angels

by thrashtastical on 04 March 2012

Main Deck (37 cards)

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Deck Description

the only angels im finding usefull cost minimum 4 mana, then theres 5, 6 and 9, to get around that im needing to splash green for ramp and to get more than 1 im thinking defense of the heart is the best option, so its looking allot like WHABAM but with the eldrazi replaced by angels, also for the turn 1 and 2 mana ramp green is absolutely necessairy and white is actually a hinderance, but from turn 3 on white is necessairy and green is a hinderance, thats terrible synergy, angels arent bad, its great to have akroma in reanimator, or that indestructable one in a human deck, its just they dont make a great tribal deck, when your paying 6 mana its way better to spend it on a wurmcoil engine or something, even baneslayer angel, its a great card, but theres so many 6 toughness creatures running around right now that baneslayers 5 first strike dosnt kill them and your baneslayer just dies, but im pretty much done this deck, i think i may try a modified version that focusses on lifelink and equipment maybe, a baneslayer with a sword would be pretty strong, hmm

sorry bout the wall of text i was just kinda typing my thoughts

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

2800013

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for angels

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