Esper Delver

by NoisE on 29 June 2014

Main Deck (60 cards)

Sideboard (15 cards)

Instants (3)


Planeswalkers (2)


Artifacts (2)

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Deck Description

I went into this most recent PTQ actually having zero idea what deck I wanted to play. I was between gifts, this list and another more midrange list I had been brewing up. I ultimately decided on this because it's what I had the most experience with and gifts was too new to me. Honestly I think this deck can be the real deal, maybe not tier 1 but should be in the discussion for tier 2. In Fenton I had a little bit of luck going my way but I also felt like I was playing some of the best magic of my life. My deck was running full tilt and my decision making was pretty on point.

Round 1 vs UR Delver 2-0
Pretty simple game 1 as he kept a questionable 7 got out tempoed as I was on the play and tipped his hand as delver by playing a young pyromancer the turn before he died, otherwise I saw remand, serum visions, and bolt so would have assumed Twin.

Sideboard
-2 thoughtseize
-1 Sword of feast and famine
-1 Sword of Fire and Ice
-4 Delver of Secrets
+1 Drown in Sorrow
+2 Spell Pierce
+2 Lingering Souls
+1 Geist of Saint traft
+2 Liliana of the veil

You become the control on the draw, he plays zero cards over 3 and it's risky taking 2 for thoughtseizes. he Mulled to 6 and Lingering Souls ended up blocking his dude and eventually setting me up for geist beats

Round 2 vs Tarmo Twin 2-0

Pretty impossible match up for the tarmo twin player. They dont play enough threats and you're already set up to beat Twin anyways. Out tempo him with remands and a bob on the play.

Sideboard
-4 Delver of Secrets
-1 Sword of fire and Ice
-1 Sword of Feast and Famine
+1 Disenchant
+2 Spell Pierce
+1 Geist of saint traft
+2 Liliana of the veil

Tempo and controlling their threats. Liliana forcing their bolts to her to keep her off 6 loyalty were key here.

Round 3 vs Ad Naseum 2-1

I kept a double path to exile hand game 1 and was punished, he comboed out and I had 3 lands to redirect but sadly wasnt enough.

Sideboard
-4 path to exile
-1 Slaughter Pact
-1 Smother
+2 Spell Pierce
+2 Liliana of the veil
+1 Geist of Saint Traft
+1 Disenchant

Games 2 and 3 he just couldnt resolve an ad naseum. You have too much disrupt with thoughtseize and Inquisition followed by good counter magic and a fast clock.

Round 4 vs UWR Delver 2-0

Game 1 was pretty hilarious. I go island, cast serum visions, draw something, scry delver on top of smother. He goes Hallowed fountain tapped go. I proceed to go marsh flats and cast delver. he untaps casts serum visions, casts delver passes. I flip delver swing 3, crack marsh flats for a plains, and play a swamp casting geist. he flips his own delver and casts geist. We eye each other because this was pretty damn unusual. I swing he doesn block, he tries to kill me with bolt snap bolt but I mana leak the bolt and remand his remand so he cant go off.

Sideboard
-4 Delver of Secrets
-2 Inquisition of Kozilek
-2 Thoughtseize
+2 Spell Pierce
+1 Geist of Saint Traft
+2 Liliana of the Veil
+2 Lingering souls
+1 Drown in Sorrow

Game 2 was a cake walk. Liliana and lingering souls are real good.

Round 5 vs UWR Kiki Control 0-2

This game was rough, I kept a slow hand and he took advantage and I had to play from the back foot...was unable to come back.

-4 Delver of Secrets
-1 Sword of Fire and Ice
-1 Sword of Feast and Famine
-1 Slaughter Pact
+1 Geist of Saint Traft
+2 Liliana of the veil
+2 Lingering souls
+2 Spell Pierce

He got a Desolate Lighthouse online and ended up grinding his way to the win. I had him at 1 but couldn't finish.

Round 6 vs The Rock with Obliterator 2-0

He kept a land light hand and I saw 4 remands, and 2 snapcaster mages....simple plan of tempoing out with geist and not letting him resolve anything meaningful.

