Creatively killing on turn 5

by KeeganG on 10 July 2017

Main Deck (60 cards)

Sideboard (15 cards)

Instants (9)

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Deck Description

The idea is to accumulate artifacts with cheap servo producers, cast or find an inspiring statuary, and start powering out expensive hasty threats as early as turn 4. If we draw indomnitable creativity, we can typically cast this for 6-8 targeting our own artifacts to cheat a bunch of myriarchs into play, more servos to buff them, and smashers or decimators to give them haste and trample. Alternatively, we can just keep making servos until a lethal decimator does the trick.

It's a glasscannon and loses to most control decks, but it's super fun to goldfish.

Comment with suggestions!

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0170136

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Creatively killing on turn 5

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