MaxvJad

5 Decks, 85 Comments, 4 Reputation

No reason why this should have 4 Verdant Catacombs? Having 2 Marsh Flats instead is just weird. :b

0
Posted 21 July 2011 at 20:15 as a comment on Black Green... MACHINE

Permalink

I think Phyrexian Revoker is better than Spellskite because it shuts down both enemy Planeswalkers and stops Splinter Twin. :b

Also GFTT is much better at my FNM than Doom Blade since so many people are playing mono black with Phyrexian Obliterator and like Lashwrithe. :p

As for your version i can't believe you cut down on the Grave Titans and took out bolt from the maindeck! I see Wurmcoil/Beast Within as a more of control cards then aggro. :(

What's wrong with Solemn Simulacrum? It's great man fixing that lets you hit all your bombs a turn earlier. :(

Okay thanks for looking at my deck, yours is pretty sweet i think Urabrask is an awesome addition, although i think he works with Grave Titan better. ; )

0
Posted 21 July 2011 at 20:09 as a comment on Primal Hunter (Jund)

Permalink

Stifle + Phyrexian Dreadnought = win? :b

1
Posted 21 July 2011 at 19:51 as a comment on Torpor Dreadnought Deck

Permalink

Just play it like a control deck, start by disrupting their game plan with Despise and single removal, then sweep the board with Life's Finale or Black Sun's Zenith. After that you can pretty much protect Tezzeret with counter magic and Tumble magnets. Use hit + ability to dig into the deck to grab Wurmcoil or Batterskull, the reason you have Batterskull is because you can return it to your hand if it dies by an opponent or to your own Life's Finale, and replay it as a creature. Only - Tezzeret if you are activating the Nexus or if you have an empty Tumble Magnet/ Chalice that you no longer need.

Good luck at your FNM sir. ;)

0
Posted 21 July 2011 at 19:48 as a comment on FNM Artifact Deck

Permalink

Venser is white..?

0
Posted 21 July 2011 at 18:38 as a comment on Venser's Undead

Permalink

I don't know what you mean exactly but in September i know Torpor Orb won't be needed since Splinter Twin will rotate out. :s

Sorry i forgot about that.. :(

0
Posted 20 July 2011 at 22:11 as a comment on FNM Artifact Deck

Permalink

Look's good! :b

Gl in September when you actually start playing FNM! :D :D :D :D

0
Posted 19 July 2011 at 19:50 as a comment on FNM Artifact Deck

Permalink

I would go up to 4 Lashwrithe cause that card is broken, cut Liliana i think she is too slow for standard.

SIDEBOARD: 3 Memoricde, 4 Doom Blade, 2 Black Sun's Zenith, 2 Life's Finale, 4 Bloodghast?

0
Posted 19 July 2011 at 06:16 as a comment on Black what??

Permalink

I think the spellskite isn't main deckable, Torpor Orb shuts down Splinter Twin as well and doesn't get hit by your board removal.
As for the Hex Parasites put them on the sideboard and add 1 Batterskull and 1 Spell Pierce maindeck.

As for the sideboard, Mental Misstep is weak in this format and Turn to Frog is a terrible card, replace them with answers to Valakut like 4 Spreading Seas and 4 Flashfreeze.

0
Posted 19 July 2011 at 06:05 as a comment on FNM Artifact Deck

Permalink

DEFINITELY Sphere of the Suns over memnite, i still think you're taking a way too "aggro' approach on Tezzeret with all the small casting cost creature, add more board removal and like a Wurmcoil Engine.
Also Hex Parasite should be sideboard, 2 Hex and 2 Trinket Mage to grab them out of your deck, bring them in against like other control decks that lean on Jace Beleren. Also the Sphinx is really bad because if you + Tezzeret you'll skip over non-artifact creatures leaving you in a bad spot, Wurmcoil is a boss aggro hoser and a kill condition.
-3 Champion -4 Memnite -3 Metamorph -2 Sphinx
+2 Wurmcoil +2 Black Sun's Zenith +4 Sphere +1 Doom Blade +1 Go for the Throat +2 Life's Finale.

