Muktol

269 Decks, 1,317 Comments, 397 Reputation

Why [[Tetsuko Umezawa, Fugitive]] and not [[Master of the Pearl Trident]]? if you have Testuko and [[Lord of Atlantis]] on the field this will cancel Tetsuko's effect.

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Posted Tuesday at 08:38 as a comment on UNBLOCKABLE

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Just stumbled upon [[Claim the Firstborn]]. Should also work fine here.

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Posted 09 January 2020 at 16:30 in reply to #629243 on You got some Sac?

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+1
I would add something that can sacrifice without paying mana. [[Nantuko Husk]], [[Bloodthrone Vampire]] or, if you prefer a slower but enduring strengthening, [[Bloodflow Connoisseur]]. This enables you to play one of your hijack spells and still sacrifice the stolen creature, even if you have no mana left. If you want to gain some life to pump your [[Wall of Flesh]] then [[Disciple of Griselbrand]] could be an option, tough sacrificing with this one costs you {1} mana per creature.
If you're not up for a real aggressive strategy then I would replace [[Hellspark Elemental]] with [[Mogg War Marshal]]. Costs the same but you can sacrifice 3 creatures if you need to.
As for your hijack spells: I would definitely replace [[Act of Treason]] with [[Kari Zev's Expertise]]. [[Harness by Force]] could be replaced with [[Mob Rule]]. [[Wrangle]] only cost's 2 mana, but has some target-restrictions, while [[Traitorous Instinct]] works very good with [[Fling]]. [[Enthralling Victor]] is on the high-side with mana-costs of {3}[R} but he brings a good body that can defend you or attack an opponent and steals a creature.
[[Altar's Reap]] and [[Collateral Damage]] are two good support spells that fit into the deck.

Greetings
Muktol

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Posted 09 January 2020 at 07:50 as a comment on You got some Sac?

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+1
[[Grateful Apparition]] and [[Hardened Scales]]
[[Servant of the Scale]] can save you a lot of +1/+1 counters when it dies.

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Posted 04 January 2020 at 18:40 as a comment on Bolster

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+1
[[Colossal Majesty] instead of [[Elemental Bond]] maybe?
[[Autumn's Veil]] could be a way to protect the rest of your spells against counterspells.

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Posted 04 January 2020 at 15:33 as a comment on 20minDeckIdea:Epitome of Green

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+1
What about [[Pride of Conquerors]] instead of [[Borrowed Grace]].
[[Crash Through]] can also come in handy to make sure your creatures pass through your opponent's defence.

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Posted 17 December 2019 at 09:51 as a comment on Boros Pyromancer (Pioneer)

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A deck and how-to-play description would be a good idea here.

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Posted 10 December 2019 at 09:48 as a comment on Speed Flu

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A short deck-description would be a good addition.

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Posted 10 December 2019 at 09:46 as a comment on Clans of Innistrad

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+1
What about [[Hero of Bladehold]] instead of [[Entrapment Maneuver]]? Loose a removal, gain a valuable creature (which sadly isn't a soldier itself) and modern legality?
[[Haazda Marshal]] or [[Precinct Captain]] could also be an option instead of [[Champion of the Parish]].

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Posted 05 December 2019 at 13:56 as a comment on Soldiers

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The deck get's updated, tough no one answers. Kind of sad.

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Posted 02 December 2019 at 12:06 in reply to #628774 on Defender Attacker

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+1
Personally I would shift some numbers: -1 [[Brave the Sands]], +1 [[Arcades, the Strategist]], -1 [[High Alert]], -2 [[Leyline of Vitality]] +3 see below

[[Axebane Guardian]]/ [[Overgrown Battlement]]...if you ever feel the need for ramp
[[Order of the Stars]]...defender with colour protection!
[[Bar the Door]]...weaker [[Tower Defense]]
[[Slagwurm Armor]]...defensive equipment

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Posted 27 November 2019 at 08:58 as a comment on Defender Attacker

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[[Evolving Wilds]] (or [[Grasslands]], [[Misty Rainforest]] and so on) aren't useless at all in single-coloured decks as you remove a land (in addition to [[Evolving Wilds]]) from your cardpool, thus increasing your chances of drawing cards that you want to draw. The only drawback, when using budget searchlands (like [[Evolving Wilds]]) is that it slows you down a little bit.
In this deck in combination with [[Evolution Sage]] you get 2 proliferate triggers when you play and use it's ability. One when [[Evolving Wilds]] enters the battlefield and the second one when the [[Forest]] enters the battlefield. If you have 2 [[Evolution Sage]] you get 4 triggers, and so on.

