No no no dude show and tell is like... it's above average power level in legacy. Be glad it's not in modern. It would break the format, destroy the format, relentlessly pummel the format into submission. The only thing left would be show and tell decks and pox decks
Permalink
beautiful. I like the deck a whole lot now.
no problem dude. I like the deck, and I always want duskmantle seer to succeed
this deck would be better if the kill spells had more utility. Like the hero's downfall and the dimir charm are good because they have more options. But ultimate price and doom blade I feel like sometimes are just dead draws, especially with the sheer number of kill spells. Zach_255 is right, thassa would be very effective. And, if you wanted to make this competitive, you could run the exact same thing with 4 thassas and 4 nightveil specters for a pretty effective blue black shell. Nightveil specter in todays standard is often "when you deal combat damage to an opponent, draw a card" and thassa would be a creature pretty easily between the two of them.
without the cards that make it non-budget (cryptic and snapcaster) it becomes much weaker and so restricted to casual
Wild hunger and increasing vengeance are fantastic ideas. It would be great to see like one copy of each, in case you mill them away to life from the loam.btw I'm not really sure about charmbreaker devils. I really don't think you're ever going to cast it.
yeah and i mean 200 is more than 60. What I was saying is that I can't think of a reason besides playing that one ridiculous 200+ card deck to play more than 60. It's just not good. Part of the reason certain cards like fetchlands, gitaxian probe, street wraith and the like are so good is that they effectively decrease the size of the deck. If pros work that hard to make the deck smaller, what do you think putting extra cards does for your chances?Think about it this way. Any card after 60, you have to look at opportunity cost. Sure, the card is cool, but is it the most powerful thing that could be in the deck? If not, eliminate it; it lowers the chance you will draw the most powerful card. If it is the most powerful card, put it in and take out a different card to make room. Rinse and repeat.
description says it's a budget version of that
ALWAYS 60. If you're worried about it, there are plenty of cards that will allow you to put cards back in your library. WARNING: NEVER PUT MORE THAN 60 CARDS IN A DECK WITHOUT BATTLE OF WITS
heh. HA. Ninjutsu doesn't target. That's some funny shit. I thought you made a serious mistake with the bear, instead you're just clever. Now obviously snapcaster mage would be like 100 times better than archeomancer, but you did say budget.
skeletal grimace is bad, like pretty much all auras. since this is budget and all the creatures are black, ring of xathrid would be an excellent replacement that doesn't let you get two for oned. The other thing I would consider is actually taking away the wight and the two blood scriveners (as they are going to die anyways unless you use a grimace on them) for 4 alchemist's apprentice. The most powerful cards that you have that care about creatures in graveyards (mortivore, nighthowler, and avatar) care whether they're in either graveyard, not just the other person's. So the wight is actually really bad against control decks, and you have to work to regenerate it. You have to work to regenerate blood scrivener too, and it doesn't help you with your mill theme. So instead, increase the amount of creatures in graveyards while drawing a card at two cmc. Hence alchemist's apprentice (or against aggressive decks, wall of omens).
He has eight lands, none of which produce blue mana. He can't cast stroke stroke of genius for anything. He can't barely pay for the equip cost of spidersilk net. Now if he added springleaf drum...
Bless my soulMemnite was on a rollPerson of the week in every Greek opinion pollWhat a proMemnite could stop a showPoint him at a monster and you're talking SROHe was a no oneA zero, zeroNow he's a honchoHe's a heroHere was a kid with his act down patFrom zero to hero in no time flatZero to hero just like that
even with the 4 tree folk harbingers, I recommend 4 dorans. They're going to be the first thing your opponent hits with removal, so drawing extras is really not a bad thing. I would also take out fog, as I just don't feel it's adding anything substantial to the deck. Instead I would put in 3 accorder's shield. Unstoppable Ash is pretty good... Chosen by heliod would probably be better than divine blessing. Also, 4 infest in the sideboard is hilarious because it doesn't kill any of your creatures
Rancor? now that's the spirit.
Just like most exalted decks, this deck will be severely limited without trample. I suggest 3-4 loxodon warhammers.
>makes a mistake about one of the hardest mechanics to grasp>is automatically such a bad player that he gives the rest of us a bad reputationasshat.
It isn't entirely clear... but if i understand this correctly you're trying to followed footsteps a creature with a spell ciphered onto it? Unfortunately, the copy that creature does not have the same card also ciphered to it, or a copy of the original ciphered spell ciphered to it... It's just a vanilla creature. If it did, stolen identity would be like a blue primordial hydra
Cool man! I've always been a big fan of hissing miasma and batwing brume. All of these things you've said, particularly stronghold, suggest that you might not even try to kill the tokens. Am I reading that right? Are you going to just soft control them? That's kind of cool, although it gives the opponents more options than I would prefer. In that case, I would recommend running swan song, curse of the swine, echoing truth, and ratchet bombs
this being said, fetches are really only for thinning in this list and so might be considered a waste.
361-380 of 505 items