unknownhunter763

94 Decks, 542 Comments, 8 Reputation

death pits would only work well in this deck if he had a way of bringing his creatures back to life or if his creatures had first strike. Nefashu is a great zombie aslo there is a zombie lord u tap 5 zombies to ressurect any creature from any graveyard to ur side of the field its called gravespawn sovereign also there is a new card called rise from the grave it also lets u bring any creature from any graveyard to ur side of the field, but it also makes the creature a zombie in addition to its other types so ur lords will help the creature. diabolic edict is a great card i hope i helped check out my decks rate and comment them plz and ill do the same

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Posted 21 August 2009 at 12:09 as a comment on Zombie Deck help?

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i love looking at new squirrel decks, i have 1 too i call it squirrely wrath pretty much every squirrel deck uses the earthcraft/nest combo but not to many use the altar i also use it its like my favorite artifact ever. u should check mine out too

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Posted 21 August 2009 at 11:59 as a comment on Squirrelcraft

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no because kaervek says when ur opponent PLAYS the spell when u play it, it isnt in play yet so he cant target the spell u r playing because it isnt in play yet u r playing it

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Posted 21 August 2009 at 01:03 as a comment on Help?...

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in order to win i just sacrifice my creatures to the feeder and because artifacts are dying the disciple goes off and damages my opponent also there does not need to be any summoning sickness it has nothing to do with the win condition if u were talking about the alternative win in the discription i took it out, but yes u would play a bunch of creatures turn 1 but wait until turn 2 to attack with the overrun

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Posted 21 August 2009 at 00:59 as a comment on Turn 0 Win

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i know i have a stuffy doll deck but they are fairly easy to kill with newer or older cards, or easy to shut down. u could give it shroud so it cant hit itself and u cant target it with the burn spells. or u can use the card scar it costs 1 hybrid r/b put a -1/-1 counter on target creature stuffy doll is indestructable yes but wither damage and -1/-1 counters will kill it or path to exile or swords to plowshares or unmake all shut it down. thats y in my stuffy doll deck i cant really stop the remove from game but i did put things to increase attack and toughness maybe u should 2. or u could snakeform it or humble it or any amount of different ways to destroy the stuffy

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Posted 19 August 2009 at 03:46 as a comment on upon the cross

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nice haha i dont know if u actually have this deck but i would love to c ur opponents face of a turn 1 phage win lol

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Posted 19 August 2009 at 03:11 as a comment on Stupid

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thanks its always nice to have a fan haha check out my other decks if ud like ill check every1s i can that posts on my decks

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Posted 19 August 2009 at 03:08 as a comment on Turn 0 Win

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thanks its always nice to have a fan haha check out my other decks if ud like ill check every1s i can that posts on my decks

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Posted 19 August 2009 at 03:07 as a comment on turn 3 infinite combo

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dude coat of arms is overrated and also he can have better turn 5 drop. I have a monoblack vampire also i would add the new vampire lord the vampire nocturnas and also the new common lifelink vampire child of night its a 2/1 lifelink for 1B also vampire aristocrat um the sengir nosferatu. also some straight up destroy spells would be good like doomblade or assassinate or terror or dark banishing even i hope this helps check out my decks if u the the chance. also just look up all the vampires so u can find out if ud like to check for others

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Posted 19 August 2009 at 03:02 as a comment on Hellsing Vampires

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turn 1 birds of paradise turn 2 devoted druid turn 3 quillspike, tap the devoted druid for a green mana then untap it by putting on the -1/-1 counter then use the green mana u made and use the quillspike effect tap 1 green or black: remove a -1/-1 counter from a creature u control to give the quillspike a +3/+3 until end of turn then tap the druid again and untap it by puttin on the counter use the green u produced for the quillspike it creates an infinite attack and toughness quillspike then eventually that same turn tap the birds for a black mana and tap the druid 1 more time for a green and play rite of consumption and sac the quillspike to deal infinite damage to ur opponent and gain infinite life

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Posted 18 August 2009 at 02:00 as a comment on turn 3 infinite combo

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alright so i took out the cradles and the overrunns i added the pact of negation i added back the simian spirit guide and added 1 more summoners pact

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Posted 15 August 2009 at 04:41 as a comment on Turn 0 Win

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yeah i will add them and it is b4 ur first turn so in a ways its ur turn 0 but ur opponents first turn it is desireable for me but a dick move to any1 else thanks for the tips and the comment scy

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Posted 15 August 2009 at 04:33 as a comment on Turn 0 Win

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and with all the land u steal from ur opponent ull have plenty of mana to use to destroy him/her

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Posted 11 August 2009 at 05:32 as a comment on Elf Druid Land Control

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i would run the seedborn muse main board, but u could always run it in the sideboard, during each opponents untap step untap all ur permanents it helps u out with the winter orb dilemma of not being able to untap ur land check out my decks rate and comment as u like hope this helps o also since u have the heritage druid and the harbringer i would add a fireball so u can use the heritage for mana to use with it and also the archdruid from m10 and u can use the harbringer for the red mana for its cost and u could do a hell of alot of damage or banefire so it cant be countered or prevented

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Posted 11 August 2009 at 05:31 as a comment on Elf Druid Land Control

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i would use plague wind and other cards thats destroy ur opponents permanents so u can have them or pyroclasm or volcanic fallout maybe use avatar of woe um shatterstorm cruel or diabolic edict

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Posted 08 August 2009 at 15:05 as a comment on Prince of Thralls

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it is high cost but thats y he has the portal the amulet and the shamans for

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Posted 08 August 2009 at 14:59 as a comment on Dragon's

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scion of ur dragon i would use a couple in here, um maybe a mirror gallery captain sisay to search for ur dragons and also u really love the 5 colored decks so once again maybe use the omen or ur fav haha coalition victory

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Posted 08 August 2009 at 14:48 as a comment on The Dragon Kings

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the only way coalition victory would win u with this deck is if progenitus is out he is ur only creature that has colors other than green and white i would use scuttlemutt he can make a creature any or all colors and also use the prismatic omen in this aswell

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Posted 08 August 2009 at 14:45 as a comment on Ummm random

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thx smc and justin, the piper is a big target but usually wen i use her, i usually get at least 1 use out of her but i understand not running it, to big of a risk if u dont run early game protection like the fodder i would at least use fog or some other prevent damage spells

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Posted 08 August 2009 at 14:40 as a comment on Dragon tokens

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o and one more thing, prismatic omen, it makes it so ur lands can tap for any color and it turns all ur lands into all 5 basic land types so if u want to use more non basic lands they would still be the basic land types aswell

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Posted 08 August 2009 at 14:30 as a comment on Nephilim's Ver 2

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