Kacheris

7 Decks, 11 Comments, 1 Reputation

Havnt had much time to playtest bur... I did have some games against JUND and lightning bolt didn't seem that useful when I needed to push through. I cut them to increase Unholy Heat to 3x in main now and that helped to clear Goyfs and Lily's when it counted. Felt strong going first and dropping DRC T1 followed by discard and or removal T2. Grim doesn't hit as hard as Goyf for obvious reasons but if it sticks around ot works great with all the delerium and added a great body to the board. Problem was Fatal Push almost evertime on time from JUND!!! The of course into lilly then edict me!! I'll keep testing when I find time and make changes (add suggestions) as we go

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Posted 04 February 2022 at 05:53 in reply to #646046 on Queen Vic

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love me some ghostquater!!! Kroxa you say... hmm I think it's in my JUND deck now (added it the second it came out and still havnt played it!!)

I'll keep adding to main as I play test it against my tron, OG jund, KCI (for funzies), Heliod Company, izzet Murktied and others... should give me some data to play with on weather or not it's viable.

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Posted 29 January 2022 at 13:06 in reply to #646046 on Queen Vic

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I have had a peek through the deck in the link and the link in that as well. I do like JUNK decks and they were my first real serious modern deck so I am always happy to see then around.

KCI was also one of my favourite decks to play and I still have it sitting there waiting / hoping for the unbannings to happen.... might be a while!!

Agree with Bloodmoon, I have noticed it pops up quite alot now in online content I see. JUND & JUNK suffer unless they run more nasics or fetch key basics early. I've always loved tapping for G B on the Bloodmoon cast trigger to then Abrupt Decay it when it hit's the field. I am pretty impressed with Dragons Rage Channeler in ... well every single deck I see it in. So, I think it should be great friends with Grim Flayer, just need to build a deck that is not just a JUND treibute deck but one that can stand it own ground in today's meta.

As a side note, I do have 2 main deck building strategies. 1, fun budget multiplayer decks 2, competitive modern decks that aren't meta copies (or at least decks that put up a good fight).
So this in me attempting to build a JUND delerium package! Thanks to your random mention of Grim Flayer on another deck of mine. TBH, I kinda forgot that card existed!!! Oops

Keen to see if it's possible/any good!

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Posted 29 January 2022 at 12:19 in reply to #646046 on Queen Vic

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Sure, let's have a look. I havnt played JUNK since about 2013/14 so I'd be happy to another build again. I remember main boarding Plague Boiler to try slow opponents down from over committing, Bob for draw, lingering Souls, Thrun the last Trollp, Locodon Smiter and Treetop Village. They all seem way to slow now though, I stopped playing for a few years around when Flayer came out and when Wrenn and Six came out I started plaibg again with and updated my JUND deck.

Always happy to see any deck builds that use my favourite colour combinations - JUND, JUNK, GRIXIS

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Posted 28 January 2022 at 23:32 in reply to #646046 on Queen Vic

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Wow Grim Flayer has come down a ton!! A great replacement for 2 Witherbloom and 1 Never // Return. I do have my legacy manaless dredge which actually is under the $100 budget but that just feels wrong in our playgroup. I like the Beetlejuice deck cos it's fun to play and has interaction and can be interacted with. It's pretty strong as is but I think the theme can definitely be stronger with more powerful synergies in it.

I think I might start another deck that can abuse Grim Flayer and co.

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Posted 27 January 2022 at 01:56 in reply to #646018 on Beetlejuice

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Seeing as this deck is for casual multiplayer that is less than our $100 deck budget, I was thinking of trying a few older cards from my manaless dredge deck.

For Ichorid and Street Wraith to work we have to take out Lurrus from the companion slot amd maybe mainboard it instead, cards removed would be 4 witherbloom, 2 never, 1 driven and maybe shave a scrounger and butler. Nether shadow is a kind of narcomoeba anyway and increasing creature count allows it to trigger more often.

Maybe it's becoming a different build now though?? Definitely not modern legal anymore!

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Posted 26 January 2022 at 23:46 as a comment on Beetlejuice

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Cheers for the heads up

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Posted 26 January 2022 at 23:32 in reply to #646002 on Beetlejuice

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Good suggestions, i'll add them into side and test them out

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Posted 26 January 2022 at 23:05 in reply to #646003 on Heartless

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Found my 3rd copy of [[Muddle the Mixture]] before tonights games which replaced main board [[negate]], its a counter or a tutor in 1!!

Our first game (5 players) went real quick, this deck one real easy as I had no early threats and nobody ran counter. Second game we had a few people switch up decks. Still won but very close, had to stall out till 8 mana available for dbl counter up to cast [[Jared's orders]].

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Posted 26 January 2022 at 11:46 in reply to #646003 on Heartless

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Adjusted mana base for tonight games, this seems much better at getting the pieces together and supporting the splash of red.

Also getting rid of sideboard as it's only casual play anyway! The cards listed in SB are my maybe board till I decide on main after suggestions n stuff.

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Posted 26 January 2022 at 00:26 as a comment on Heartless

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Cheers for the suggestions!
Impact Tremors is the odd one out and does make mana base a tricky. It is only 2 cmc though at 1 generic 1 red, Syr Comrad fits much better and may replace the red?? Need to get a few more games in to see. In our multiplayer games there is so much creature removal that he may not stick around long.

As for the eldrazi with shuffle effects, there are 1 or 2 decks we play with at least 1. but they can really stretch the budget and the only way to win with this deck is etb burn effects as a backup. In almost all my games I hardly need or play Impact Tremors anyway so maybe moving it to SB might be better??

I have been thinking to try a jund (splash blue) version with a more aggressive shell. Lightning Bolt, Bloodbraid Elf ect ect. It will have far less reliability... not sure but I do like the thought of 2 cascades - BBE into SA into a 2 drop!!!

For now though, I might remove the red all together and test it out, will make the mana base more reliable too!

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Posted 24 January 2022 at 23:05 in reply to #645979 on Heartless

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