Mindmancer's Ascension

by Imperal on 16 May 2011

Main Deck (60 cards)

Creatures (4)


Sorceries (7)


Artifacts (3)



Sideboard (0 cards)

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Deck Description

Here is my take on the Bloodchief Ascension and Mindcrank combo. Because of all the burn spells in the deck I added the Pyromancer's Ascension.

The one thing that I think is wrong with the deck is that if i'm missing either part of the combo the deck is not really reliable. I tried to overcome this with the Pyromancer's, and just becoming a kind-of B/R Pyromancer's list.

To solve this a little bit I added the Island and the 3 Tezzeret's Gambit to dig for the part's of the combo. In the original list of the deck i had 3 Volt Charge instead of the Gambit, not sure what's better. Could add preordain but that would be a stretch on the mana base as I'm not willing to buy all the Dual lands to make this deck a lot more competitive..

Feedback on how to solve this would be appreciated.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 793 times.

Mana Curve

Mana Symbol Occurrence

0316200

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mindmancer's Ascension

excellent deck. love it! but cast blue, but still play the tezzeret's gambit

0
Posted 16 May 2011 at 18:25

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