Mentor of the Sublime Horde

by dumbrogan on 10 September 2018

Main Deck (60 cards)

Sideboard (9 cards)

Sorceries (4)

Enchantments (5)

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Deck Description

Midrange mardu with an emphasis on board state control and late game aggro.

How to Play

Usual midrange opening, inqseize their pieces and swat their attempts at building board state with Mardu's massive removal package. Set up a pyromancer or mentor, then stall/swing until safely putting down a butcher or aristocrat. Archangel is in for flavor, I admit. But it feels nice to have an angel bless a demon or vampire with that potential attack power.

Deck Tags

  • Mardu
  • Midrange
  • Modern
  • Token
  • Aggro
  • ish

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

18011210

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Mentor of the Sublime Horde

I prefer lingering souls over butcher in here. Immune to boardwipes, triggers your token generators, and hits a turn earlier

0
Posted 21 September 2018 at 03:56

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ill rather just have the 3 falkenraths but thats just me tho

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Posted 20 November 2018 at 09:54

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