dknight27

1,844 Decks, 2,597 Comments, 303 Reputation

285 is a bit much for one of these decks, 250 is a lot better, or even lower and put in a lot of put b]grave back into library cards, i also have a battle of wits deck, its called cultivating the soul, in it i use the transmute cards to search much faster, i would suggest doing so in here, check mine out

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Posted 13 October 2009 at 11:10 as a comment on Battle of Wits?

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although i could c how u would use him to spare ur creatures from the damnation or wrath of god but that would take 8 mana in 1 turn and thats not very likely

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Posted 12 October 2009 at 22:57 as a comment on Creature Destruction

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i dont think dust elemental is the best choice here cause u only have middle to high costing creatures and i dont think the elemental is worth putting 3 of them back to ur hand, usually he is used in weenie decks or the like

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Posted 12 October 2009 at 22:56 as a comment on Creature Destruction

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haha, never mind, i c the oath of druids, but im still concerned about the mana

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Posted 12 October 2009 at 22:54 as a comment on A New Use for Oath of Druids!

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whats up, with only 8 lands in here i just dont see it being very consistent, also on ur turn 2 i assume u get the sovereigns of lost alara into play but i dont c a way how, u dont have any mana boost and it will take 6 out of the 8 lands u have to make that happen, would u mind explaining how that part works

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Posted 12 October 2009 at 22:48 as a comment on A New Use for Oath of Druids!

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imagine, being punished for having full life

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Posted 12 October 2009 at 17:27 as a comment on age of innocence

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kaboom

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Posted 12 October 2009 at 16:34 as a comment on past's reward

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and my personal style would include silent arbiter for some stall and defense

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Posted 12 October 2009 at 10:10 as a comment on White Endurance

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whats up my man, if ur gunna use test of endurance then u deff need Greater Auramancy for some protection, i would also include idyllic tutor for some faster search

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Posted 12 October 2009 at 10:10 as a comment on White Endurance

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any way to win?

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Posted 12 October 2009 at 10:08 as a comment on Divine Kingdom

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ah, i didnt c the cant gain life part, excellent

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Posted 12 October 2009 at 10:06 as a comment on Forsaken Dreams

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i dont think transcendence is a good idea in here, doesnt really fit. i would put in silent arbiter, Pillory of the Sleepless, anf Souls of the Faultless

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Posted 12 October 2009 at 08:31 as a comment on Forsaken Dreams

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tht would be worth looking into

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Posted 11 October 2009 at 23:56 as a comment on promise of redemption

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i know thats a good combo but i dont like taking other peoples combos

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Posted 11 October 2009 at 22:04 as a comment on promise of redemption

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this works pretty fast and is quite deadly

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Posted 11 October 2009 at 14:50 as a comment on promise of redemption

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talk to u later

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Posted 11 October 2009 at 01:25 as a comment on deities reverse

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aight im on it, and i have never used a plainswalker, they seem kinda pointless to me

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Posted 11 October 2009 at 01:24 as a comment on deities reverse

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i appreciate that u think i have potential, and i c that my graveyard is vulnerable, but i still think that a non control deck, say another combo deck or beatdown deck, would have a hard time making their themes work and messing with me at the same time

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Posted 11 October 2009 at 01:03 as a comment on deities reverse

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alright, lets cool off, its all good

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Posted 11 October 2009 at 00:57 as a comment on deities reverse

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and if u read more carefully i say "basically calling me worthless", and i am willing to take the risk on the 0 land counters, if they do counter me i will wait another few turns and do it again, and a single card has a % value of ever being seen in the game being played, i fully recognize that a single card, if played, will have an impact, u would have to be stupid not to, but i am saying that a single card, statistically, has a small chance of seeing the field

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Posted 11 October 2009 at 00:52 as a comment on deities reverse

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