Necrosist

7 Decks, 46 Comments, 5 Reputation

Main board Moltensteel! that is a must for any mono red dragon deck!

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Posted 07 November 2012 at 02:14 as a comment on Thar be Dragons!

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That'd be possible... I also have a green/red dragon deck that had bear umbra and hellkite charger combo

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Posted 07 November 2012 at 02:13 in reply to #302202 on Who Flings Dragons!?!?!

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Well, I thought about it awhile, but since I'm really just concerned with hitting early and trying to pump for the win that balefire seems a little harder to run with but I may try it. I just figured furyborn would be better when I deal any damage since it can come out as a 12/12 but I'll try that out as well.

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Posted 05 November 2012 at 02:29 in reply to #301716 on Who Flings Dragons!?!?!

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I'd try too add sphere of the suns? That'd help you out as well. Maybe try dragonspeaker shaman as well?

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Posted 05 November 2012 at 02:21 as a comment on Draconum Pluribus

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I was thinking about Kilnsmouth but I'd have to have enough dragons in hand to make it the 11/11 or 8/8 that it should be so I figure haste, and pumpers would be a better fit. I'll check it out though for sure.

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Posted 05 November 2012 at 02:11 in reply to #301801 on Who Flings Dragons!?!?!

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Oh I know, I'm gonna be working on a standard green/red dragon deck soon.

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Posted 05 November 2012 at 01:52 in reply to #301816 on Who Flings Dragons!?!?!

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Why thank you!

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Posted 05 November 2012 at 01:50 in reply to #301822 on Who Flings Dragons!?!?!

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Not bad at all, nice easy creatures, low mana cost, as a whole it should run nice and quick nice job. I might change comet storm with devils play or banesfire however. Just because it's a mana cheaper.

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Posted 03 November 2012 at 09:04 as a comment on WHACK-A-PERSON

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Yea I know, I was thinking about that myself!

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Posted 03 November 2012 at 09:01 in reply to #294387 on Who Flings Dragons!?!?!

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Well, he takes it and breaks it into 4 separate decks, then shuffles takes two decks shuffles them together, same with the other two the cut and shuffle again. Amazingly it's actually a fairly decent deck, and functions well in standard game play. Just has a lot of hope involved. XD

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Posted 23 August 2012 at 03:28 in reply to #283647 on Wit-ness Greatness.

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Stonehorn Dignitary might be a good addition as well to prevent the opponent from attacking another turn. and he's nice meat to use. Overall though it's a really nice deck!

If ya could can ya check out my Dragon Tribal?
Thanks

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Posted 21 August 2012 at 04:22 as a comment on G/W/R ETB deck

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Not a problem I really like the deck! Also the Resto Angel flickers your creatures so any etb abilities retrigger, and and spells targeting them don't hit.

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Posted 20 August 2012 at 03:08 in reply to #283010 on Harder, Better, Faster, Stronger W/r

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I think when scars rolls out you can keep up this decks speed and intensity by focusing on tokens. So thatcher's revolts and intangible virtues should really help maybe even krenko's command
That way the red can help keep you in control and your white will make an nice quick and cheap army. I like how this deck flows through for sure, really nice!

Can you check out my Dragon Tribal?
http://www.mtgvault.com/ViewDeck.aspx?DeckID=373948

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Posted 19 August 2012 at 02:26 as a comment on Harder, Better, Faster, Stronger W/r

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Haha that really is a sneaky combo but that's an awesome set up you have here I really like this deck! The Vexing Devils are a really nice piece to the deck too! Bravo

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Posted 18 August 2012 at 02:05 as a comment on --——--BackStab --——--

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Wow I like this deck a lot! It's a really creative deck, really nice!

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Posted 18 August 2012 at 02:00 as a comment on • Nature's Revolt •

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Sounds good, I really hope it does well! I love it's flow, just be careful of those control decks they'll be the only issue it seems. Aggro won't be able to do its normal turn 4-5 kill on this deck.

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Posted 16 August 2012 at 14:20 in reply to #282390 on Slumbering Hydra's Ooze

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I like it, it's a nice concept. I think this is a really nice counter production, maybe add some ramp to get out the mana quicker to help throw those counters out quick. But I really like how this deck works!

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Posted 16 August 2012 at 05:57 as a comment on Slumbering Hydra's Ooze

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Try to take out some dragons, believe me I love dragons to the fullest but when ya have as many as you do they become harder to play with. I do like the ramp, you may want to try sphere of the sun, and quicksilver amulet since they also help with the ramp. Also if quick silver hits you're just playing the cards not casting so they can't be countered. Just try and focus the deck on a few less dragons to help speed it up. But I do like them dragons! :D

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Posted 16 August 2012 at 00:40 as a comment on Here be Dragons

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Yep, I like the way you think Demon it's running alot smoother right now. I'm averaging 20-30 damage by turn 5

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Posted 14 August 2012 at 21:30 in reply to #281535 on Who Flings Dragons!?!?!

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Yep, I like the way you think Demon it's running alot smoother right now. I'm averaging 20-30 damage by turn 5

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Posted 14 August 2012 at 21:10 in reply to #281535 on Who Flings Dragons!?!?!

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