BrianBell

466 Decks, 581 Comments, 95 Reputation

down to 2 ezuri, renegade leader, then add the fourth elvish archdruid. Oran-reif, the vastwood would help alot. maybe a fourth genesis wave, emrakul, or some Gelatinous Genesis?
hope i helped.

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Posted 10 January 2011 at 09:36 as a comment on Elf Assault

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overwhelming stampeed? maybe instead of might of masses.

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Posted 09 January 2011 at 10:48 as a comment on Deadly Saprolings (2)

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sorry, but profilerate doesn't cut if for fungus. speeding up token production by one third for 4 mana? i'd rather have a mycoloth or another fungus budding. though it does work with doubling season, i'm trying to keep this deck as focused as possible, so throwing in a combo would only hurt it. but thanks for the comment.

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Posted 05 January 2011 at 20:48 in reply to #112808 on Focused Fungus

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i've been playing a fungus deck for four years now, so i have alot of recomendations. ALOT. but since your going to get the wolf deck instead, i'll only list a few. first of all, mono green is probably the worst color for fungus. i've tried mono G, G/B/U, G/W, G/B, and G/B/W. and i'll tell you, B/G is the way to go. this is because of deathspore thallid. though it's ability doesn't look that great, it is what makes fungus decks good. in multiplayer i have used it to destroy over 80 creatures at once. which you'd think that would be unnicisary because you can just swarm around. NOT TRUE. fogs, darknesses, holy days, and Palace Gaurds enchanted with Indestructibility are too popular . (well, not so much the indestructible palace gaurds, but...) Profilerate, though good, just doesn't cut it for fungus decks. i would suggest getting rid of all 8 profilerating cards to fill in the playsets of mycoloth, doubling season, and sporesower thallid. also add 2 Thelon of Havenwood. with him out, things get ugly quick. The 3 big problems fungus have: flying, Speed, and everything good costs 5 mana. so cut the sporoloths 'cause they cost 5 and aren't as good as mycoloth or doubling season. then throw in 4 deathspore thallid (swap 8 forest for 8 swamp). i would take out the psycotrope thallids for a playset of Thallid, Tukatonge thallid, or essence warden. i would loose the fog (they'll be the ones having to play it) to add some mana exel. sideboard ALOT of flying hate. i would recomend spidersilk web and gravity well. also sideboard removal (i would suggest Maelstrom pulse, but doom blade or something of that sort should work if on a budget.). Here's the current draft of my fungus deck if you want too look (doesn't have Doubling Seasons because i can't find anyone who has them): http://www.mtgvault.com/ViewDeck.aspx?DeckID=67280

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Posted 02 January 2011 at 20:26 as a comment on (help) Fungus w/ Proliferate

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i wasn't suggesting u use it for it's final levelup. personaly, i use it as 3 for a 1/2 with T: add GG, or if necisary a one drop who's levelup is essentialy free next turn. i would agree that the best thing for it to replace is arbor elf. you'll be surprised how much that extra G can do for you. glad that i helped.

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Posted 02 January 2011 at 19:11 in reply to #111684 on Budget Wolf Token/Beastmaster Ascension

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Taste of mayhem would be amazing in this deck.

and if it wasn't all one drops, Rakdos Pit Dragon...

otherwise, Great deck.

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Posted 02 January 2011 at 16:56 as a comment on 1 mana red deck

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if you weren't on a budget, Lotus Cobra could form the heart of your ramp and khalni hydra could fun to drop early game. especialy when followed up by an overwhelming stampede.........

Anyways, great deck. an underrated card that may help would be joraga treespeaker.

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Posted 02 January 2011 at 16:47 as a comment on Budget Wolf Token/Beastmaster Ascension

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oh, and i forgot one thing: Overwhelming stampede. though treefolk tend not to have the highest toughness, you'd be surprised how amazing it is in treefolk. and it's just disgusting when combined with Dauntless durabark....... [laughs evilly].......

