Super Saprolings

by Commander_Ignorance on 23 June 2011

Main Deck (61 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

A deck which utilises Verdant Force's ability to the max.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,564 times.

Mana Curve

Mana Symbol Occurrence

020045

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Super Saprolings

Why you got no Doubling Season?!? Or Fists of Ironwoon?!?

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Posted 23 June 2011 at 08:28

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A few things you mite want to consider:

1~ take the deck down to 60 cards, this'll make more consistent.
2~ add in some Doubling Season, Verdant Embrace and Paradox Haze, these cards will truly take advantage of Verdant Force's ability.

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Posted 23 June 2011 at 09:45

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I think you might be over thinking this a bit. :) I agree with Ded and would add some suggestions for cards to remove:

Wurm's Tooth - you don't need the life gain, really.
Copper Myr - You shouldn't be hurting for mana with 8 land search, especially once you reduce the deck down to 60. If you do want mana on a body, Llanowar Elves are 1 cheaper for the same effect. :)
Coat of Arms and/or Sarpadian Empires, Vol. VII: These are the "over doing it" cards. What you really seems to want is for the big creatures to feed off the little and vice versa. I might want to keep the empires in because, with Doubling Season, it'll be really nice, but drop it down to two.
Blanchwood Armor: Replace this with Verdant Embrace and possibly drop it to 3.
Drop down to 24 Forests. I'm a fan of turning 4 of those into Terramorphic Expanses or Evolving Wilds for deck thinning, BUT, this might actually slow you down. *shrug*

That puts you below 60, so there's plenty of room for adjustment in there. :)

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Posted 23 June 2011 at 14:41

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The use of coat of arms doubled with roughshod mentor soon turns the saproling tokens into lethal killers. As I'm relatively new to Magic, I didn't actually know about some of these cards. I've modified it slightly, and the Acolyte is for the paradox haze (not a necessity, but a nice effect).

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Posted 24 June 2011 at 08:43

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Again, Fists of Ironwood is always nice, 2 mana for Trample on Verdant and 2 Saps. Another one that is always useful in a Sap deck is Sprout Swarm. Since most of your spawning is free, it'll leave you with plenty of mana to spend on the buy back if you're currently lacking in your army size. When your army is bigger, you tapp all untapped creatures at your opponents end step to get as many Saps a possible without actually losing anything, presumably.

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Posted 25 June 2011 at 07:35

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