Exile and Return

by rithvig2 on 20 February 2015

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

This deck basically is about exiling cards from roon of the hidden realm, then return to the battlefield. You can gain life, or put +1/+1 counters on creatures you control by doing this. I wanted to make a commander, since my friend made a green, white, and blue one. I used his commander, Roon of the Hidden Realm, to make my own green, white, and blue commander deck.

How to Play

You keep on exiling nessian wilds ravenger with roon of the hidden realm's ability. This way, you either keep on destroying a creature your opponent controls, or have a 12/12 on the battlefield, most likely with some kind of ability. Either with +1/+1 counters, cards like sunbond and incremental growth, or it either has trample, lifelink, flying, reach with the abzan cards that grant creatures with +1/+1 counters with one of those gains.

Deck Tags

  • EDH
  • Life Gain
  • +1/+1 Counters

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,778 times.

Mana Curve

Mana Symbol Occurrence

37350027

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Exile and Return

Training Grounds is going to make Roon's ability cost nothing to use.

0
Posted 22 February 2015 at 03:26

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ok, thanks! i will put that card into my deck

0
Posted 22 February 2015 at 08:49

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