killercore007

28 Decks, 25 Comments, 1 Reputation

Question for you, do you think this deck has any chance of seeing tourny play or is it trash like my decks seem to be?

http://www.mtgvault.com/ViewDeck.aspx?DeckID=267696

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Posted 12 February 2012 at 02:08 as a comment on black white tokens. the right way

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Oops, should say a favorite card at least.

Well, while I don't really have too much of an idea yet, I'd say Goblin Grenade(or Gobo Grenade as I call it), Scrapyard Salvo or Goblin Gavilier.

Grenade because it's the lulz of "Play a playset of grenades and win" and Scrapyard since someone could go creeping corrosion on you then you smack them for like 10+ damage with one spell right afterwards.

The Gavilier is hiralious when you put outlots of 0 cost artifacts, cast Gavilier and bludgeon brawl, put everything on the gobo then swing for 20+, lol.

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Posted 08 February 2012 at 23:40 as a comment on Dubs Hundred

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I actually remember trying to make an exile deck, many times(and failing at each and every single one of them...)

Anyways, do you think this will see tourny play or are spirits getting too powerful to do anything else(except spam black sun's zenith 11 times in 1 match, I've seen it done, lol)

http://www.mtgvault.com/ViewDeck.aspx?DeckID=267696

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Posted 08 February 2012 at 23:34 as a comment on Dubs Hundred

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Was thinking of increased savagery but wasn't sure what to take out. Only problem with going Wolf run is that I'll have to spash red for it and if I lose my birds, it's kind of a dead card.

Still, I'll see what I can do with what you said.

Btw, you mean Deadly Allure on the Ooze, not Beast Within, right?

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Posted 08 February 2012 at 15:48 in reply to #233090 on Oozey

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Do be careful about the cage and the Nihil bomb as they will wreck and slow you down bad(someone else using it that is) , though I see you have SB measures for it.

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Posted 07 February 2012 at 19:27 as a comment on Lich turn 3 standard

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Black cat eh? Well, let me run with necropede first and see how that goes.

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Posted 03 February 2012 at 03:41 as a comment on Heartless Sacrifice

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No, Metamorphs can't copy EVERYTHING. They can't copy enchantments, planeswalkers, or lands, at least, without liquimetal coating.

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Posted 24 December 2011 at 14:24 as a comment on Mighty Morphing MetaRangers

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I should add that it's not meant to be competitive, lol.

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Posted 13 December 2011 at 22:13 as a comment on Charlie tribal

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Asceticisim was so my nobles and the like wouldn't die as easily because I need them for this deck to run but maybe ranger's guile would be better. 70 cards was because I could better protect myself if I had 70.

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Posted 12 December 2011 at 22:44 as a comment on Heartless Sacrifice

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Yes, if it will help. Should go put that in description though.

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Posted 11 December 2011 at 22:11 in reply to #220767 on Heartless Sacrifice

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Any help will be nice

Heartless Sacrifice
http://www.mtgvault.com/ViewDeck.aspx?DeckID=267696

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Posted 11 December 2011 at 15:24 as a comment on ADVERTISE 2!!!

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Um, M11 isn't in standard anymore.

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Posted 19 October 2011 at 17:25 in reply to #207964 on Turn 2 Titan/Dragon

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I know of a way to draw more with green:
Hunter's Insight

Try using that.

Oh and if you can:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=248506

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Posted 19 October 2011 at 00:48 as a comment on Turn 3 emerakul

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Question, what format is this for? I can't really say anything without that piece of info.

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Posted 19 October 2011 at 00:46 as a comment on Hunt For Blood

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First thing's first, before I do anything, what format is this deck supposed to be for?(Casual, Standard, Modern etc.)

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Posted 15 October 2011 at 02:22 as a comment on Charmbreaker Devils

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I thought about the cagebreakers but figured that my graveyard wouldn't exactly fill fast or wouldn't be utilized enough by other means so I decided to not put them in as a result.

Daybreaks could be nice, if i actually had some...

The Blas act makes sense but once again, don't have any.

The vipers provide a much needed way to take down stuff like pumped up Dungrove elders and other fatties and to make the opponent a little more cautious about attacking, giving me more time to set up.

The mayors I actually happened to have 2 of so they'll be going in.

My reason for Tectonic rift over nightbird's clutches:
While it's cheaper to cast, it doesn't do as much as I can't target something with hexproof and those ones are almost always something I don't want blocking, and the nightbird only hits 2 creatures while Tectonic rift can possibely be an entire shutdown of blockers. True, it doesn't effect flyers but they'll end up dead with prey upon and the Daybreaks anyways.

I'll make some of the changes you mentioned though.

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Posted 04 October 2011 at 22:02 in reply to #204512 on G/R Wolves

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I see what you're saying but just because I can use something doesn't mean I have to. Would more ways to draw help though?

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Posted 23 September 2011 at 22:09 in reply to #202192 on 1 drop

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This deck is going off of what I actually have and sadly I have no glint hawks...

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Posted 23 September 2011 at 22:07 in reply to #202198 on 1 drop

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A lot of the choices were made based on what I have at the current moment.
Though the panic spell bomb would work, don't know why I didn't think of that.

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Posted 08 June 2011 at 17:53 in reply to #169628 on Scrapyard Feind

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Ok, changes made. Now what do you think?

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Posted 04 June 2011 at 12:21 in reply to #168411 on Scrapyard Feind

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