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This one cant make 31 000 000 000 000 000 000 000 000 000 000 saprolings and more per turn but its really solid you just wait gain life and win!I know it could be better but this is in my opinion the best version of it (it can survive goblin, burst, big creatures some control decks) By turn 5 when Mycoloth arrives you can have 3-5 saprolings and Parallel Lives, that means you will spawn 12-20 saprolings per turn.---SIDEBOARD---Saproling Symbiosis= MOAR FUN!Thelon of Havenwood=utilityDoubling Season=4 times as much tokensSpidersilk Armor= REACHCoat of Arms=SOOOOOOOOOOOOOOOOOOOOOOOOOOO MUCH FUN!
FOES: Legion Loyalist, burn decks, really good control that can kill or bounce everything and finally white human aggro: http://www.mtgvault.com/theswarmer/decks/white-humans/FRIENDS: in 2v2 best friend is another fungus, control or lifegain cause they just give you all the time in the world to grow.
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Any advice is welcome!
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I would run all 4 Utopian Mycon mainboard, no Thallid and two Elvish Farmers in the open slots.Parallel Lives doesn't really cut the mustard in this deck because it will only produce a 1/1 here and there. I would go with a mix of Thelon Hermit and Thelon of Heavenwood instead.Generally put, this deck is really singleminded. You have no removal wahtsoever and your sole plan is "generate a mass of saprolings and zerg". Personally I would feel naked with this, especially in multiplayer, but that is maybe also up to taste, because I noticed that most decks here on MTGVault are like this.Anyway, personally I would add some utility that matches the theme. Stuff like:Night Soil (if not main, then at the very least in the sideboard!)Skull CatapultSundering GrowthPendelhavenHelm of Possessionand for the lategame maybe Monument of Eldrazi (Champion of Lambhold is also good for the endgame but only for the offenive part).
Great ideas man thx, but as you said i WANNA SWARM i know some of those cards and i dont like them that much and if you want to build this deck you mostly cant get them, thalon i just didnt think of, dont know why, yea some decks will RAPE this deck but man i have A LOT fun with it and thats what its all about. Winning card is Champion you get him and Mycoloth its GG. Removal i dont want and also its green, protection like hexproof, cant fit. Also i dont want to have 3 of this card, 2 of that one 2 of that one, 2 of that one, 3 of another one i want something like what you see up ther. Any further advice is WELCOME! (THX MAN)
All-or-nothing is not my style, so I don't think I can contribute more. Coat of Arms comes into mind, but that is all.
Yea but i cant fit Coat of Arms in here. At least i think so
Why not? Cut one or two Curse of Predation for it.
There are plenty of better options than curse of predation... if you're really into what parallel lives does for you and you're just trying to have fun; you could go ahead and add a bit of primal vigor. It's a tad more expensive but, as it is this deck doesn't seem to really start the fun till later on in the game.
Yes when mycoloth spawns saprolings first time, then the fun starts
I helped a friend build something around mycoloth awhile back. His devour mechanic is pretty damn awesome. I cheesed it up for her and threw in some isochron, respite, and fogs so that some speedier decks in our casual group wouldn't have their way with her. The only problem it really ran into was removal. Once mycoloth comes out all you really need to do is drop a kill, especially if he eats everything on that side of the field... in that case I usually thank my opponent after whipping the board for me.
I once had a commander deck based around thelon and the swarm possibilities are insane. the number one card id say you can put in to ramp up your swarm is Sporoloth Ancient. that guy with Sporesower thallid make all your spore producing fungus produce 1 saproling a turn. Doubling season DEFINATELY needs to replace parallel lives in the main deck as doubling season will also increase the number of spore counters gained per turn. If you want to REALLY get crazy, add in conspiracy or xenograft and then even your saprolings can start producing more saprolings. also, proliferate could definately help, mainly contagion engine. Finally, i would drop scattering seeds altogether and replace it with sprout swarm.
Sporoloth Ancient is GREAT but by turn 5 you wanna play mycoloth. For season i know its just 12 dolars per card! (i actualy own this deck except for the thalon but ill fix that). I know about xenograft stuff with that followed footsteps and paradox haze + few other things (you have 4 of each)= 31 000 000 000 000 000 000 000 000 000 000 per turn. Sprout taps you out waaaaaaay tooooooooooo faaaaaaast! (i tried it, trust me)
For all you interested this is my deck now: http://www.mtgvault.com/theswarmer/decks/budget-gb-fungus/And here is a precise guide on how to build a fungus deck, anyone who knows some valid information on the matter pls put suggestions into the comments: http://www.mtgvault.com/theswarmer/decks/how-to-build-a-fungus-deck/