pkmnfn

48 Decks, 59 Comments, 24 Reputation

Interesting deck- I like how the lifegain and removal are in here to offset some random creature damage. Due to the nature of your kill cards, I think that this deck will kill very fast with sanctuary out.

I would suggest adding:
Manabarbs
Ankh of Mishra
**Spiteful Visions**

Each of these punish only your enemy with the sanctuary out, and two of them make using lands less desirable for your opponent. Spiteful visions is great here, because it is a Howling Mine that gets you some extra damage. Keep making these great decks!

1
Posted 23 December 2013 at 06:54 as a comment on [Budget] Personal Sanctuary

Permalink

Nice! I feel like Guardian Zendikon and especially Perimeter Captain would be nice here. Perimeter Captain works well because you do need something to use to stall until you reach one of your attack-enablers. I think some removal would also be wise to have. Maybe a few Journeys to Nowhere?

1
Posted 23 December 2013 at 06:46 as a comment on [Budget] Defender attacks

Permalink

Solid deck! Have you thought about adding in Genesis Wave? I feel like it works pretty well here- you have a lot of ramp, no non-permanents, and a lot of cards with low cost. It'd also help you get enough bodies on the board for the Archdruid. I gave your deck a like!

http://www.mtgvault.com/pkmnfn/decks/budget-greenyard-games/
If you don't mind, could you take a look at my mono-green deck and give it a few comments?

1
Posted 23 December 2013 at 06:27 as a comment on Druids, druids everywhere!

Permalink

Puschkin- from a link on the Gatherer page of Serum Powder (http://www.starcitygames.com/magic/vintage/13443_Crushing_Vintage_Without_Power_Nine_The_Manaless_Ichorid_Primer.html) I found a deck that had already calculated the chance of simply ruthlessly mulling down until a single card made it to your hand. The chance that this strategy will work out for you is 93%. I still have some concerns- sometimes, a hand with Serum Powder may not be a hand that you want to mull because it may remove a Songs. Even then, if more than five creatures are removed, it may be tricky to generate the amount of mana needed for a killing Exsanguinate. All in all, I feel that the number of downsides in having an extra noncycling card in the deck outweigh the benefit of being able to mull a little more aggresively.

0
Posted 05 December 2013 at 23:29 in reply to #417643 on Exsanguicycle

Permalink

This is an interesting idea- I like the idea of being able to mull that aggressively, it could also trip you up if you get it in a hand where you don't need it or draw in to it when you're just about out of combo material. I'm okay at math, but this requires too much thought >.< Would a more intelligent player care to help up out?

1
Posted 05 December 2013 at 03:52 in reply to #417643 on Exsanguicycle

Permalink

Your deck looks pretty cool! The double white on the Debt might be a little hard to get, but It'd still be an awesome deck to show of to your friends ^.^ Glad to know that I inspired someone!

0
Posted 05 December 2013 at 03:48 in reply to #417536 on Exsanguicycle

Permalink

Haha, it's good to know that I made some sense ^.^ I'm not going to pretend that I know what those decks are, but I'm probably going to check them out pretty soon. I'm a fairly new player- was introduced to the game two years ago and only actually owned my own cards about a year ago, so older cards are really cool for me to have/see/think about. If you don't mind me asking, could I trade you two candy bards for your Susvival of the Fittest? You'll get a 100% return on your investment- how about that? Anyway, I hope you have a lot of fun playing Magic and keep making insightful comments on peoples' decks- it helps a lot!

0
Posted 05 December 2013 at 03:46 in reply to #417489 on Exsanguicycle

Permalink

Yep, it's already in the board. I personally like Gitaxian Probe better, but they both have their advantages.

0
Posted 04 December 2013 at 00:27 in reply to #417393 on Exsanguicycle

Permalink

Yeah, some small variants on the decklist can make some cool changes. I usually tried to stay away from more cards that don't cycle because hitting an uncycling card when trying to combo can really mess up your plans, but the possibility of a turn one win sounds awesome! Lotus Petal and Ritual sound like interesting additions- you could post your decklist here if you liked, so that other people can see it too- It's nice to know that this deck inspired you!

0
Posted 02 December 2013 at 15:15 in reply to #417138 on Exsanguicycle

Permalink

Yeah, Luttersign also mentioned that putting those in would be a good idea- I'm going to put them in the sideboard with a comment about making the deck viable for larger play.

