Midrange PW Abzan

by Sgt_ThunderKnob on 07 October 2014

Main Deck (60 cards)

Sideboard (15 cards)

Planeswalkers (2)

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Deck Description

Midrange deck with a core focusing on Planeswalkers and creatures swinging big. The black splash was originally for Abzan Charm and Sorin, but the removal suite works really well against other midrange decks, especially the mirror, as my opponent often won't have as many answers as I do. Additionally, almost every single card in the sideboard is black, as the flexibility that it can give you is unparalleled, which is the reason my mana-base is almost a third black sources, to accommodate for the sideboard.

Incredible board presence, surprisingly robust control of flow and the enemies board state, however it has a hard time without sideboard against heavy control.

Win Conditions are:

- Elspeth -7, as always
- Actually just Elspeth in general. Girl is (was, rip) nutso.
- Dwayne "The Roc" Johnson/High Sentinals swinging over for lethal
- Sorin buffing a large board and out-racing with lifelink
- Dropping Ajani onto a sizable board that includes a High Sentinals (Gush)
- Ajani +1 (Three Tokens) into Ajani +1 (Three Tokens) into Sorin +1 and turn the table sideways

Sideboard Win Cons:

- Ashen Rider resolves
- Go huge with Empty the Pits during their end-step, hopefully with a Sorin on the field
- Clear the way with Garruk/Emblem and swing huge
- Ashen Rider resolves

No but seriously. Ashen Rider is a fucking monster, I really really love the card. With a 25 land base and 4 mana dorks, 8 mana isn't unlikely. To top it off, the card is almost a guaranteed 3-for-1, and will destroy in matches that last between 10 and 15 turns. Seriously a monster to fear.

Mentor of Heroes was picked over Steadfast purely because the card advantage is amazing in a deck that otherwise has few ways to draw cards, as well as his first +1 being a very potent aggressive or defensive tool, especially if you have another copy waiting in hand. Two turns of that treatment, and your creature gets +9/+9. Played on curve with High Sentinals, that's 6 damage turn 5 and 12 damage turn 6, or turns 4 and 5 respectively if I ramped with Sylvan.

Liliana was a late addition, but the discard is really strong in matchups with powerful threats (IE: The mirror), and can really disrupt people's plans later on. (Note: Once in the late game VS a black deck, if they are relatively tapped out and have only one card in hand, please make them discard it. It is 90% of the time going to be an Empty the Pits, and you'll make some grown men cry if you manage to make them throw that one away).

Awesome deck, has reliable and consistent draws, the manabase is very obedient and it plays really well. Sideboarding is so delicious and the deck is incredibly flexible when it comes to matchups and tailoring mid-match to play to the opponent's weaknesses. Also cost me an arm and a fucking leg to put together from scratch, but it was well worth it.

How to Play

<b>What to look for in an opening hand:</b>

Never, ever keep a one land hand. I don't care if you have a Sylvan, I don't care if it's a scry land, I don't care if you're on the draw. Don't do it.

The deck has a huuuuuge peak at 3 mana, and you definitely want 2 lands in the opener. A Sylvan is optimal, as it lets you curve your threats out sooner and is a godsend for fixing, but beggers choosers etc etc.

Typically, any hand with two lands, a Sylvan and Anafenza/Courser is going to pan out really, really well.

<b>Turns, Curves and Tempo:</b>

Ideal curves are as follows.

Turn 1: Land
Turn 2: Land, Sylvan
Turn 3: Land, Sylvan, Brimaz, Courser, Sorin or Sentinals
Turn 4: Land., Wingmate, Sorin, Ajani, Liliana or Elspeth

Theoretically you can get Ashen Rider out turn 4. If your opening hand was Ashen Rider, 4x Sylvan and two lands, as well as the top two cards of your library being another two lands. I really really want that to happen one day.

<b>Matchups and Advice: </b>

While it sucks having to hold off on playing creatures or threats to leave mana open for removal, there are some threats that need to be answered quickly. Against Mardu/Jeskai on turns 4 and 3 respectively, it is very important to respect the power of Butcher and Rider, as they will fuck you sideways every time. Leaving mana open to deal with these threats before they pay themselves off is paramount, even if you have to miss a land drop from not playing Courser.

Control matchups turn into a bit of a grind-fest, however with Wingmate Roc, Elspeth and Brimaz, there are plenty of ways to flood the board, and in the event of a board wipe all the threats are viable on their own (With maybe the exception of Roccy Balboa), so they can be placed onto an open board and still cause a ruckus. Speaking of control matchups...

<b>Sideboarding: </b>

Sideboarding is fuuuuuun! For control matchups I typically like to throw in the Lilianas and one or two Garruks, depending on the opponent's reliance on PWs. In the mirror, both Garruks are thrown in and dropping them down turn 6 or even 5 (!) to ruin Elspeth's day is aaaaalways satisfying.

Against Rabble-red (Which admittedly isn't as present after rotation) Drown in Sorrow is, of course, fantastic. Hero's Downfall is less powerful in that matchup, so it normally goes down to 3 or 2 copies and Wit's End is miserably bad against decks with low-cost/value cards, as they're happy to make the tempo trade.

