Luminescent Angels

by mcjordalini on 23 November 2013

Main Deck (60 cards)

Sideboard (29 cards)

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Deck Description

My girlfriend's angel deck. It's a work in progress to use Luminarch Ascension to fullest potential. Tips and advice are appreciated !

The sideboard is currently cards that are needed/ wanted for the deck.

How to Play

The main card is Luminarch Ascension.

Use Oblivion Rings and Pacifisms to ward off your opponent until you can get a Luminarch Ascension out with 4 counters.

Drop a Sigil of the Empty Throne and start playing Favorable Winds and Intangible Virtue to play angels while making them stronger. True Conviction to top things off.

The deck works 3/5 times when we play with our group.

Deck Tags

  • Angel
  • Control
  • Token
  • Enchantment

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,084 times.

Mana Curve

Mana Symbol Occurrence

484002

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Luminescent Angels

I suggest adding a good amount of ramp here angels are so high casting many won't see play if any at all do
or if you want it mono white add some smaller angels to it. or more prevent damage cards like holy day. F this is the route you decideto take id get a few isochrin scepters to throw holy day repetitively.

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Posted 06 February 2014 at 19:04

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Not a bad idea. I'll have to talk to my girl about that. I think she said something about wanting to make it a Blue/ White Angel deck, but for now it's still mono white.

She gets to play lots of angels eventually, but yea they do take a while to play. Thankfully she gets enough life to last long enough to get the angels out. But Holy Day is a good idea, the only thing about it I don't like, is that it is combat damage only. So burn spells will bypass this. The big point of this deck is to lock down your opponent and spawn 4/4 Angels with Luminarch Ascension.

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Posted 06 February 2014 at 19:57

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Id definitely use a set of isochron scepters with holy day then. While burn will bypass it its gonna make it to where get the counters on the luminarch a bit easier. Unless someone in your group plays burn a lot anyway.

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Posted 06 February 2014 at 22:23

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-2 Ghostly Prison
+2 Isochron Scepter.

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Posted 06 February 2014 at 22:41

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I'm guessing you left the divine deflection in thinking it works with isochron scepter but since it won't id replace them over the prisons personally. Spells with x can't be used unfortunately or it would be overly broken. Though and this is my personal opinion here that the prisons would be better than the divine in this build since it limits how many many creatures can attack.

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Posted 06 February 2014 at 22:54

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Fixed ! That makes sense. The Divine Deflection is a good card, but I guess Holy Day and Ghost Prison are more important.

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Posted 07 February 2014 at 00:21

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It just doesn't work with isochron scepter which will greatly help the deck to get the tokens

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Posted 07 February 2014 at 00:45

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Updated to multicolour.

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Posted 19 February 2014 at 17:49

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