Krenko, Mob Boss EDH

by Ligerman30 on 03 February 2013

Main Deck (95 cards)

Sideboard (0 cards)

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Deck Description

Krenko is a tribal token general. Either he is pure aggro or aggro/combo. This deck is more leaning towards the aggro/combo camp.

Cut List:


Helping power down the deck if you so choose:
-Mad Prophet over Zealous Conscripts eliminates the infinite combo while still being a sweet card on it's own and amazing with Squee, Goblin Nabob (I personally keep a copy in my deckbox in case the playgroup doesn't allow it or finds it un-fun or off-putting)
-Rings of Brighthearth, Illusionists' Bracers, and Thousand-Year Elixir are all extremely scary in this deck and can be replaced with other bomby cards if you so choose. Even something like Puppet Strings is very scary in this deck and might be too powerful if you plan on seriously powering down the deck.
-Coat of Arms (especially) and Shared Animosity both almost always win you the game on the spot and can be replaced by other more fair (but still game ending) pumps like Door of Destinies.
-Skullclamp is an x spell in this deck quite often before toughness pump effects and you may want to consider something like Mind's Eye for more fair forms of draw if you so choose
-Kiki Jiki is very very good in this deck but, you might want to seriously alter the decklist, he is sort of built around. A good replacement is Goblin Rally as it is still good in this deck. Replacing Zealous Conscripts should alleviate the issue though. He's mainly for value in this deck.
-Sol Ring is about is busted as it gets in this deck, that being said, most other mana rocks are just bad in this deck, you may just want to ditch it all together and play something completely different in it's place.

How to Play

Combos
-Thousand-Year Elixir, Illusionists Bracers, (and Rings of Brighthearth) all double Krenko's Token Production.
-Squee and Goblin Rummaging Goblin (or Mad Prophet) provides a draw engine that also combos with Illusionist Bracers (and Rings of Brighthearth).
-Goblin Recruiter works well with Goblin Ringleader to allow you to tutor for 4 goblins, with Kiki-Jiki, you can use Ringleader/Recruiter as a draw engine which also works well with Rings of Brighthearth, Illusionist's Bracers, and Thousand Year Elixir.
-Kikki-Jikki works well with any of the etb creatures of the deck and goes infinite with Zealous Conscripts.
-Squee + Goblin lookout = Trumpet Blast every turn
-Rings of Brighthearth works with Cycling Lands, Haunted Fengraf, and Expedition Map for card draw and Thousand Year Elixir for abusing multiple creatures' tap abilities which can be doubled with Rings of Brighthearth.

Relevant Interactions:
-Battle Squadron, Reckless One, and Horde of Boggarts become huge beaters very quickly and put the same amount of power on-board as something like Goblin King.
-Coat of Arms and Shared Animosity can easily win the game on the spot with enough creatures.
-Eldrazi Monument is Krenko's Best Friend saving you from all board wipes except Terminus, Hallowed Burial, Final Judgement, and Merciless Eviction. It may not win you the game on the spot, but, you will probably win the game in a few turns.
-Giving Kreno haste should be your first priority.
-Turn 1 Sol ring (and hitting Lightning Greaves w/ sol ring is just the nuts) allows you to play Krenko on turn 2 and siege gang on turn 3. Almost auto-win in 1 vs 1.
-Squee, Goblin Nabob and Anger work to help negate the drawback of discarding on the numerous draw spells of the deck.

Deck Tags

  • Goblin
  • EDH
  • Commander
  • Tribal
  • Token
  • Aggro
  • Mono Red
  • Krenko
  • Mob Boss

Deck at a Glance

Social Stats

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This deck has been viewed 2,397 times.

Mana Curve

Mana Symbol Occurrence

000690

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Krenko, Mob Boss EDH

Looks good. I was confused at first to as why Pheldagrif was in there, but after reading it looks really good! Nice EDH deck! My flash back deck needs rates if you got the time!

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Posted 19 March 2013 at 19:30

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Phelddagrif can't be used in the deck because it's not only red... Sry... but yeah, it looks like a great deck!

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Posted 19 March 2013 at 22:26

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Razz, if you red through it, the Phelddagrif isn't a that. Its proxying something else as he couldn't get the site to find the right card.

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Posted 19 March 2013 at 22:29

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Yeah, Pheldagriff is a proxy for Beetleback Chief which isn't in the system because it was only released in Planechase 2012. It's essentially a baby Siege-Gang w/o the sac outlet which is always a nice dude in this style of deck. He's good off of a Moggcatcher and friends, making him a fine man.

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Posted 20 March 2013 at 03:58

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