Magicman514

34 Decks, 476 Comments, 0 Reputation

right now? not gonna happen, i'll help later

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Posted 23 June 2008 at 02:46 as a comment on Dragonation

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take out the demon's horns... ew
u need 2 more tendrils, two more sudden deaths, and 2 corrupts=awesome!
you only have 55 cards... im not sure why
with those five slots, plus taking out two dark banishings and two horns, put in thos 6 cards i just said plus 3 korlash
lose the void maw, avatar, dread, and nightmare
4 flash writhers, 4 mortivores, then get 3 nekrataals and 3 mirri

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Posted 23 June 2008 at 02:40 as a comment on

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and gougers cuz they're so awesome. It looks good overall to me. Do you really need all the return from graveyard?
Please check out my Angelfire Deck!

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Posted 19 June 2008 at 15:16 as a comment on Demigods revenge

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you could probably drop rite of consumption, though good, you don't need it with this deck's speed, and beseech the queen isn't necessary seeing as how your deck doesn't really rely on anything. if you have kulrath knight you might want to put in some incremental blight, cultbrand cinder and scar for the neg 1 counter effects. im not sure cinderbones is reeally necessary, mostly cuz itsw just not very good. IT costs too much for too little of a creature. definitely throw in some mor lieges...

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Posted 19 June 2008 at 15:14 as a comment on Demigods revenge

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it's all good, thanks for the comment!

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Posted 13 June 2008 at 01:58 as a comment on

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the point is to have wheel of fate suspended on turn 2
turn 3: underworld dreams...3 counters on wheel of fate
turn 4: Opponent at 19 life, Spiteful visions... 2 counters on wheel of fate
turn 5: opponent at 17 life, megrim and/or dark ritual to play barbed shocker, another megrim, underworld, redcap, javelin, beseech, howling mine... 1 counter on wheel of fate
turn 6: opponent at at most 15 life, wheel of fate for the win, they have to have at least 4 cards in hand depending on what i have out

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Posted 12 June 2008 at 18:11 as a comment on

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that wouldn't really make any sense, seeing as how i want them to draw lots of cards, and then have lots of cards to discard, spiteful visions deals them damage for drawing from it, howling mine, wheel of fats.
If i throw in the rack then i'd have to take out underworld dreams because it would be useless, and it would be a mengerwird mizzle dizzle deck, it would be a discard deck.
I use the vesses mostly for tutor when i don't have my beseech, plue vess costs five mana which is way too much.

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Posted 12 June 2008 at 18:08 as a comment on

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try dropping the mirror entities to put in 2 mor mirror weaves and another cloudgoat ranger

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Posted 09 June 2008 at 22:39 as a comment on kithkin token

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it's actually really fast, think about it. turn two if i go first i can drop a mourning thrull or swiftblade, if i don't go first, i'll kill their guy. Turn three i can either kill their guy or play a skyknight. Turn four i could go in for anything but oros, removing a threat, landing some extra cards, or packing some damage with a Zealot. and after that it's just kill, play a creature, kill play a creature, etc. It's awsome.

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Posted 03 April 2008 at 03:57 as a comment on

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drop the Raise Alarms and put in 4 more lands
Please comment my Darkfire and Rot decks

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Posted 01 April 2008 at 14:13 as a comment on Rise of the Equipment

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4 Soulcatcher's Aerie
4 Faith's Fetters
4 Airborne Aid (good draw engine for you)
and lastly
2 Radiant, Archangel (also too good to pass up)
or
2 Mirror Entity
or
4 Azorius Signet...and take out 2 Celestial Gatekeeper

It looks good as it is but it could be much better.
Good Luck!
Please comment my Angelfire and Hellfire decks

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Posted 22 March 2008 at 23:22 as a comment on

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and Soulcatcher's Aerie, but the majority of creatures in your deck aren't birds. You should try to focus on making it more of a bird deck rather than just flyers. Take out wind Dancer, Thundercloud, Absorb (Good, but you could probably do something better with the space) and Soraya the falconer.
With those out, you could have:
4 Keeper of Nine Gales
4 Pride of the clouds (too good to pass up)
4 Kangee, Aerie keeper
4 Soulcatcher
4 Celestial Gatekeeper
4 Skyshroud falcon(you need some low-drops)

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Posted 22 March 2008 at 23:05 as a comment on

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you probably don't need the wind dancers or thundercloud elementals, because neither of them are birds, nor do they contribute to your deck all that much. You might want to try a few Azorius Signets because they'll give you more mana to play pride of the clouds' ability and Kangee's kicker. I like the faith's fetters mostly because it's just frekin awsome, and it'll help with annoying creatures. I see two problems with this deck:
Number one is the fact you've got 4 each of soulcatcher...

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Posted 22 March 2008 at 22:50 as a comment on

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At one point i did have soul link in here, but i threw in the Armadillo cloaks instead because they still had lifelink but gave some pump and trample.

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Posted 22 March 2008 at 22:44 as a comment on

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you could probably drop the Scars and Last Laugh, because you wont have many thing going into the graveyard. With those out, you should throw in one more of both Gaea's and Glorious Anthem and two more lands. Try some of the Ravnica Dual lands because you've got a bunch of cards with 2 colored mana in their mana costs. It looks pretty good though. Good Luck!
Please Comment My:
Darkfire, New Angelfire, and Rot decks.

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Posted 21 March 2008 at 23:05 as a comment on

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you might want to throw in a few more devestating 4-drop red or white cards.

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Posted 21 March 2008 at 18:16 as a comment on SunForged

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ya i know, i started to make changes, then thought, nah, i'm keeping it the way i want it. I put in O. Rings instead of Browbeats

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Posted 21 March 2008 at 18:15 as a comment on

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quickly.
Also try putting in Lightning Helix, they are great With Isichron Scepters.
Good luck
Chech out my Darkfire and Rot decks

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Posted 20 March 2008 at 06:20 as a comment on Yea you cant do anything

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you should probably take out steel wall, what's it doing in their?
YOur mana base looks pretty slow as well, try some of the Ravnica Dual Lands because viids are slow, and all the "come into play tapped" lands will just get annoying. Rebuff the wicked is probably not going to be something you need, nor will u need seal of fire. Plus, you've got too many lands. Try lightning Angel cause it's awsome and the right colors. Court Hussar is an option because it would get you to the cards you need...

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Posted 20 March 2008 at 06:19 as a comment on Yea you cant do anything

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Reveillark*

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Posted 17 March 2008 at 18:46 as a comment on

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