Delequen

12 Decks, 18 Comments, 0 Reputation

I really like the deck, it's impressive and quite an inspiration for armature players and builders (like myself).

Here's for the questions:
1. What was your favorite ever idea for a deck?
2. Have you ever been sponsored, or participated in a sponsoring tournament?
3. How many individuals have you spanked with each of your decks?

Also if it's not to much to ask I'd appreciate constructive criticism on an M12 construct deck. Needed one for standard tourney's and I figured I'd start with just core: http://www.mtgvault.com/ViewDeck.aspx?DeckID=209446

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Posted 16 July 2011 at 05:38 as a comment on One Fiddy Celebration!

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Very interesting. I wish I could actually play test some of the decks on here including this one. This honestly looks just downright mean. Good build!

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Posted 17 May 2011 at 01:43 as a comment on sac it and watch it grow

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Honestly I've got too many terramorphic expanse to know what to do with. I was thinking I'd take a look at a third Mycosynth. And honestly I've got a knack for doing things in 3. I never really put 4 of anything in a deck unless it's an absolute win condition. I'm thinking I can replace some of the white sun's passage with more consuming vapors and have a couple norn's annex. What quantities of change would you suggest?

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Posted 17 May 2011 at 01:29 in reply to #163197 on Spread of the Grand Phyrexia

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Needs more control, but I like the idea. Plat test it a bit. I want to know how effective bonehoard is.

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Posted 12 February 2011 at 17:45 as a comment on Sacrifice Infect

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I'll have to fiddle with some of that after work. So far with play testing this current layout wins 3 out of every 4 games. It would be 4-4 but the opponent scooped twice so I'm not counting those.

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Posted 12 February 2011 at 17:24 as a comment on Left Hand Cult of Death's Gate

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Not a bad concept, but I agree with the above post. Try to splash another color for quicker rats. It's a great idea and in casual play it'd be fun, but for tournament play you might need to do a little bit of splashing. Still though, that looks pretty fun to bother some friends with.

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Posted 12 February 2011 at 14:22 as a comment on T2 - Rats infection.

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That had actually crossed my mind. The problem is though do I really want to make this a control deck first, then find out they have Jace? I'm ok with either option, my biggest problem so far seems to be that no matter how I edit the deck, any form of route I take, when I play test it, MWS decides that it's going to skewer where my land is in the deck, and give me the (easiest way to put it) shittiest opening hand every single time.

What would you suggest to put in the sideboard to turn it into a completely separate control deck?

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Posted 12 February 2011 at 14:08 as a comment on Left Hand Cult of Death's Gate

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I'd intended to have some late game control with him as well as just a little life point guard. If I want too I can instant 10 my opponent and burn them down with the highborns

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Posted 11 February 2011 at 19:33 as a comment on Left Hand Cult of Death's Gate

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Actally I'm gonna replace the shadows with more guul, or another highborn.

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Posted 11 February 2011 at 17:43 as a comment on Left Hand Cult of Death's Gate

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So far with play testing the death's shadows have been useless for lifegain. Not too bad for a last defense to try to get out of a hole. If I can't get more use out of them soon I'm moving them to the side board if not out completely. I'm also replacing the Liliana with the Sorin Markov's. I'm going to put in a doom blade or 2 to counter the artifact creatures.

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Posted 11 February 2011 at 17:37 as a comment on Left Hand Cult of Death's Gate

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Well I put the Death's Shadow in to sac for life mid-game after a couple card draws/demon summons/attacks. I could use a couple other first turn critters though, so I'll put 2 more vamps in for 2 death's shadows.

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Posted 11 February 2011 at 10:36 in reply to #127348 on Left Hand Cult of Death's Gate

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I honestly didn't notice that until I saw your comment, 3 for the DoDG, and that's your big bomb. Honestly I'd really like to play test this with my Vamp Demon deck once I get the mana curve, and the method of play down correctly. I'm still not sure of mine though, simply because I need a few more mana for my Consuming Vapors. And honestly I'm itching to give this a shot between the two.

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Posted 08 February 2011 at 15:37 in reply to #126386 on Suicide to Kill (black sac)

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I really like it. I'm just curious how you get land out though with only 19 in there, although with a load of 1 and 2 cost cards I can see how it wouldn't be hard. If you'd like to take the time to look at my deck and give some advice I'd love it. it's http://www.mtgvault.com/ViewDeck.aspx?DeckID=144830

I'm working a vamp demon combo.

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Posted 08 February 2011 at 09:38 as a comment on Suicide to Kill (black sac)

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Thinking of adding a lich's mirror, and some pennon blade's with a couple amulets of vigor to make the bounce lands that much more useful.

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Posted 04 July 2010 at 10:42 as a comment on Filigree Bond

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I thought about that but wasn't sure. I figured that I'd keep them in the deck for multiplayer, but I can always keep them in a sideboard and have them be just as effective that way (in case I ever need them for multiplayer). I also thought about taking the main mill cards down to 3 and adding some other cards for a chain to possibly get a 20-40 discard in one turn.

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Posted 09 June 2010 at 01:50 in reply to #68870 on My "I'm a dick" Deck

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