magicviking

95 Decks, 309 Comments, 132 Reputation

Why on earth do you need lands for?

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Posted 20 January 2013 at 00:50 as a comment on So Good

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I was thinking about this at work, (yes, I need a life), and a couple of cards popped into my brain: Lake of the Dead and Lotus Petal paired with a few scrificial lambs, (Putrid Imp?), would make this thing really swing!?!
Just a thought....

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Posted 19 January 2013 at 07:52 in reply to #316947 on The Devils Playground

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Looking at this deck I just recalled why I love Gut Shot so much...

You need to add hand disruption in this: A) You get to see what your opponent can play. B) It feeds Surgical Extraction.

Mindbreak Trap is a terrific sideboard card. Kills storm and can even be hardcast to stifle combos.
You might even consider making it a WishBoard, (Cunning Wish), by using instant sweepers instead of Massacre and Perish

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Posted 17 January 2013 at 05:39 as a comment on Wizard fun

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I kinda like it. It is incredibly dependent on Dark Ritual but if you can tweek that it has some potential.

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Posted 17 January 2013 at 05:21 as a comment on The Devils Playground

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You have to fix that mana curve first of all. You'll end up passing a turn way too many times for this to have a chance to resolve. Without protection for a combo you need to constantly provide your opponent with threats he has to deal with...

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Posted 17 January 2013 at 05:14 as a comment on The New Goblins are Black

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Yea, there are likely a couple of cards that can/should be upgraded. Impulse was mainly, (at the time), included because it is an instant but it too needs the shuffle effect. In a deck like this you'll find that you are often looking for a shuffle after a Brainstorm/Impulse, (dig baby dig).

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Posted 17 January 2013 at 04:36 in reply to #316939 on Tempo This... Or Not rev.2

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Clever name...

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Posted 15 January 2013 at 23:57 as a comment on Paupeldrazi

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Quick fix? Splash Red for sweepers and blasts...

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Posted 15 January 2013 at 23:54 in reply to #316656 on Deck Funeral

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Legacy is filled with turbo decks that will smack you over the head with 30+ damage by turn 4 and control decks that will dictate what you are allowed to play. Not sure that is the format you want to pull this off in...

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Posted 15 January 2013 at 22:26 as a comment on Deck Funeral

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