Not modern but good with rats is "Desperate Research " lol
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Scute Mob = 1 mana (if 5 or more lands are in your control at start of upkeep put 4 1+/+1 counters on scute mob. Which is every turn!Lastly if you like green modern decks take a look at mine and see if you could beat it ;p http://www.mtgvault.com/mmmjkx2/decks/stall-and-search-modern/
Hidden Strings is awesome. I have it in my standard deck too. You should consider Strionic Resonator for 2 mana it can copy your triggered effects every turn. Which works for all your creatures plus the hidden strings. As long as it has the words "when" "whenever" or "at". Take a look at my standard! ^_^ http://www.mtgvault.com/mmmjkx2/decks/epharas-ajani-hero/
Emrakul, the Aeons Torn actiavtes its ability as soon as it hits the graveyard. Would an instant still work? Anyways... my deck turn two beats your deck!!! if i name the card. lol. http://www.mtgvault.com/mmmjkx2/decks/returned-and-never-again/
They have a like 80% similar version of this deck online on the playstation magic 2014 game for 7 dollars + the 1 dollar add on deck for these elves. lol.
There is one 5 mana elf that turns all your lands forests into 1/1 elf creatures. I forget the name :(Also another elf that cost 4 mana that has "Trample" and has power/defense equivelent to all elves in play. *You need trample* lol.
No kidding about "hyper budget" lol the sleeves are worth more. -_- Nice though.
Which would make the mono red god better. cause he activates everytime a creature comes on board. Doing two damage to ither player or creature.
Mogis, God of Slaughter ull never get to use the full use of this card other than the 2 damage per turn. id replace him the red god or something more likely to be used fully. Or just add another dreadbore and radkos return.
Instead of Urban evolution I would add the two Legendary Water Artifacts that give all your creatures (Draw a card for each creature that dealt damage) Not only is it cheaper. But its constant and faster to find your infinite mode. Just my thoughts. ^_^
I played a deck about 80% similar to this one. It failed miserably in standard tournment. This is what the deck has "evolved" to since then. I like it better so far. http://www.mtgvault.com/mmmjkx2/decks/god-favored-standard/*And I literately mean like 80% Similar. Same creatures and enchantments to include the flying life link one.Things I consider in a good deck.*Draw Card Ability*Can I do something EVERY turn? Ie spending mana to do anything. Drawing/pumping/producing*Life Gain Possibility*Creature Removal*How fast the deck can win the game.*How many wrenches would target player have to throw in my machine to make it stop working.*Dose every card work with each other or benefit from each other?
Please check out my Red / White deck (standard). Im trying to decide rather or not to put elspeth tire in there or not. http://www.mtgvault.com/mmmjkx2/decks/god-favored-standard/
Some cards to think about for Soliders that I have in my Soliders deck (Standard) but they still are bloody awesome.Preceint Cpt (WW) First strike. When ever he deals damage he generates a 1/1 solider token.God Favored General (1W) Inspired. When ever you untap him pay (2W) and put TWO 1/1 solider enchantment creature tokens into play.Archetype of Courage: (1WW) All your openents creatures LOSE first strike. All of your creatures GAIN first strike. This guy is a solider creature with 2/2 power as well. Phalanx Leader: (WW) When you cast a spell that targets him. Put a 1+/1+ on every creature you control. (now you don't have many enchantments but this is an excellent card to have there are solider creatures with *Bestow* that would trigger his ability and if phalanx died... they would become creatures again popping of phalanx.)*The reason you want to have your 1st two in there is so you can pay mana every turn that you wouldn't normally be using mid-late game. You also have no draw card ability, which means your dead in the water at some points and generating a but load of creatures every turn could help a lot. Also all these said mentioned cards are less than 25 cents each. Preceint Cpt is a dollar however.
Changes made. Love you. ^_^
it would affect your stuff. but when they get rid of this card. you can play your 2-3 mana cards as well that you had been saving.
instead of the name a card. it would prevent all (2) mana cost cards or (3) mana cost cards depending on what you spent on it. because they would automatically be countered. (Permenatly) unless they like exiled your card or what have you. one of my decks runs on 1-2 mana only. so two of these cards would ruin the entire deck. lol. Whereas your name a card would take several because i have a varied amount of things in my deck.
um found a new card in my magic studying. defeinatly need to check this one. "Chalice of the Void" it cost (X) (X) and says "Whenever a player plays a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell."
Good Sir. Please take some time to look at the greatest vampire deck of all time. Undefeated in real life. Provided we use the sideboard ;p. With no further delay. Here is thy link. http://www.mtgvault.com/mmmjkx2/decks/phobus-and-deimos-vintage/ (the slate of ancestory is to replace the skullclamp for modern tournments)
also check out my planeswalker deck. tell me what you think. "blight is the only card here making it not modern" so if you have any voice in replacing that card let me know. http://www.mtgvault.com/mmmjkx2/decks/walk-the-plane/
Voidstone Gargoyle x2 . This card will be very unused for its 5 mana cost. and its ability isnt that great. Having constant creatures is good so id throw the temporal adept in its place. And maybe get rid of the "Phyrexian Revoker" for the ensaring bridge. Just even one of these can change the entire game. lol. YOu could always save up your 4 cards to play those attacking angles when your ready.
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