Mono Green Land Destuction

by Xerohero on 13 February 2014

Main Deck (60 cards)

Sideboard (14 cards)

Creatures (2)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Acidic Slime - Overcost for what he is but he is here to pair with roaring primadox to keep bouncing in for a land kill each turn and multiple if you have more then one.

Borderline Ranger - land search and can also be bounced with roaring primadox for an xtra land each turn

Deus of Calamity - block him or lose another land

Llanowar elves - mana dork

Roaring Primadox - used to bounce borderline and slime for multiple enter the field effects (also terasodon could be a nasty combo)

Vorinclex - double my lands shut down yours. ( switched in terasodon for more immediate effect and tokens)


Abundant growth- ramp (added both rains for more land kills)

Beast within - another land killer unfortunately gives them a 3/3
(BW moved to sb for acid-moss better for me no creature for them)
Surgical extraction / ghost quater used to take out duel lands
(surgical extraction sb now)
Bramble crush - another land killer

Cultivate - ramp

How to Play

I was always a fan of land destruction thought I would try to build a deck that could work in modern. Any suggestion would be great would love to hear what y'all think!

Deck Tags

  • Mono Green
  • Land Destruction
  • Ramp
  • Modern

Deck at a Glance

Social Stats

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Like

This deck has been viewed 1,768 times.

Mana Curve

Mana Symbol Occurrence

0002648

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mono Green Land Destuction

Not sure what to do for a sideboard yet any suggestions greatly welcomed I have to purchase some of the cards want to make sure it works first

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Posted 13 February 2014 at 19:32

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I like your idea, but I fear you might have misunderstood Abundant Growth.. The card does not ramp, it just gives your land the ability to tap for any color mana.

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Posted 01 March 2014 at 11:51

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I guess you wouldn't call it ramp it's just a way to double a Forrest and some card draw

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Posted 03 March 2014 at 02:09

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I guess you wouldn't call it ramp it's just a way to double a Forrest and some card draw

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Posted 03 March 2014 at 02:10

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splashed a little red for more land kill spells also switched in my elephant friend for a finisher ordered the cards will play test soon

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Posted 04 March 2014 at 10:25

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Some suggestions, based on my G/R land destruction deck (http://www.mtgvault.com/muktol/decks/rg-control-land-destruction/)
Trinisphere ({3}; As long as Trinisphere is untapped, each spell that would cost less than three mana to play costs three mana to play)
Magnivore ({2}{R}{R}; */*; Haste; Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards)
Utopia Sprawl ({G}; Enchant Forest; As Utopia Sprawl comes into play, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.)
Darksteel Citadel (Land; Indestructible)

LD spells:
Boom // Bust, Creeping Mold, Roiling Terrain, Stone Rain

Greetings
Muktol

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Posted 07 March 2014 at 10:17

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little changes I added tectonic edge and acid moss, wonder if there are some red mana dorks I could add

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Posted 12 March 2014 at 23:55

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Birds of Paradise can add any color mana

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Posted 13 March 2014 at 18:19

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Didn't realize that my elephant friend would give them the 3/3 tokens so that would not work with no removal. Enter magnavore with all the sorcery cards could get big quick. Also took out 1 ranger and 1 slime and one bramblecrush for 3 winters grasp for more land kill goodness plus bumps the magnivore due to being a sorcery. (Plus love the old card art)

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Posted 30 March 2014 at 21:04

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