I think this deck looks like a good start, but I think it could use a few changes. I would add Stratus Dancer into the main deck, it would make a nice counter and its also a megamorph. I would also sideboard Ainok Survivalist and side it in if you're playing against a deck running enchantments/artifacts. Also I would add another hidden dragonslayer, for added removal. Also Master of Pearls, is good, but its only for one turn. I would also run 4 salt road ambushers, because it is really strong. I would also drop obscuring aether because your curve is so low so you'll have plenty of mana to morph.Good Luck, nerddude345
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I have a deck kind of similar to this, and I have advent of the wurm, vita-ghazi guildmage, and also Grove of the Guardian.
well I would add felidar sovereign, just actually lets you win from straight life. Also Idk if you can cast it for zero, but I was curious about it so I looked it up, and I couldn't find any rules saying that you can't cost X as zero.
I would drop dragon hunter, it's only useful at all against dragons, but its so weak that I wouldn't use it. Also I would sideboard the wingmare because you have a solid amount of noncreature spells and you have little land. Other than that I think it looks pretty good
I was just wondering how much time you spend making decks a day. Do you have a job/other hobbies? I just don't see how you find the time to make so many decks that are all solid and budget.
You don't need 4 Emmara Tandaris, because its a passive ability it doesn't stack, so having more than one of her out at a time is not necessary. Also you don't need to have 8 spells that prevent combat damage for a turn, I would drop all four fogs but leave the druid's deliverance. Also put eyes of the wisent in the sideboard, it is no help if you're not playing against blue. Finally if you're going to try to win using epic struggle, it is going to be a fairly long game, just keep that in mind. Finally I would switch the ajani to elspeth, sun's champion, because you start getting tokens from her immediately. You might consider adding some bigger tokens, just for protection against your opponents possibly bigger creatures. I like advent of the wurm and also grove of the guardian. Also I like Vitu-Ghazi Guildmage because her populate ability gives me something to do with my extra mana if I don't have a good spell to cast that turn.Good luck, nerddude345
Since the abilities don't stack, I would drop either 2 manaweft sliver or 2 gemhide sliver, since as soon as you get one of either out, the other ones in your deck are simply 1/1 slivers for 2 mana. Other than that, this deck looks good.Good Luck!nerddude345
I would drop the spells that let you copy your instants and sorceries, reverberate and twin cast, because most of your spells cost less than or equal cost to it. I would add some other burn spells in place or maybe consider adding some blue counter spells. Other than that this looks like a solid deck.Good Luck!nerddude345
You should add chasm skulker and also some card draw, and maybe try adding progenitor mimic as well. Assuming those are in your budget.
also you definitely don't need 22 lands, you probably only need 18 since most of your cards have CMC 1
curiosity could work
Idk you could do a low cost aura that lets you draw a card when it enters the battlefield, I just can't think of any off the top of my head
I would drop glistener elf, bc most people will just take the infect damage, so infect cards outside an infect are kinda weak. I would also drop Aura Finesse since you have no expensive auras and also your mana curve is so low that it won't do too much. Also your curve is so low that you're not going to survive past turn 6. Would you consider raising your curve? If your going to run counter spells, I would change the spell pierce to mana leak especially since your curve is so low that really the difference between 1 and 2 mana cost won't be a problem.Good Luck,nerddude345
This deck is kinda of a collection of all the most overpowered cards in this game. Thats good, but you need to be able to play them. Omniscience is cool, but if you are able to play it, you can pretty much play anything else. I saw that you have some things that will double the mana your land produces, but a lot of those are still more than 6 mana. I would lower the curve of this deck and also maybe change the commander. Progenitus is a really good card, but making it your commander does almost nothing since it goes back into your deck, and it already has protection from everything. This deck can be good but it needs a little work.
I would take out surge of righteousness since if you're not playing against a deck with red or black it becomes a lot less powerful. If you're going to use Cleric of the Forward Order, you should have four, if you don't I would just take all of them out. Also you probably don't have enough life gain to get you to 40 life, so the fielder sovereign won't help all that much. You should probably either remove that or add more spells that are just straight life gain, I like meditation puzzle since it has convoke.
I would take out the beguiler of wills because you only have eight creatures in this deck so her ability really isn't very useful. Also I would take out some of the artful dodge because you have very few creatures and you will probably want them to block. Also all the cards in this deck that give you a significant advantage are very very expensive mana-wise, and all the other cards have very low mana costs and also very limited effects. I would add some mid-range mana-cost cards to this deck so that it stays strong mid-game (or even alive) so that you can finish with malfegor. The idea of this deck is strong but it needs to be tinkered with so that it works at all points in the game.
Also just thought of this, since this is mono-red Spawn of Thraxes is a nice late game finisher.
I like this deck, it looks solid. The only comment I have is that you should either do a dragon type thing or a morph thing. I would get rid of the deathmist raptor,woodland wanderer, and the den protector. If you end up putting more dragons in, I would also add crucible of fire, its nice with dragons.
This deck looks good, but I would get rid of the dragon hatchling, I don't think its worth the two mana, and replace them with more dragon eggs. Also crucible of fire is good for dragon decks so check that out. And finally if willing to spend the extra money I would replace lightning strike with lightning bolt.
This deck looks pretty good. I previously tried to make one similar to it but it just never really worked so I never did. I would take the citadel sieges out of the sideboard and into the deck because its Khans ability is just so good. Also I would take the one Abzan falconer out of the sideboard and just have two in the deck because assuming that all your creatures have +1/+1 counters on them than that could be very very good.
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