slothosaurus

255 Decks, 238 Comments, 18 Reputation

@ BrokenBoySoulja and Koomikko, fog is great for none of those reasons. it's great because this can happen. you make sure that you attack and have your cards tapped, then they attack with everything, thinking that you don't have anything to block, you play a fog, nothing happens to your life, then you can attack over all their monsters with all your infect cards, in one turn.

i like livewire, but only when the mana curve is very low, it's not in this case, so i'd stay with what you have here.
gigaform, on the other hand, seems like a horrid choice when you could replace it with necropede. :P also, no oran-rief?!?! what's up with that?
also, keep some plummets in your side board... since you have like no flying defense... imo

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Posted 09 December 2010 at 22:14 as a comment on Mono Green Poison

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though i like mono white infect, this is exactly how i would NOT do it. i like dispense justice and tempered steel, but armored ascensions are pro for mono white infect, and again, proliferate just isn't that good for infect when, instead, you could be using mighty leaps, armored ascensions, salvage scouts (to regen infect cards), or even condemn

yeah speaking of that, why didn't you use condemn?
here, check out my lastest version of standard white infect...

http://www.mtgvault.com/ViewDeck.aspx?DeckID=122993

i ran this one at a wednesday tournament, 40 people, i placed 2nd. losing only to a blue/white control. however, the tournament was legacy soooo... i kinda got owned.
i almost lost to a squirrel deck though... ><

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Posted 09 December 2010 at 21:59 as a comment on White Infect

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i feel like infect w/ blue control could work well, i was afraid though, that you'd go the path of proliferate...
which i could understand if you were running steel overseers, or trying for something like a combo using blade of the bloodchief and artifacts which let you sac something.
regardless, proliferate just doesn't work very well for infect i think... :/ great for like a blue / white level up, or blue / green level up. level counter proliferate is god tier. :P

on the other hand, i appreciate the effort, i might make a mono blue infect as i see fit in a bit and if so, i'll post it here. :)

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Posted 09 December 2010 at 21:56 as a comment on Blue Infect

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too large a variety of creatures, too much spread btween dmg to life and poison counters.
grafted exo is slow and expensive for infect
planeswalkers slow down infect in almost all cases, this is not an exception
Run condemn not dispense b/c you can then pick which card is gone, and since you SHOULD care about poison counters not life (this is an infect deck right?) then let them have as much life as you want.
Also, run some things to buff your few artifact infects, try tempered steel and armored ascension.
i love salvage scout, but the dmg mitigation from the cleric is just slowing you down, delaying is not good for infect. also, the high cost compared to relatively low control offered by queller makes it nigh useless. also.
25 is a lot of mana to not be using quicksand, isn't it?

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Posted 08 December 2010 at 02:20 as a comment on Infect Deck

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=113509

check that out.
i've changed that deck a million times to finally come up with that. it seems to work basically perfectly.
using a leaden myr / vector asp combo is a horrid idea. it'll never work.
myrs are useless in this kind of deck. You can get more benefit out of playing buffing cards to your infect creatures, and keep the same mana by playing more land. Try quicksand, and maybe a few armored ascensions.
Also, yeah. no ornithopter or memnites. he's right....
grafted exo is too slow for this, and proliferate for infect never feels quite right unless it's along with blue like a thrummingbird or w/e it's called. infect is about cheap cards, C clasp is far from that.
again, if you were trying for a combo with grafted exo and kor duelist, the chances of getting that just aren't there. it's a cool idea, a combo mono white infect, but it just won't end up working in the end. i'm sorry. :( not with the few colorless infects we have now. :(

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Posted 08 December 2010 at 02:14 as a comment on Mono White Infect

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no.... just no.
infect decks are rush decks, you have no need for planes walkers or any weak monsters w/out infect. that bird is useless, as are the others. I'd add some plague stingers for early defense/infect/flying. also. ichor rats.

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Posted 07 November 2010 at 20:35 as a comment on Infectious Growth

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