-4 Delver of Secrets
-1 Sword of Fire and Ice
-1 Sword of Feast and Famine
+2 Liliana of the Veil
+2 Lingering Souls
+1 Geist of Saint Traft
+1 Damnation

He mulled to 5 but put up a good fight getting me to 3 because I had a slow hand and he beat in with his ooze and Tree top as I stabilized. He spent 2 turns trying to resolve liliana as I beat in with geist but ultimately remand gets the job done.

Round 7 vs 4C Kiki Pod 2-1

Game 1 He kept a real poor hand that literally died to a geist with a sword on it. It also helps he pathed my delver on his turn so I could turn 2 geist.

-4 Delver of Secrets
-1 Sword of Fire and Ice
-1 Sword of Feast and Famine
-2 Spell Snare
+2 Liliana of the Veil
+2 Grafdigger's Cage
+1 Drown in Sorrow
+1 Damnation
+2 Lingering Souls

Game 2 he won with casting dudes and beating down. Game 3 he mulled to 6, I inquisitioned away his Kitchen Finks leaving him with Thrun, 3 lands, a birds of paradise and a Nobel. turn 3 I drown his bird and nobel leaving him stranded on 3 mana play lily and just proceed to take control of the game even more eventually winning with tar pit beats.

Round 8 vs Affinity 0-2

Game 1 I kept a super greedy 1 lander with a serum visions on the draw. 5 draws, zero lands, lets go to game two. My hand was Watery Grave, Serum visions, Inquisition, Snapcaster, Path, Dark Confidant, Smother. He kept a slow hand so I thought I had a chance but a turn 4 Master of Etherium brought me back to reality.

-4 Delver of Secrets
-1 Sword of Fire and Ice
-1 Sword of Feast and Famine
-2 Thoughtseize
+2 Lingering Souls
+1 Disenchant
+3 Kataki, War's Wage
+1 Drown in sorrow
+1 Damnation

Went to seal the game away as he had zero color producing lands outside of an island on turn three with a kataki, but the miser gut shot lets him untap and get another land in play before I get to turn 4 the next kataki, but he had already stabilized at this point. Sad end to the event.

Overall I was happy with how I played and how my deck preformed. I don't know exactly what I would change to the deck list but I know the damnation should probably be another Drown in Sorrow and the Kataki's should probably be Stony Silences. I also would love to sneak another Liliana somewhere in the 75, she's been so good to me games 2 and 3.

Ultimately you are going to a fast tempo win game 1 with delvers and geists and siding into a more grindy mindrange deck post board. Your wins mainly come from tar pit or geist beat downs but occasionally you'll have to dark confidant and Snapcaster grind a game out.

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

722900

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Esper Delver

Very nice list, and nice report to go with it, congrats on your finish.

I am curious though... you sided out all 4 Delvers in all but 1 matchup. Do you feel that they just aren't as good in modern as they are in legacy or they were in standard? Or does being on the draw play a significant enough role that you simply would rather not see a Delver?

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Posted 29 June 2014 at 09:37

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Flipping them in modern is too inconsistent. You only have 1 reliable way to flip them with serum visions and you can't fetch if thats the case. In Legacy you have ponder, brainstorm, and occasionally preordain.

I'm also moving away from Delver in the build as a whole. It's significantly worse game 2. Makes them keep in extra targeted removal for them when your really just attempting to clear the way for Geist. So I guess the deck is incorrectly named and should be Esper Geist.

Your goal isnt to win with delver. It's to pressure them so they have to play strangely later. Your actual win cons are Tar Pit and Geist while the rest of the deck is there to protect them.

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Posted 29 June 2014 at 09:45

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That's fair. I know I've been trying since I started playing modern to come up with a good delver deck, but even UR Aggro is inconsistent as far as flipping goes.

Either way, you seem to have a strong understanding of both your deck and what you want to accomplish. Good luck in the future with your build.

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Posted 29 June 2014 at 22:09

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