Most important card for Stuffy decks are Harvest Pyre. 1 or 2 for a nice finisher :) I love Stuffy decks :D
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Looks nice, but without some land fetching I'd not run Epic Experiment as normally you end up casting 1 or 2 spells with it and then just hold lands and creatures. I've had a hard time deciding on Talrand (Been running this sort of deck for a while). He's so slow and takes so long to build momentum with, but at the same time, as long as he gets to stay in game he's quite nice. Right now I'm running a lot more burn instead of relying on creatures tho.
Switch Joint Assault for Titanic Growth imo since you're not running any soulbound creatures anyhow. Love the deck :)
I did one the otherweek but it got no feedback at all. Checked yours and Poets out and ofc they are awesome as everything you build are :P I'm a bit dubious about the Hood, but I guess its what you use to break through with the pack rat? If you find the time I wouldn't mind some feedback on my version :) http://www.mtgvault.com/ViewDeck.aspx?DeckID=397792
You know I've said it before, and I'll say it again - Sleep > Teleportal ;)
Check it out :) http://www.mtgvault.com/ViewDeck.aspx?DeckID=398857
Why not add some green? :)
Looks like you could try going for a decently budget Vampire deck if you put just some money into it :)
So whats your win condition?
I'm trynig to figure it out.. So, you Get Serenity in, exile slime then closet or cloudshift the angel so slimes trigger? So if you have one slime and one angel in and one closet you will remove 1 non creature permanent each turn? That seems slow, but I'm guessing I'm missing a part of the combo?
Starting to look smoother for sure. My next advice would be to skip Chronic flooding. It's a great card if you want to mill your own library, but as your enemy can just skipe using the land pretty early in the game they become completely useless when they show up mid/late game. After that change I'd cut some cards down in numbers. Increasing confusion is a "big bang" and you only need two (as you can cast both of them twice) Curse is very nice, but I'd cut it to 3. As replacement I'd try to get some Unsummon or essence shatter and a pair of Cyclonic Rift. You need something to cut the pace down to a milling-pace so you don't get overwhelmed. I've always perefered dual-color mill decks. Right now U/B or U/G makes for very nice Mill. I'm even experimenting with U/R :P Once I have the one I'm going for done I'll post it for ya :)
Aah didn't think of that, nice one! :D
I love to get Schooled by Poet :) Always learn something new :) Even thos this is not my deck, he just pointed out things I did not think about at all, if you are wise you listen to this man, he seems to know what he's talking about :) But, never forget that your own preferences are very important to make sure the deck plays the way YOU like it.
Love it! I've been thinking about something like this for some time, nice to see someone come up with how to do it :)
Maybe switch the borderland rangers for Gatecreeper Vine or Arbor Elf for earlier ramping?
Nice deck! I'm just curious about the Jace's Phantasms. Are they only there for an alternete win condition if you happen to beat someone to death with them instead of milling?
Skip the Veilborn Ghouls, he's so so bad :/ If you want something strong, go for some Ashmouth instead. Anyways I like the idea of a rat deck :) Hope you get it to work.
If you're playing a critter mill I'd suggest getting a pair of Selhoff Occultist in the deck. I think you can lower Trep-blades down to 2 and get two of Selhoff Occultist in as replacement. My biggest worry when I look at this deck is that it has no removal nor counter spells. If you go up against anything semi-aggro you will have no chance to mill 60 cards before they deal 20 damage. Also, 20 lands is really really low, especially since you are running Mindcrusher and Increasing Confusion. I have been trying to get a standard Mill working for some time and lets just say that Mill and Discard decks are probably the two hardest things to create in standard. Feel free to roam around my decks (especially the mill ones ofc) and see if it can give you some new ideas :) http://www.mtgvault.com/Profile.aspx?UserID=79022
Just incase it might give some thoughts, here is my token izzet: http://www.mtgvault.com/ViewDeck.aspx?DeckID=396444 I peronslly don't like Devils Play, I do , however prefer Sleep to Teleportal. Anyways, I don't find anythign wrong with your setup really, just personal taste that differs a bit :)
Hit hard, hit fast, no mercy. I love it! :D I'm just missing the Zealots otherwise I could build this.. might try with the berserkers as a substitute :D
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