no septic or ichor rats? On a separate note, chek out my decks; any feedback would be helpful...
Permalink
how fast can you get teh sun titan+emeria combo running? the green only serves to weaken the mana base. Instead of the replica maybe divine offering? war priest of thune? On a separate note, chek out my decks; any feedback would be helpful...
in order to go for the sangrophage/carnophage package you might want to find more lifegain to keep from killing yourself. On a separate note, chek out my decks; any feedback would be helpful...
I forgot about the M10 lands. As far as more Awakening Zones, if I find any for cheap out of boosters, I'll add them. Same for the lands.
They are really powerful: but if you don't have a lot of money, this is the route to go.
The rolling stones would be sweet with a Doran (i know, not in the mana colors, just saying...)
The Excavator is sorely needed here. As a mid-game deck, it provides an alternate win condition than simply cannot be fought.
Maybe a Sign In Blood or 2 would help you draw into early game help, as this is a late game deck. I like the Fleshbags, though. Check out my "Black Power" deck...
I have a few rares, they just come from starter decks. (Garruk vs Liliana). I do need removal spells, now that you think of it. Thanks for the comments. Don't forget to look at my other decks.
Thanks for the comments. Don't forget to check out my other decks.
I have 2 rangers, so maybe that would work, the only thing I kept running into is the constant lock at the 4-drop spot. if I had scute mobs, they would be here.
Priests are so beautiful...and if it's unchecked second turn, third turn=victory
I thought about Grapeshot, and it works...I just have a soft spot for milling people.
however, though an infinite combo deck might suck to play against, a) it doesn't mean the combo will be allowed, seeing as certain pieces are needed to pull it off, and b) anything can happen in a game of MAGIC. I played against a deck similar to this at FNM before M10 , and crushed it using Merfolk. What makes that bad is we were both in the loser's bracket, which meant he lost twice before using that deck. So sweet idea if you can pull it off, and no disrespect to Tyler1024, but just because the infinite combo works does not mean MAGIC isn't fun.
you're right about the heavyweights. maybe a hamletback giant instead? Please check out my Jaya (jund+naya) deck to see what I need to do to fix it...
Smokebraiders will move them out even quicker.
works for me. +1
thanks for the Brainspoil, i'll see if I can work it in.
Dream Halls + Progenitus = broken. Your deck mills, but mine teams with Magister Sphinx for instant kill. Check it out. "Out of Nowhere" +1
Two words: Everlasting Torment. Players can't gain life. Drop that with Transcendence and a Sterling Grove to give enchantments shroud, and game's over, folks. Check out my decks, they need help...
1-20 of 64 items