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Posted 18 November 2019 at 16:32 in reply to #628624 on +1/+1 counter

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I would remove [[Forgotten Ancient]]. On one hand it's to slow, on the other hand it's the only card that messes your modern or even pioneer legality.
Also -4 [[Blanchwood Armor]] and -4 [[Forest]] to add 4 [[Evolution Sage]] and 4 [[Evolving Wilds]] (budget choice) or any similar searchland.

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Posted 18 November 2019 at 09:51 as a comment on +1/+1 counter

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Personally I would try to reduce the number of different cards you're using to give the deck some consistency in play. Try to focus on cards that are important for your strategie and use them 4 times.
When using cards like Ajani's Pridemate or [[Bloodthirsty Aerialist]] should rely more on constant lifegain, like [[Soulmender]]'s effect rather than on one-time spells like [[Revitalize]]. Personally I also prefer things I can simply activate (like [[Soulmender]]) over things I have to cast something (like [[Diamond Mare]]) because you can run out of cards or simply don't want to cast a spell every turn.

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Posted 17 October 2019 at 06:27 as a comment on Soulmend

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+1
[[Ballyrush Banneret]] only affects [[Auriok Steelshaper]] and another copy of himself entering so you could look at [[Etched Champion]], [[Kitesail Apprentice]] or [[Auriok Sunchaser]], which are good, aggressive, alternatives. [[Auriok Sunchaser]] having the advantage of not needing to be equipped to be effective and giving you an additional evasive creature.
[[Lightning Greaves]] prevents your opponent from targeting your creatures, but it also prevents you from equipping anything more to this creature. [[Swiftfoot Boots]] would be better here.
Two additional cards that you could take a look at are [[Dispatch]] and [[Infiltration Lens]]

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Posted 14 October 2019 at 07:15 as a comment on Artifact/Soldier Aggro

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I thought about using something like [[Soulbound Guardians]] or [[Wakestone Gargoyle]] instead of [[Order of the Stars] in that case. Didn't add it to the sideboard until now.

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Posted 13 October 2019 at 19:55 in reply to #627727 on W/B: Lifegain

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What about [[Intruder Alarm]] (Stronghold version) to make double use of [[Persistent Petitioners]]?

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Posted 12 October 2019 at 10:53 as a comment on Pauper Mill

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+1
A short description would be a nice addition :)
[[Huntmaster of the Fells]] in combination with [[Immerwolf]] is always a problem as he want's to flip fore and back which is prevented by the wolf. Personally i would remove the sole Huntsmaster and 3 [[Gatstaf Shepherd]] to add either [[Geier Reach Bandit]] or [[Kruin Outlaw]]. [[Rhythm of the Wild]] would also be an option as it provides you with more power or haste, depending on the situation and need.
From my own experience when playing against werewolf decks I can recommend you some protection spells like [[Blossoming Defense]] or [[Ranger's Guile]].
[[Wolfbitten Captive]] could be replaced with [[Village Messenger]].
Last, if the budget allows, try using [[Rugged Highlands]] over [[Gruul Guildgate]]. It's only 1 life but this can make the difference.

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Posted 08 October 2019 at 15:42 as a comment on Werewolves

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+1
A short description would be a nice idea.
Maybe [[Impaler Shrike]] instead of [[Latchkey Faerie]]. The fairy costs more to play and brings only 1 card while the Shrieker is cheaper to play, brings 3 cards but has to be sacrificed for this benefit.

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Posted 04 October 2019 at 08:20 as a comment on Tetsuko Umezawa

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+1
[[Arcbound Worker]] could be an option instead of [[Memnite]] as you don't loose the power. I would also add 3-4 [[Cranial Plating]] because it's one of the best equipments available to artifact decks. You could also take a look at [[Thoughtcast]] and [[Darksteel Citadel]], Thoughtcast giving you some carddraw and Darksteel Citadel increasing your artifact counter for [[Cranial Plating]] or strengthening [[Glaze Fiend]]

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Posted 23 September 2019 at 10:46 as a comment on Dimir Artifact Creatures

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