ArtifactGentleman

66 Decks, 62 Comments, 1 Reputation

Ok, I know that this was a failed deck. Now look at the earliest comment ever. I never expected this deck to even resurface, never mind actually using this, it was just an idea. so I thank you for the comments, and I will use them very soon as I am remaking the boros ally deck. One day. Thank you all for your assistance, and for making this my very first top-deck deck

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Posted 22 February 2011 at 06:04 as a comment on Red/White Ally deck

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Try some spark elementals, just as good as hellspark, not saying replace hellspark, but maybe a side board, you never know how epic trample cards could be

Like my deck :P
http://www.mtgvault.com/ViewDeck.aspx?DeckID=130437

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Posted 01 January 2011 at 07:00 as a comment on (Please Comment) FAST WIN!

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uhmm.. I think Indomitable Angel is only as useful as the artifacts that could make it epic

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Posted 31 December 2010 at 14:00 as a comment on helm's blitz

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I think I got the right cards though, I basically like the balance this deck has colour wise

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Posted 30 December 2010 at 12:43 in reply to #110660 on ChandraXJace

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Arctrail does more than 3 damage, its also a good control card, especially since I can split the damage

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Posted 30 December 2010 at 02:11 in reply to #110622 on Weenie Burn

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I dont mind the simple two damage, mostly because its damage, plenty of other cases where galvanic blast's two damage are game winners

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Posted 29 December 2010 at 22:39 in reply to #110398 on Hasty Burn Standard

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Yeah, but I need at least one creature I could use for defence, I dont really care if I cant revive it, its a good emergency card to have

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Posted 29 December 2010 at 22:36 in reply to #110417 on Hasty Burn Standard

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I like the suggestion, but that would be a bit counter productive in terms of well... I need to spend four mana on it

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Posted 29 December 2010 at 04:39 in reply to #110324 on Red/White Ally deck

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Well since Scars of Mirrodin came out, a lot of metalcraft spells are getting annyoing. evoke existence prevents metalcraft from happening

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Posted 29 December 2010 at 04:09 in reply to #110315 on Red/White Ally deck

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I was just really lucky I guess, they are always my trump card.
But if you buy them individually, its quite expensive

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Posted 29 December 2010 at 02:05 as a comment on A red/white deck

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I know where you are coming from, and yes, quick burn is the point of a burn deck, but when I use that, I discover it was open to a bit more against trample and a lot of burn decks dont have much winning capacity in other kinds of games such as Chaos and even 2 on 2, so this is just to diversify the burn deck genre

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Posted 29 December 2010 at 00:54 in reply to #110046 on Defending RDW

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It does look fun to play :D

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Posted 28 December 2010 at 07:25 as a comment on Burn and Go

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No, the Arid Mesa and Scalding tarn help make the deck smaller, making you more likely to draw the right burn cards you need

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Posted 27 December 2010 at 19:19 in reply to #109775 on Burn with the power of 3

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assuming that theory, wouldnt you more likely get non lands, than lands? 66.67% - 33.33%
especially looking at the mana curve, it maybe difficult, so your 2:1 ratio is viable, but I think that more lands might help especially with Koth's ability and cost

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Posted 27 December 2010 at 12:17 in reply to #109710 on New School of Burn

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not enough land for me its a good deck though

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Posted 27 December 2010 at 12:05 as a comment on New School of Burn

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Ok I admit that my burn deck is not as quick as this one, but its more on a play by play, if burn can be countered then my etched champion wont be and the damage continues

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Posted 27 December 2010 at 11:49 as a comment on Burn Magic 2011

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you must love your friend if your willing to give this up, I like the concept of using the enchantments to boost up some really good cards.

What is type two legal?

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Posted 27 December 2010 at 10:54 as a comment on Pyro-Bloodchief Ascensions

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only 20 lands, you must be mad :P
I like the concept, but, you have to balance this out a bit, it looks like most of your hands might start out with the wrong cards

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Posted 26 December 2010 at 10:48 as a comment on Metalcraft R/U/G PLS COMMENT

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Its a good deck, but I think you need more land to balance out the mana curve or add some myr, but this is really good.

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Posted 26 December 2010 at 10:36 as a comment on SoM U/G

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good deck mate

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Posted 25 December 2010 at 10:02 as a comment on T2 Super Machine Gun

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