Against the much scarier Jeskai Tempo decks that are all the rage with the kids nowadays, Bile Blight is an absolutely amazing addition. One of the best answers in standard to the pesky Mantis Rider, this card rocks my socks off, and I am considering running four in the sideboard although I'm not sure what I'd get rid of for it.

Silence the Believers takes the place of Utter End in the mirror matchup or against the Monsters decks that are on the rise, as resolving a strived Silence normally wins you the game, as the tempo swing is completely absurd, and the equip/aura hate is a plus.

Fleecemane is something still being experimented with, but I like the idea of swapping it in over Sentinals against early aggro decks, as having a 3/3 body turn two can work wonders against Rabblemaster and the like, although as always it doesn't help me much vs Coarser/Brimaz. However, it can become very sticky late game and with so many ways to buff it hard, it can pose a serious threat later down the track if not answered early, and it's versatility means that it won't be a dead draw (or as dead of a draw) later on. Will playtest it and see how it performs, might just be that Nyx-fleece rams are the better option. Something 3x "fleecy" is going to be there, the details are tomorrow-me's problem.

EDIT: Have since subbed out Fleecemane Lion for Abzan Ascendancy in the sideboard, as AA does the same job (Fight removal) in arguably a better way. While it sucks for the opponent to clear the board with Anger of the Gods, against a deck that runs 15-20 ways to remove creatures (Which I have encountered) or a control deck that runs board wipe, this card could do serious wonders. I still feel like Fleecemane has a place in this deck, I'm just trying to work it out at the moment.

Deck Tags

  • Standard
  • Midrange
  • Planeswalker
  • Tournament

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,017 times.

Mana Curve

Mana Symbol Occurrence

28024021

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Midrange PW Abzan

Would love to hear feedback or suggestions! :)

0
Posted 07 October 2014 at 21:53

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Awesome deck, man. Like.
Did you like yourself? Don't worry. I do that too... sometimes.
Nice description. I couldn't have put it better myself. I couldn't have found a place to put it. I really feel that I get your deck with the description.
Yeah... It doesn't exactly fit my budget of *not my arm and not my leg*.

1
Posted 08 October 2014 at 00:06

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Always like your own decks. Why would I build it if I didn't like it, aye? ;)

Thanks for the input, I've put in maybe a dozen hours playtesting this thing and I'm really glad with how it's come out, still making tweaks here and there as I go though. Am currently testing 2 Murderous Cuts in place of a Hero's Downfall and an Abzan Charm, and I'm really really liking the flexibility. While they do work better in other decks, with fetches, combat and a few spells I'm hoping I'll have enough graveyard fuel to get them out at a reasonable pace, and I'm looking for easier answers to Mantis Rider, as it's giving me hell at the moment, and needing only one black mana for a kill spell is fantastic for a tri-colored deck, especially one that only runs one dedicated black source.

And yeah. This took a few weeks of saving up, haha. Really wanted to get more foils than I have, but I'll have to settle for the promo Caryatids and Foil Lilianas (She's so pretty and shiny ^.^)

0
Posted 08 October 2014 at 07:59

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Why? Because... because I didn't like it(what..?)!

Abzan Charm is useful because it has 3 options for you. Each of those options is worth CMC 2. Hero's Downfall is good that it is an extended Murder(Destroy target creature, 1BB) for creatures and planeswalkers. Murderous Cut is a card that only costs 1 black mana and has an alternative mana cost. I'm assuming that you'll have some instants casted before, as to reduce the casting cost. It's a nice card. (NOTE TO SELF: Never play mill in front of a Delve deck. (not delver, as in Delver of Secrets- Delve))

(Just in case you don't get mill: best aggro mill deck and it's not even mine [http://tappedout.net/mtg-decks/21-07-14-best-modern-mill-ashioks-grinding-blitz-copy/])

Eh. Still one arm and one leg. And my collection of MAGIC cards.

0
Posted 09 October 2014 at 02:41

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I been trying to tell people about High Sentinels man. Card is great. However it remains to be seen if it's a better 4 drop than Siege Rhino... I like both a lot. I built a test deck like this that also used Abzan Ascendancy. It was cool.

Good build.

0
Posted 10 October 2014 at 16:53

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Thanks man!

Just won a 35 man FNM, scored Sorin and two fetches, pretty pumped. Gonna playtest with a few Abzan Ascendancy in the sideboard vs decks with heaps of removal, I can see the potential in having creatures stick to the board. Siege Rhino is very very awesome, but HSOA are absolutely amazing. Bumping it up to a 4-of, probably taking out Brimaz. Noticed in playtesting that Brimaz felt a little lackluster, he normally died when he hit the board, which isn't inherently bad, but I also often found myself with one on the field and another one or two in my hand, which is bad for tempo. Will report back about the 4th Sentinal, but I have high hopes. Would love to work Rhino in there somewhere, not sure if there is a place for him at the moment though.

0
Posted 11 October 2014 at 10:22

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Awesome, man.

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Posted 11 October 2014 at 13:40

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