JD44

80 Decks, 60 Comments, 1 Reputation

If you are finding that you need more lands out quicker, then go down to 2x Etched Champion and add 3x Trinket Mage: When Trinket Mage comes into play, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library. (search for your artifact lands that cost 0 mana)

But try it without first and see if it is needed.

Remember with control decks, creatures should be kept to a minimal amount, be cheap to cast, and do something to aid the deck.

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Posted 07 September 2011 at 04:55 in reply to #198576 on blightsteel (please comment)

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Always remember; just because a card is a good card, does not mean it is a good card for your deck.

Keep it simple, do one thing well, and use cards that are good for your deck. There are plenty of 10 cent cards out there that are phenomenal cards, just in one particular deck.

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Posted 07 September 2011 at 04:44 in reply to #198576 on blightsteel (please comment)

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Ponder would help with deck stacking but only use 4x Ponder for deck stacking. The more non control cards you have in the deck, the more your opponent can do.

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Posted 07 September 2011 at 04:38 in reply to #198576 on blightsteel (please comment)

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If you want the ability to hard cast Emrakul, then you should run.

1x Urza's Mine
1x Urza's Power Plant
1x Urza's Tower

But With Quicksilver Amulet you can get away without having them.

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Posted 07 September 2011 at 04:34 in reply to #198576 on blightsteel (please comment)

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If you would like to take a look at my artifact based control deck, its a completely original idea (as in I'm the first to do it)

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=50181

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Posted 07 September 2011 at 04:29 as a comment on blightsteel (please comment)

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Honestly, looking at the deck you wont last long enough to get your kill cards out.

I would recommend ether a blue/black or blue/white control. some kind of counterspell build with ether black or white as a secondary color(not both, only one).

Use Tezzeret the Seeker.
Artifact lands: Seat of the Synod, and the one for what secondary color you choose.
+1: Untap up to two target artifacts.(tap two artifact lands for 2 mana, untap them with tezz; then tap them both again. 2 land produce 4 mana)
-X: Search your library for an artifact card with converted mana cost X or less and put it into play.
(artifact lands are 0 mana cost, guess what that means... -0 counters and get a land)

Focus completely one control, don't try to do everything, just counterspell with some creature control.

then use your Quicksilver Amulet + Emrakul, the Aeons Torn combo as your kill.

I would run 2: Emrakul, the Aeons Torn
3: Etched Champion

and no other creatures.

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Posted 07 September 2011 at 04:27 as a comment on blightsteel (please comment)

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Not bad.

Check out my artifact deck, its a completely original idea.

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=50181

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Posted 06 September 2011 at 21:13 as a comment on puresteel destiny equipment deck

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Not bad.

Check out my artifact deck, its a completely original idea.

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=50181

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Posted 06 September 2011 at 12:21 as a comment on Green/Artifact Infect

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Inkmoth is a cheep flying creature that's why it is in. Darksteel Forge is not necessary because I should have won by the time they would be able to play those spells. This deck wins by turn 4-5. At best they would be playing those cards by turn 5. So as it this deck would win 9/10 times against those cards.

This deck can have a 4/4 turn one.

and consistently has a 5/4 - 8/6 Trample, shroud, deathtouch, lifelink by turn 3;

7/6 - 10/9 First strike, vigilance, Trample, shroud, deathtouch, lifelink by turn 5.

that does not include the other creatures that are out.

Do that math, almost always dead by turn 5.

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Posted 06 September 2011 at 05:05 in reply to #198126 on Battle-Myrch

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Well anyway, check out my deck and let me know what you think.

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Posted 05 September 2011 at 10:43 in reply to #197999 on Modern Artifact Control

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Ahh, I've never played modern format. Dont know why they would ban them.

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Posted 05 September 2011 at 10:26 in reply to #197999 on Modern Artifact Control

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You should use 4x Seat of the Synod. Blue artifact lands. counts as artifacts for Tezzeret's abilities.

- 0: search for artifact land. :)

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Posted 05 September 2011 at 10:17 as a comment on Modern Artifact Control

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I have an all artifact control deck, It might have some card ideas for you. its a completely original idea.

Check it out.

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=50181

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Posted 05 September 2011 at 10:06 as a comment on Tezzeret Control

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I have an artifact based Lock-down deck, its a completely original idea.

Check it out.

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=50181

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Posted 05 September 2011 at 10:02 as a comment on Modern Artifact Control

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Thanks. :)

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Posted 05 September 2011 at 09:59 in reply to #197926 on Lock-down (Artifact)

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you should definitely have 4x Seat of the Synod and 4x Vault of Whispers. that's 8 lands that count towards Tezzeret's artifact ability's.

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Posted 04 September 2011 at 22:10 in reply to #193584 on Tezzeret Infect Proliferate

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I have the only Black/White LD deck that I know of, and it works great.

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=50779

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Posted 04 September 2011 at 22:03 as a comment on Land Destruction

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This is what I have.

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=229758

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Posted 04 September 2011 at 22:00 in reply to #193584 on Tezzeret Infect Proliferate

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Halimar Depths may help with deck stacking.

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Posted 04 September 2011 at 15:52 as a comment on Liliana's Zombies Horde

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Disfigure or Mana Leak I would say, sideboard what ever one is not used.

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Posted 04 September 2011 at 15:40 as a comment on Liliana's Zombies Horde

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