0
Posted 19 July 2011 at 06:00 as a comment on FNM Artifact Deck

Permalink

-3 Ornithopter -3 Tarfire -4 Burst Lightning
+2 Mountain +4 Reverberate +4 Flame Javelin

0
Posted 19 July 2011 at 01:45 as a comment on goblins with grenades!

Permalink

63 cards 20 land..?

0
Posted 19 July 2011 at 01:40 as a comment on goblins with grenades!

Permalink

Adding Everflowing Chalice helps ramp nicely into turn 3 Tezzeret and like turn 5 Wurmcoil, not to mention you can play it for 0 and have a 5/5 with Tezzeret's second ability. Also with Tezzeret's Gambit you can not only gain card advantage by drawing two cards but proliferate onto both your Everflowing Chalice and your Planeswalker. When your Chalice taps for 2 colorless it isn't hard to get out of mana leak range. That's also why the deck played tumble magnet, it gives you loads of time to set up and get the mana down you need, not to mention proliferating on it is always nice too! ; )

ALSO: Play Inkmoth Nexus cause if you use Tezzeret's second ability on it its a 5/5 flier with infect, that can close a game out it two turns! : )

0
Posted 19 July 2011 at 01:32 as a comment on FNM Artifact Deck

Permalink

Nice deck, have you thought about Ichor Wellspring? When it enters play or leaves play draw a card for 2 mana, with Kuldotha Rebirth it is awesome! :b

If you have time can you check out my latest standard deck, tell me what you think of it? :p

0
Posted 18 July 2011 at 21:20 as a comment on Kuldotha

Permalink

Add 4 Tectonic Edge vs the Valakut matchup, since exiling their Titans wont protect you from their 20 other ways to dig mountains out of their decks, also you might as well put in 4 Celestial Colonnade for alternate win condition?

0
Posted 18 July 2011 at 20:32 as a comment on Venser's Sundial (You will want to read this)

Permalink

Did you check out the deck? :p

0
Posted 18 July 2011 at 06:11 as a comment on FNM Artifact Deck

Permalink

That's pretty cool! : )

0
Posted 18 July 2011 at 04:24 as a comment on The Crypt

Permalink

Hey! Sorry i didn't link this to you earlier i was at a friend's house. :b

Okay here is the link, if you wanna discuss how to sideboard with it against the metagame leave a comment, i don't own spellskites although it's a card i wanted to use but their like 14 bucks each so forget it! :p

http://www.mtgvault.com/ViewDeck.aspx?DeckID=207248

0
Posted 17 July 2011 at 19:59 as a comment on FNM Artifact Deck

Permalink

Needs more land, 20 is just too low. I suggest adding Creeping Tar Pit to the deck. I think Jace doesn't do enough in your deck, 4 Tezzeret would be more beneficial. Maybe try like 2 Despise and 2 Inquisition of Kozilek instead of 4 Despise.. in some matchups its too narrow and Inquisition gets their removal out of their hand. Phyrexian Revoker seems at best a sideboard card, try adding more "bombs" for kill condition like Wurmcoil Engine. I think Diabolic Tutor is too slow for standard as well. I know I'm criticizing a lot but Tezzeret decks can be A LOT better, my brother wins our FNM almost every week with his Tezzeret deck.

Hope i helped some! :D :D :D

0
Posted 16 July 2011 at 23:50 as a comment on FNM Artifact Deck

Permalink

Yeah this is pretty sweet, someone at my local card shop plays something like this. :)

The only problem with it is i think your version runs too much hand disruption, 3 Duress and 4 Inquisition. :s What are your thoughts on Vampire Nighthawk against aggro? The lifelink is awesome and its deathtouch can trade with a Titan if they don't get rid of it. :b

0
Posted 13 July 2011 at 22:08 as a comment on Rakdos Control in standard

Permalink

61-80 of 83 items