A helpless one xD
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Inquisition too ezpensive?Rune snage instead of leak?
Niiiiiice. I am currently working towards a more budget friendly EDH deck starring this beast. You got it all right I think. Combo, control, ramp, broken old enchantments
Dark Confidant: FairVampire: Fair, I can see that combo being better than flying and deathtouchlashwrithe: Glad to helpLiliana: Despise? Well, it's not really an argument now is it? I hate planeswalkers as such - all of them, yet I still run them. Emotion plays no part here.Korlash: Glad to helpKalitas: GoodGatekeeper: I think you could afford to cut something for it - make your removal even more diverse, you already have kills for all situations except hexproof and indestructible, Gatekeeper solves both. I guess Zenith does a bit against those, but it requires a lot of mana.dismember: Fairphyrexian arena: And you current draw spells were?Wrench Mind: fairFatal push: It's more of a meta thing, a glean from mtggoldfish would indicate that even without revolt it would be good. But your meta might not be that of mtg online. And in all likelihood is not.
Quite to contrary! I tend to be cynical, and vitriol is often present, but not here. Here I think you did a great job.
The problem with that is that this is a Shoal deck afterall, and as such it wants Shoal and it wants Imprisoned in the Moon too
I find testing people's reactions to sarcasm more fun than being boring and polite, especially over the net.That said, I'm not sure how it'd do in legacy nowadays, but safe tothe saya that Search looks promising and Gearhulk seems justifiable.
AEther Vial and Collected CompanyIt is a sin to play without them. Or it is just the nature of capitalism and the result of a wallet that is just not thick enough.
God it's so refreshing someone who is not an idiot here. You do have 2x Din of the Fireherd in there however.Seems well built, I'd expect more defensive tools or some other degenerate combo/anything besides the ol' steal and sack.
Why no fixing?Why not something like Abundant Growth instead of the farseek?
Why not win more games and go down to 60 cards?In most games, would you rather draw Knight of Glory or Consulate Skygate? The knight, so just cut the wall and increase the chances of drawing the knight. Repeat the thought process till your deck is 4 times as effective and 60 cards.
Hmm, why 65 cards? And I take it this from cards you have, else there is on reason in the universe to run only 2 bolts, 20 lands when your creatures are as expensive as 6-8 and Ordeal of Heliod
A worthy effort, but I can't see this working in modern. Any reason why the staples are missing?Dark confidantVampire NighthawkLashwritheLiliana of the VeilKorlashKalitas, Traitor of GhetGatekeeper of MalakirDismemberPhyrexian ArenaWrench MindMutavault+Urborg, Tomb of Yawgmoth ?
Wait, what? Top got banned. (one of us is an idiot here) I bet it aint me.Wait, what? Why not Snapcaster? (cash I'd imagine)
I think you'd want more creatures that mill you as well as more creatures that benefit from you getting milled.Oh, and a lot few gnaws, the card is only really good against burn or when you are about to turn the corner against an aggressive deck.As it is, you creatures that win games will be tiny and few, well, see for yourself, the draw sample hand button doesn't lie.
Me too actually xD Totally went over my head. Though, besides the obvious 2 mana counterspells it wants to be played in place of here - what else would you cut? Keeping in mind that Disrupting Shoal requires a decent distribution of mana costs.
Lovely xD
A very, very nice explanation. I have not played that much Grixis control in modern, not enough to be able to argue on the statistics of AV, but I can definitely see how this version of the deck would be better.Although, how do you fare against AV decks?
Hmm, an interesting take then. Although, delver decks are best when the aim of the deck is to capitalize on the sheer tempo the card gives.I would probably make something along the lines of a basic grixis control deck, be it with artifact lands or without. Not sure how I would improve this one as it stands.
I did not even see the delirium difficulty! Nice! Another argument for more Inversions, because they are tribal which counts too
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