mattfloyddevey

48 Decks, 172 Comments, 7 Reputation

invigorate is awesome, but it is meant to be standard

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Posted 24 January 2011 at 11:56 in reply to #119624 on T2 standard infect Turn 3 win

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That is a really good idea

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Posted 23 January 2011 at 19:57 in reply to #119276 on Suicide to Kill (black sac)

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suggestions are very appreciated

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Posted 23 January 2011 at 19:17 as a comment on Suicide to Kill (black sac)

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I made this a little bit ago, but posted more recently

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Posted 23 January 2011 at 17:29 in reply to #118918 on T2 standard infect Turn 3 win

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thanks for the suggestions, I will have to try out some of the things you mentioned

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Posted 21 January 2011 at 12:04 in reply to #118389 on T2 standard infect Turn 3 win

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Once the suprise attack is over that is what livewire lash is for, I can just equip it to a creature and then If i use any instant spell on that creature the opponent will get 2 poison counters, If they try and unsummon or lightning bolt they get 2 poison counters. It keeps the game rolling once they start defending

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Posted 21 January 2011 at 09:58 in reply to #118279 on T2 standard infect Turn 3 win

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I am going to play test it today with garruk, more and less livewire's, 19 or 20 lands and skithrex and see what is best for the deck

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Posted 21 January 2011 at 09:46 as a comment on T2 standard infect Turn 3 win

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I have tested the deck against a lot of different deck, the only one i had a big problem with was burn such as pyromancer accention, which is why i have the corpse cur. A bunch of matches i was able to suprise opponents with 8+ poison counters turn 3. But the garruk idea is pretty good, What would you suggest replacing garruk for

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Posted 20 January 2011 at 20:56 as a comment on T2 standard infect Turn 3 win

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I laughed when I saw this, good deck idea.

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Posted 20 January 2011 at 07:04 as a comment on Infinite Cycling combo

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even though I am running 19 lands i havent had much a problem with lands. There is only one match i can think of that i have been mana screwed. at the same time I have won games with only 2 lands. If I had Too many lands then i wouldnt be able to play monsters and this is meant to be an agro deck. If you have a bad hand just mulligan.

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Posted 19 January 2011 at 18:53 as a comment on T2 standard infect Turn 3 win

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I am going to put a vampiric tutor in so I can get glimpse of nature

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Posted 17 January 2011 at 11:15 in reply to #116841 on Turn 1 grapeshot win!

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You can replace verdant catacombs with terramorphic expanses if you want it to be cheaper, my friend just happened to have some

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Posted 17 January 2011 at 09:28 as a comment on T2 standard infect Turn 3 win

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what is the point of the deck besides being expensive?

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Posted 16 January 2011 at 23:04 as a comment on Wallet Burn

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I fixed it too have only emrakul so I will have no problem will milling myself

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Posted 16 January 2011 at 22:28 as a comment on Witty Eldrazi

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true, if it does work it will be awesome! and it was made for a deck challenge

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Posted 16 January 2011 at 22:26 as a comment on Turn 1 grapeshot win!

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you need more lands that fetch lands like harrow or kodama's reach in order to get things out quicker and activate baloth's landfall ability

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Posted 16 January 2011 at 20:57 as a comment on WHAT A LOAD OF BALOTH'S

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I know that, if you look at spawnsire's ability he can bring any number of edrazi from outside the game. There is actually no sideboard. those cards are to just show that you need the for the deck to win.

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Posted 16 January 2011 at 20:41 as a comment on Witty Eldrazi

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try putting in tempered steel

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Posted 10 January 2011 at 18:44 as a comment on gentle metalcraft deck

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I love this deck, i love the idea of using the advantage of having tons of eldrazi. i like the the hellion eruption card

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Posted 10 January 2011 at 17:22 as a comment on Eldrazi Rape

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I played this at a big FNM event and beat a couple people in just 3 turns, it was very effective

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Posted 08 January 2011 at 13:45 as a comment on T2 standard infect Turn 3 win

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