thewuest

0 Decks, 364 Comments, 44 Reputation

I would recommend adding predator dragon. useful huge powerful flyer. Dragon Broodmother works awesome w/ mycoloth. Add some sort of reanimation/graveyard retrieval (Vigor Mortis). Vicious shadows might not be the best card (too expensive), so you might want to add more token generators like the Sprouting Thrinax.

0
Posted 31 August 2011 at 19:22 as a comment on Jund Devour+Tokens

Permalink

How about Ghostaway? activates come into play effects?

0
Posted 31 August 2011 at 16:07 as a comment on Persistent Slide

Permalink

I like the idea. But only 11 cards out of sixty have cycling. You'll be going through about 20 cards a game, maybe a little more. So, on average, you get 2 cycling cards a game. That only gets good if you have Life from the Loam to get your lands back into your hand. So you might want 4 of those, and maybe... Nature's Spiral. Orim's Chant doesn't fit that well, so you might want to take that out.
Astral Slide is so easily abused... Especially with Fluctuator. :D

0
Posted 28 August 2011 at 16:58 as a comment on Persistent Slide

Permalink

Sorry, forgot to mention: with Coretapper and Gilder, you probably won't need surge node.

0
Posted 27 August 2011 at 22:59 in reply to #195914 on Lux cannon rapid fire (HELP)

Permalink

This deck is awesome. Coretapper, Galvanizer, and Silver Myr = infinite counters on Cannon. However, the only thing to untap the cannon is Tez. True, if you had two cannons, that's 4 shots per turn, but that's 3 5 mana things on the board. By the time you got 2 cannons and a Tez onto the board, it might be too late.
Never mind, I just saw your Filigree Sages. Lol.
My only other thing is this: if you already have the infinite myr counter combo, do you need gilder bairn + paradise mantle? You do have a Fabricate, and if you take those out, you could add Ponder and something else helpful.

0
Posted 27 August 2011 at 22:57 as a comment on Lux cannon rapid fire (HELP)

Permalink

If you had Phyrexian Altar, you would have the mana to bring out Murderous Redcap, allowing an Infinite damage combo. It would also help with Woodfall Primus' mana cost.
Your altars seem to work fine on their own, though.

0
Posted 26 August 2011 at 13:50 as a comment on Infinite Persistance

Permalink

Hello all. I just think some of these decks are interesting.
Master's March to the Lattice
http://www.mtgvault.com/ViewDeck.aspx?DeckID=190305
Using Mycosynth Lattice, March of the Machines to destroy lands.
The Leaking Inkwell
http://www.mtgvault.com/ViewDeck.aspx?DeckID=209687
Doing fun stuff with Ink-Treader. Just check it out, lots of potential combos.
The Ascension of an Oozing Archivist
http://www.mtgvault.com/ViewDeck.aspx?DeckID=208433
Mill/graveyard deck for when M12 cycles in. Really cool.

0
Posted 25 July 2011 at 17:41 as a comment on ADVERTISE!!!!

Permalink

This is a decent deck. It has two problems: It is more expensive than it should be, and there are only 7 cards that deal with creatures. Maybe more kill spells?

0
Posted 23 July 2011 at 04:29 as a comment on Life Drain

Permalink

This looks like good white control. You can easily control their deck with tapping and o-rings. It's a little vulnerable to burn. If you already have blue, how about replacing your lawkeepers with counterspells?

0
Posted 23 July 2011 at 04:14 as a comment on Tap Dance

Permalink

I just drew a hand: 1 Priest of Titania, 2 Joraga Warcallers, 1 wirewood pride, and 1 timberwatch, with 2 lands and 1 land coming. This deck is scary.

1
Posted 20 July 2011 at 15:51 as a comment on Overwh-elf-ed.

Permalink

Yeah, um... That's a good deck

1
Posted 18 July 2011 at 00:11 as a comment on Shiver me Timbers!

Permalink

After I saw this deck, I made a Nephilim deck. I wanted it to be based on only one, and I ended up choosing Ink-Treader. He fits my very blue style anyway, and you can pull some shenanigans with him.
If anyone wants to see, please check it out.

0
Posted 17 July 2011 at 03:52 as a comment on Nephilim - Taste the Rainbow

Permalink

Yes! I ran an Esper artifact deck back when that was standard!!! I'll put it up on mtgvault tomorrow because of this deck.
You should compare.

0
Posted 16 July 2011 at 23:31 as a comment on Riddle of the Sphinx

Permalink

I like it. it is nice and simple.
Perhaps some burn spells to handle your opponents?

0
Posted 16 July 2011 at 23:02 as a comment on Baby Dragons

Permalink

There are no restrictions on # of legendaries. Look at Kamigawa. There might be some formats where that is true, though.
Cool, fun deck. If you're going to have Wild Nacatl, have loam lion, especially in a GW deck. Better card for the deck.

0
Posted 16 July 2011 at 18:58 in reply to #119216 on Cats - NEED HELP PLEASE!

Permalink

krovikan mist, illusionary servant, phantom warrior, chronozoa, aether figment and draining whelk are all really cool illusions that you could use.
Aether figment is the only one in standard from those.
You could cut back on spells in the form of vapor snag and gitaxian probe.
Good job!

0
Posted 16 July 2011 at 17:46 as a comment on U Aggro ?

Permalink

Looks really good against creatureless decks... lol

0
Posted 16 July 2011 at 16:36 as a comment on Assassin Tribal

Permalink

I like it.
If its okay, I'm going to make a few suggestions.
Doom blade for turn to frog.
No adaptive automaton. Maybe a zombie who benefits from the graveyard? If not, Necrotic ooze or bonehoard.
More Zombies!
I could definitely see this deck doing well.
Does jace get out early enough?

0
Posted 16 July 2011 at 16:35 as a comment on Call to the Grave

Permalink

Do you play a lot with this?
The reason I ask is that I'm wondering if the kill spells are enough to handle your opponent early game until you get your creatures out.
I could see this doing well in multiplayer.
Where's the "hundreds of life" coming from? Just lifelink?

0
Posted 16 July 2011 at 14:31 as a comment on Life and Death

Permalink

I love how you have every wubrg in your sideboard!

0
Posted 16 July 2011 at 14:22 as a comment on Liege of Guildmages

Permalink

261-280 of 348 items