Exactly, Julian.
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What about Turnabout or Drain Power?
I like both, and if I had to choose 1, I would go with Minamo, but I think that is only useful if I can get out the Academy. Even though I have 2 maps to search for lands, chances are I will draw 1 but not the other and if I draw the Minamo without the Academy, I will be less than enthused.
Dropped the Tangle Wire and added 4x Phyrexian Metamorph. That gives me 4 more possible copies of tax artifacts, can be played on turn 3 and can copy huge creatures my opponents manage to play.
I was thinking with the Howling Mine I could use it to my advantage since I put the Tangle Wires in, but the tangle wire happens at the beginning of upkeep and the howling mine is during draw step, so I cannot shut it off for opponents but leave it on for me. So I went back to the Bell. I also like the idea of the Expedition maps to fetch the Tolarian Academy, since that power this deck. I think this runs a bit smoother this way. Thanks for all the suggestions.
The whole point is being able to get it out as fast as possible. Once I have either of the 8 taxers in play, it's going to force me to pay more for all my stuff too. I don't argue that Temple Bell has more creative uses since you decide when they get a card, but I'm not too selective when they get an extra card or not. I'm going to opt for the cheaper card mana wise.
I have to agree with Puschkin on this. That extra mana along with any of the other taxers I have out, will make it harder to get the bell out. Gonna run with the Howling Mine.
K, no problem.
How about you give some bad advice once in a while. Sheesh. :) Yes, that will do fine too. I don't have a way of activating the Bell more than once a turn, so the usefulness over Howling Mine is marginal. I'll take the 1 less mana. Thanks for the suggestion.
I might also suggest the following:4 each Mishra's Bauble, Urza's Bauble, and Lotus Petal4 each Memnite, Disciple of the Vault, and Slag Fiend3 each of Ornithopter and Shield Sphere4 each of Shrapnel Blast, Reckless Abandon2 each of Burning Inquiry, Scrapyard Salvo4 each of the artifact lands for Black and Red and the rest Mountains and SwampsAdding in more creatures you can pitch to Reckless Abandon to do 4 damage. Will give it more punch. Going down to 18 lands is fine for this deck especially since you will be drawing with the baubles and have extra ramp from the lotus petals.
Postmortem Lunge would be a good idea to pull back a Slag Fiend for cheap if one is destroyed.
Love it! Now that's what I'm talking about. :) Glad I could inspire you.
It's legal in Modern, Vintage, and Legacy.
It's too bad you don't splash Black. Disciple of the Vault would be a nice addition.
Scrapyard Salvo is interesting for this deck.
You could use Codex Shredder/Ghoulcaller's Bell on yourself instead of the Lotus Petals.
Oh, and Shrapnel Blast. Love that in this deck. :)
I get around ;)
Now this is a nice little deck. I love the synergy and is going to be very powerful as long as you can protect the Slag Fiend. Only additions I would think would be Lightning Greaves or Swiftfoot Boots (so you can target him with the double cleave) and maybe Perilous Myr. Well done sir.
can always use the shock lands instead of the revised duals. Will at least cut the price down by a ton.
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