Magicman514

34 Decks, 476 Comments, 0 Reputation

it's very creature-based, so control decks are it's weakness, It's not the best deck, but it's fun

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Posted 01 January 2008 at 22:44 as a comment on

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Please comment my Changeling Synergies, Faerie Dust, Drain Control, Angelfire Aggro Control, and any other decks you're interested in.
Good Luck!

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Posted 01 January 2008 at 19:03 as a comment on dawn of the specters

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but not necessarily needed
some recommended cards: Megrim, more bliz specters, and maybe some larceny and geth's grimoire, silent specter(if you want something bigger), more lands(ur-borg is good)and some more howling mines
So... if you take out traumatize, agonizing mems, dark ritual,
then you could put in 4 megrim, 2 bliz specters, 2 larceny, 2 geth's, 2 ur-borgs, and some dual lands(watery graves, underground river, river of tears.
Leaving you with a solid 66 card deck. It looks really good.

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Posted 01 January 2008 at 19:02 as a comment on dawn of the specters

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this deck is funky looking... i'd get either more swamps, or some dual lands, because most of the cards have two colored costs. You probably don't need agonizing memories, because it would only slow them down for 1 turn with a howling mine out, and it's not the kind of deck you're running, if you took agonizing mems out, and you took out either some dark rituals(you dont have many big cards, and you'll want to be playing your 1 drop discards and not specters on turn one) or traumatize, it's good

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Posted 01 January 2008 at 18:48 as a comment on dawn of the specters

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need 4 magewrights, and you should throw in wordly tutor to find spikeshot.
Find out what you are doing, and build around it
GL
KevDawg!

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Posted 29 December 2007 at 05:22 as a comment on Spikeshot Strategics

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sylvok blows, its only two colors, vulshok is unneeded, tangle asp blows, slith firewalker is ok, but not that great... Living inferno would be great for this deck, like super amazing. Grab the reins isn't too good, and primal command and magma jet and barbed lightning aren't too good. This decks frekin all over the place, get some structure or sumthin. you'll need 4 rites, more vigors, Hostility only works for spells(aka:not permanents(spikeshot)) and fatal frenzy can bust mad combo's. You'll..

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Posted 29 December 2007 at 05:21 as a comment on Spikeshot Strategics

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the naturalize is probably unnecessary, you could go with another lone wolf and harbinger or coat of arms instead
wyluli wolf seems less needed than the rest of them, im not sure if u need it, you could take them out to max out the rest of your wolves
then take out naturalize to put in one more harbinger and a coat of arms.
This dedk looks really good
Please comment my Drain Control!

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Posted 24 December 2007 at 20:30 as a comment on Wolf

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you don't need the white in this deck, if you want a two color elf deck, get black!

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Posted 24 December 2007 at 18:44 as a comment on

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Rofl... now it has 23!
Take that johno(jared)....

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Posted 24 December 2007 at 05:36 as a comment on

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damage, and mirrodin's core is good.
Door to nothingness is great, but you dont need 4 of them
I'd stick to just sunburst in a sunburst deck, but if you want to use the basic land cards, look more into the invasion set.
Good luck
Please comment my Angelfire aggro control and other decks!

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Posted 23 December 2007 at 23:38 as a comment on the invincible sunburst

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well, first of all... the artifact lands aren't basic lands, so draco and power armor are useless.
cloudpost isn't very good, gemstone array isn't very good, and journeyer's kite can't be used.
throw in some pentad prisms and energy chambers, and infused arrows are amazing. suntouched myr could be good for a smaller dude, and skyreach manta is a nice 5 drop 5/5 flyer.
darksteel ignot is great, and joiner apedt is awsum for sunburst.
heliophial is great for just about anything having to do with..

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Posted 23 December 2007 at 23:34 as a comment on the invincible sunburst

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you are going to be weak-handed, with all of you small drops and them dying easily.
throw in some howling mines to keep up your hand, and some giant solifuges instead of the goblins because they're awsome
this deck looks solid and with a little refining, it could be a powerhouse
please comment my Angelfire aggro control!

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Posted 23 December 2007 at 16:52 as a comment on Hasty Beats

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this is interesting... it looks solid, but might struggle against anything swarmy.
I made a deck focusing on megrim and dreams
go ahead and take a look
I called it: RECYCLE UR FACE
it's UBR

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Posted 23 December 2007 at 16:46 as a comment on

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this deck looks really nice, but you may have problems with mana.
I'd throw in some dual lands
Good luck!

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Posted 23 December 2007 at 16:42 as a comment on WykidSliver

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it looks cool, and you'll probably need more removal, such as the sided psionic blasts
Good luck!
please comment my decks starting with my Angelfire Aggro Control

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Posted 23 December 2007 at 16:40 as a comment on UB Control Type 2

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also i think you should pump up the muldrifter count and throw in a few more vensers and teferi's, then you teachings will really do some work. If you do pump up the creature count, you may want another harvest as well. Get some more dual lands(focusing on black and blue(no red)) because cryptic command is 1UUU wich will be hard to do in a two colored deck with the lands that you have. The terramorphic expanses should be taken out, they aren't needed, and they're a turn slower than everything...

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Posted 23 December 2007 at 16:39 as a comment on UB Control Type 2

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this deck is boring and all over the place
try and get a least a tiny bit of consistency within the deck.
it looks good overall with all the good cards, but you need to stick to something( a goal) or a few key combo's
I don't know about you, but here are some cards i don't think you'll need: Void, take out two prismatic lenses, tendrils of corruption( i know urborg is there, but u don't need it), triskelavus(i just don't see the point), careful consideration. continued...

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Posted 23 December 2007 at 16:34 as a comment on UB Control Type 2

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I believe you... especially because of it's cost of RRWWX... it if it were RW2X it'd be 9x better
But i dont have the money to buy wrath
I'll probably put in oblivion rings and molten disasters instead

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Posted 23 December 2007 at 08:14 as a comment on

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wanna cyber fight?
ROFL

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Posted 23 December 2007 at 08:12 as a comment on

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he's right... it's RWGUB(red's the best) in my book
WUBRG for real though
Anyway... i think Aether Plasm is great for this deck, as it is in all big dude decks
Protean hulk could also be cool for this deck, who knows?
It looks good, but anything big and swarmy could take it out with sheer speed and numbers. Try to get some removal( it may be tough cuz it's green/blue) But something like psionic blast would do wonders.
Good Luck! comment my Angelfire Aggro control!

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Posted 22 December 2007 at 00:51 as a comment on UG Big Flesh

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