alucard504

2 Decks, 44 Comments, 0 Reputation

its good but it looks like fast agro will get you since you run no counters and the top agro decks do run counters. plus the whole mill thing is bad against flare decks and lily is a issue. you will have to face plains walkers it seems they can be a big issue for this deck also... not to be negative but i dont see this winning a fmn let alone any pro play at all.....looks like if a walker gets resolved or any agro comes into play your on a clock that you really dont have any answers to....

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Posted 18 December 2011 at 17:55 as a comment on Turbo Fog

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twenty lands is not gonna cut it with this deck you have alot of high cost creatures your gonna need at the very least 24 swamps or you will get stuck with those creatures in your hand for a long time diregraf ghouls will help you against agro also

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Posted 18 December 2011 at 17:45 as a comment on OWN ALL THE GRAVEYARDS!!!

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i like the images forgot all about them i might add them to the bant deck great deck dude

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Posted 18 December 2011 at 17:41 as a comment on BLUE GREEN GET SOME

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devils play is better in ramp decks olivia is good stuff need to up her maybe add a bloodline keeper or two....yea two.....check out my bant standard deck if you got the time ty

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Posted 18 December 2011 at 17:01 as a comment on Stalking Vampires

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not bad i like the coils and titans is that why you put rampant growth in there

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Posted 14 December 2011 at 14:39 as a comment on think twice or ill shoot you

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is this for extended or modern?but its a solid build tumble magnets will do great also the masses are not a good target for venser.....rate me back

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Posted 13 December 2011 at 21:45 as a comment on spineless venser

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pretty cool deck i like the clones forgot blight isnt legendary rate me back ty

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Posted 13 December 2011 at 21:42 as a comment on Blightsteel Copy

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man you got serious mana probs in there inkmoths are not the way to go simplifiy your mana base and you will do much better with this deck still a awesome deck rate me back

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Posted 03 October 2011 at 02:22 as a comment on Invisa-Blade ( the new Caw-Blade??)

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im being honest summoning traps x3 would be great really theres no need for counters in this deck unless he wants to go 3 leaks 2 spell pierce .

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Posted 10 March 2011 at 09:11 as a comment on Updated UG Ramp

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lol its like bad rug without the red atleast put in green suns or genesis waves but you would have to reformat the whole deck its like a cross between valukut ramp and rug i dont see you taking even top 4 in any tourneys ...man even fnm with thisbuild you have 2 frost titans thats your best threat prim titans are pretty much useless in this deck cept for ramp for the avengers i mean you can run 4 summoning traps and it would improve the deck and rampaging baloths w green suns and wave...but this build needs work have you even play test this against any decks .....good luck rate my decks

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Posted 03 March 2011 at 13:13 as a comment on Updated UG Ramp

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steppe linxs are terrible in this deck seems like your trying to mix to many decks keep it simple ad think do all those cards work well with each other ......i.e do you want to top deck a steppe linxs after a board clear?

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Posted 02 March 2011 at 22:12 as a comment on Argentum Quest FTW!

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i like the g/w quest w vengevine but i agree sqad hawks would be nice to replenish the hand and a kor outfitter would be nice stoneforge is a must have also this is a cheap build but its nice .remember turn two for your opponent is into the roil doomblade go for the throat so its better to make it able to survive more then 3 turns you blow your load turn 2 or three and get doombladed its over for you....

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Posted 02 March 2011 at 22:08 as a comment on white tournie t2 quest deck

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day of judgement x3 need to have a full set since you really havent got any early game

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Posted 25 February 2011 at 00:11 as a comment on B/W control aspiring tournament quality

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only thing i dont like is red will dominate this plus having to tap down to make something a 4/2 to die to a bolt is bad news now you put all your eggs in 1 basket and your gonna be top decking soon might want to reformulate it so it can comeback in late game situations.....i mean the only decks that do that are the green infect decks cus they can pump them up really fast w blue your gonna hafta be rdy to go atleast 5 to 8 turns

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Posted 25 February 2011 at 00:01 as a comment on unblockable flying infect

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why.do you really think you going to get blightsteel out ever he isnt needed in this at all .you do know you only have 20 life right

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Posted 24 February 2011 at 23:54 as a comment on caw-go infect i guess

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i agree prim titan would be awesome with this deck.....summoning trap !!!!!goood stuff would use 4

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Posted 24 February 2011 at 14:09 as a comment on Mana of Blighsteels Emperor

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i like it but the 3 colors im not sure about tempers take 2white 1 colorless that can be a pain i guess w 3 opals that should pan out but i agree w the guy up top inkmoth are great in any artifact decks black sun cant kill it when its a land

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Posted 24 February 2011 at 13:15 as a comment on t2 Tezz aggro?

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sry didnt see the 4 bloodghast

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Posted 24 February 2011 at 02:07 as a comment on b/r vamps

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cut the arc trails for burst lightnings. man im still not a fan of running gatekeeper in a multi colored deck can hurt if you cant use him right when you have 3 mana. also BLADE of the bloodchief and bloodthrones reallllllly good mark of mutiny and the new black card that takes creatures from your opponents gy is awesome to .........and bloodghast x4 ty pls rate my decks

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Posted 24 February 2011 at 02:05 as a comment on b/r vamps

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why no bloodghast or blade of the blood chief ?i like the malakir witch but w go for the throat no need to run her anymore best to keep your vamps small and deadly seer and bloodthrone w a sack mechanic is awesome w the blade. would drop disemtomb also if you need to recur better to use a flask and shuffle your gy.......i also heard sign in blood was a good card;) .....rate me back thanks

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Posted 24 February 2011 at 02:00 as a comment on Vampires

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