0
Posted 02 December 2013 at 14:52 in reply to #417109 on Exsanguicycle

Permalink

I think that Forbidden Crypt wouldn't be the best addition here. Since the replacement effect isn't optional, it would be very hard to use it in an effective manner. I could see a scheme where you could recur Songs and Restless Dreams, but that would probably just reduce the chance of starting the combo on its way because it takes up an extra card slot and has a cost that I probably won't be able to pay until I actually do play Songs. If there's something I'm overlooking about a way this card could be used, please let me know.
I'm not sure what Jotun Grunt would accomplish here- I want as many creatures in my grave as I can get, and usually (using some discretion) you can be safe from mill decks by leaving some number of cards in your deck. This card doesn't cycle and I wouldn't like putting it in here.

0
Posted 02 December 2013 at 14:51 in reply to #417030 on Exsanguicycle

Permalink

I appreciate this comment much more than your last one- this gives me more of a background on what your expectations are. My goal when making this deck was not to Top 8 in irl tourneys- my friends and I enjoy making combo decks and playing them, just as you and yours do the same. I will add cards to the sideboard and add a note that they should be added in to make the deck "tournament viable" but not necessarily budget. Some other people have been saying similar things to what you said, and I can see from which angle you are coming. However, I don't believe that any budget/cheap deck will really be able to compete with really expensive T1/Tournament level decks. There's a reason that tournament level decks are very expensive, and that's because they're very good. Muddle the Mix is there because Fluctuator draws can be very inconsistent- it's just there to up the chances of functionally drawing a Fluctuator in the instance that you have to mull down to 3-4 and still don't draw a fluctuator. The abbreviated deck that you suggested looks very good, but without a Fluctuator in opening hand, I believe that this deck with the Muddles is slightly better. I really do like Miscalcualtion- so what I'm going to do is sideboard the muddles and put miscalculation in the maindeck. Thank you very much for your comments- I really appreciated your feedback!

0
Posted 02 December 2013 at 14:42 in reply to #416987 on Exsanguicycle

Permalink

Interesting points- here are my thoughts on each of those:
Dromar's Cavern is preferable to Petals because it bounces a land that I can use to keep cycling. I only really need the black most of the time, and the Cavern produces all the colors I need anyway. Your point about starting the combo one turn earlier is very valid, but I think that the extra card draw outweighs in a combo deck.
Street Wraith is excellent, but Muddle The Mixtures are there to make it easier to find a Fluctuator, and the deck simply would not work without the Restless Dreams because you will run up against dead hands when drawing through the deck. I will add Street Wraith to the Sideboard.
I really do like the ideas of pacts and misdirection, but they're a little out of budget. I do agree strongly that this deck does need some aggressively costed (hard) counters. Any suggestions?

0
Posted 02 December 2013 at 02:57 in reply to #416987 on Exsanguicycle

Permalink

I have a version similar to this deck (I modiefied a deck that my friend made) that goes like this:
4 Fluctuator, 27 odd creatures with cycling {2}, 2 Muddle the Mixture, 2 Songs of the Damned, another 18 Cycling {2} lands and a few Dromar's Caverns, 2 Restless Dreams, 4 Gitaxian Probes, and 1 Exsanguinate to finish. My build is pretty risky (dies to one counter :P), but can be pretty awesome- I've drawn off of my deck on turn three and hit exsanguinate for 40 on the same turn. Here's my friend's version- give it some love!
http://www.mtgvault.com/suitangi/decks/budget-cycledeath-v2-10/
I may upload the deck to MTGVault and edit it in to this post.
(EDIT:) Here's mine:
http://www.mtgvault.com/pkmnfn/decks/exsanguicycle/

0
Posted 02 December 2013 at 01:41 in reply to #416801 on [Cycling] Look no Hands!

Permalink

Cool deck! This is a nice build for a reasonable price. However, I don't think that you chose rightly in putting Library of Leng in to the deck. It's not really intuitive, but Library of Leng only replaces discards created by effects, not by costs (check out the oracle text). Because of that, you won't be able to abuse Fluctuator, Library, and cycling to make an infinite loop (edit: since the discarding is part of the cost for cycling). I may be wrong here- this is my current understanding. Even then, there may be a different reason you have the Library in there- please let me know what you find out!

1
Posted 30 November 2013 at 16:08 as a comment on [Cycling] Look no Hands!

Permalink

You have eight first strike enablers- you could think about pulling off more combat tricks since you do gain priority in between first strike and normal damage steps. Since this deck is already only legal in Vintage/Legacy, consider adding Reconnaissance.
http://magic.tcgplayer.com/db/magic_single_card.asp?cn=Reconnaissance
It works on a budget and can get you some more one-drops.
Considering Agent of the Fates- as far as I can see, you deck only has six heroic-triggering cards (unless you count Mortify, which I don't). Consider either adding more targeted spells or just removing Agents of Fate.
Good luck and keep it coming with the great ideas!

1
Posted 27 November 2013 at 02:35 as a comment on A touch of death ($10)

Permalink

41-56 of 56 items

First 1 2 3