This deck looks ok but I feel like theres a lot cards that don't help the deck out at all, like all the delve cards, firemantal mage, hangarback walker, and the monastery swiftspear. If you are going to make a landfall deck then make a landfall deck.
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I would switch the Lorescale Coatl to a Chasm Skulker.
Looks good!
I like quiet con contemplation I think it will help you renown your cards. Also remember you can always Proxy before buying the cards and futz with the balance so you don't spend money on cards you don't want.
That sounds good, I hope you can make it work and Im glad I could help
The premise of this deck looks really good, just some of this specific cards are not the best. The main counter spells I see are mana leak and remand, which both allow the spell to be recast either for twice the mana cost or for 3 more. I would suggest putting cancel or negate which cost around the same amount of mana but don't let the opponent recast the spell. Also, i know the principle of control is to cancel and remove everything that the opponent does to kill them, but you really don't have anything to kill with. I would put a few green beasts or worms just so you can have higher powered creatures to play late game and to put some more high mana cards on your mana curve. Other than that your deck looks very good.
This deck looks really good especially for its price. I'm really interested in this deck because I don't have any renown cards and I always like decks that focus on one ability like prowess, renown, bolster, etc. To improve this deck I would add another Narset and more cancel spells, I like negate bc its so cheap. Finally I would exchange some of the forests for islands since this has about equal blue/green
This deck looks solid. I would switch the two bile blights for two more ultimate price, you never have too many destroy target creature cards. Also with priest of the blood rite, you're just going to lose life off of it, so why not exchange it for just a 5-cast 5/5 demon card that probably has a cool ability? It'll save you the life, the hassle of sacking it, and you'll get a cool ability from the demon/dragon/vampire/whatever you pick. Also you can replace read the bones with fused card toil // trouble and just play toil. It would be one mana cheaper and also it affects target player not you. Finally, Erebos god of the dead is very good, if you're willing to pay for it I would put it in the deck. Good luck making this deck work!
This deck looks fairly solid, just one big problem that I see. The idea of a ramp deck is to get lots of land and mana to play expensive high powered creatures and spells quickly. There are plenty of mana ramp cards, but nothing to use all that mana on besides the Gaea's revenge. You should put some big wurms and hydras and stuff in there or there will just be way too much land. I have a mono-green deck as well I suggest you check it out. Also the price might be an issue if you were considering actually buying this deck.
I like most of this deck but i have a few suggestions: first you have a lot of land searching/mana boost type cards. This is good early game, but by the tenth or so turn it becomes very redundant and unnecessary. I assume this is to get lots of land and mana to play death cloud, but I feel like death cloud doesnt add much to the deck. I would keep most of the other cards because most of them are very very good.
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