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Posted 22 December 2010 at 17:59 as a comment on Tree-ted!

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saproling of colnifor is good, but just isnt needed in a treefolk deck. i've tried it in mine, and surprisingly it just slows it down.

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Posted 22 December 2010 at 17:56 in reply to #108179 on Tree-ted!

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it needs to be atleast 60 cards to be legal. And you need much more land. through in another 8 forrest. then, switch fyndhorn Elves for Arbor elf, because Arbor Elf effectively does the same thing and is a druid. go up to 4 Joraga Warcaller. then use the last 8 slots for various Eldrazi, some Gelatinous Genesis, and maybe a few asceticism. Hope i Helped.

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Posted 20 December 2010 at 20:17 as a comment on Elf-Druid-Aggro-Mass Draw-etc.

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no problem. and i forgot; how about luminarch ascension?

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Posted 20 December 2010 at 13:11 in reply to #107300 on Fog that!

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Kami of False hope.

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Posted 20 December 2010 at 00:46 as a comment on Fog that!

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ratcatcher, thrumming stone, dark ritual, sign in blood, and maybe urza's incubator/semblance anvil/(anything to make them cost 1 less) to play more at the same time. and definately lots of removal for flying creatures and the like. maybe some discard? hope i helped.

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Posted 19 December 2010 at 20:28 as a comment on Just another relentless rat deck

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i'd suggest murmoring bosk (not sure spelling) so that you can play your dorans and such if they get stuck in your hand. you can also search for them with the harbinger. i built a treefolk deck for my friend, and he has the bosks just for a playset of maelstrom pulses, and you'd be surprised how handy that bit of removal is.... also, joraga treespeaker fits well in treefolk. hope i helped.

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Posted 18 December 2010 at 00:21 as a comment on Tree-ted!

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i like this deck. ALOT. but you need a few things. Damnation would be quite handy along with Blood Tithe. Blistergrub may help, along with Exsanguinate, Pulse Tracker, Infectious Horror, Netherborn Phalanx and subvertion. hope i helped.

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Posted 10 December 2010 at 22:20 as a comment on MULTIPLAYER MADNESS

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The Pulse is in there because, when play tested, this deck had trouble dealing with Artifacts, Enchantments, and creatures used purely for their abilities (such as Royal Assassin). the pulse has proven time and time again to be the perfect fix to the problem. but thanks for the comment.

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Posted 30 November 2010 at 21:14 in reply to #102894 on fast Treefolk V3

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Azusa, Lost but Seeking would be fun. i don't exactly see how this deck would win..... i think Rude Awakening might fix that problem. also, treetop vilage may help with early damage and killing white Weenies. hope i helped.

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Posted 29 November 2010 at 23:56 as a comment on 100th Deck & 1 Year Anniversary

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actualy, i'd suggest rest for the weary over survival cache, because you probably wont have i higher life total, and you will (hopefuly) be playing a land every turn. and just a thought, but Rampaging Baloths could be an alternate win....

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Posted 28 November 2010 at 19:34 as a comment on 40 Lands

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Here's an idea, put in semblance anvils to play your land destruction for less, and through in some AEther Membrane or Flame Slash (sorcery) to help against agro. Koth, Right of flame, and possibly Desperate Ritual would do wonders in mana exel. hope i helped.

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Posted 27 November 2010 at 23:44 as a comment on R Land Destruction

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i've been trying to make a Land Animate Deck ever since i started playing magic. Though i dont think it's possible and standard, this looks like a fun deck. but i definately agree wit Kaim Arouet-- you need nonbasic lands. i would suggest Stirring Wildwood, Khalni Garden, and Mystifying Maze. Arbor Elf can help with your mana exel aswell as untapping your creatures once the combo has gone off. sideboard anti removal, and put in more removal. hope i helped.

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Posted 25 November 2010 at 22:50 as a comment on 40 Lands

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