, I can confidently say Muzzio is the correct commander to play.
Allow me to explain.
As we all well know Memnarch is an absolute monster. That being said, he’s no fun to play against at all. That is, if you know you’re playing against him. The problem with commanders that act as a win conditions is just that. Everyone knows you’re going to win with them. I’ll refer to this effect as aggro. Now, Memnarch pulls a ton of aggro at the table, resulting in all you’re opponents unconsciously, or blatantly and purposefully, colluding against you. Muzzio, on the other hand, pulls far less aggro. He will simply appear to be a means to an end, until the majority of your combo plops itself onto the field for 4 mana on your opponents end step. I’ve found that I can comfortably play a passive game and be left alone. Often times, people don’t pay much attention to the gilded lotus or the post-use spine of ish sah until they’re digging you 5 and 7 cards deep each turn (or more if you have unwinding clock or paradox engine, of course).
That being said, I believe Muzzio is a much better commmander in multiplayer games by a long shot. Everyone gets to play and have their fun until you go off on a paradoxical rampage, leaving you with every permanent on the field hexproof, indestructible, and under your control.

Deck Tags

  • EDH
  • Commander
  • Memnarch
  • Artifact
  • Mono Blue
  • Infinite Combo
  • Control
  • Draw

Deck at a Glance

Social Stats

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This deck has been viewed 869 times.

Mana Curve

Mana Symbol Occurrence

044000

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Memnarch EDH

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