Post-Ban Pro Control

by slothosaurus on 21 June 2011

Main Deck (60 cards)

Sideboard (15 cards)


Sorceries (3)


Artifacts (1)


Enchantments (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

First of all, thanks for all the likes and comments! I really appreciate it, and the suggestions have helped me fine tune a deck that I built in less than 15 minutes. xD I feel like in it's current version, at the time of writing this, it's very powerful against what most people expect to be the standard meta (twin, valakut, and some rogue decks like vamps / tempered steel / red deck wins / maybe tezz (though he could be big) / and other various sorts of control like UB and WU)

If you look carefully at the deck, each card has a very specific purpose against not just one deck, but many.

magnet - stops titans in valakut, and in big red, and lets me swing in for damage against a mono black vamps deck while they have their obliteartor out, and good against tapping down unexpected threats such as the red praetor (silly haste)
spellskite - needed in order to protect my big creatures from killspells, against the VtMP matchup, and against any red deck wins, and vital against the Twin matchup.
baneslayer - not only can it give me first strike lifelink against

Deck Tags

  • Control

Deck at a Glance

Social Stats

11
Likes

This deck has been viewed 5,195 times.

Mana Curve

Mana Symbol Occurrence

18101300

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Post-Ban Pro Control

No spreading seas or card draw? Is sun titan just there to bring back tec edge? (which i can understand completely) just wondering. I do like the variety in creatures, but i feel like day of judgment or BSZ should be somewhere in the 75 to deal with aggro swarm. gideon helps, but gideon is so much better in conjunction with board sweepers.

just some thoughts :)

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Posted 21 June 2011 at 02:48

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I agree with both of those points I think, but like turn 4 doom blade their primeval titan, then tec edge the valakut they grabbed, then extract out the valakut.. very worth - while.

I'd love to make room for day, but Idk what to cut. maybe oust? Yeah. I'll do that. I'll drop 2 out for 2 day.

seas is nice, but i'd rather have tumble magnets or the 1 black mana "becomes a swamp," but the draw is very nice from spreading seas... I'll have to check it out? maybe take out 2 magnets from SB for 2 Spreading Seas MB?

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Posted 21 June 2011 at 02:57

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marth017 has deleted this comment.

Posted 21 June 2011 at 03:01

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id be fine with the seas in the sideboard personally, since you still have ways to fight them with edges main. i like your list a lot though. i like the days in place of ousts, i think thats what i would do too, especially since you have better spot removal in doom blade/GFTT.

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Posted 21 June 2011 at 03:04

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i agree with pretty much everything that they have said, and i think that squadron hawks would do good in this for early game defence. thanks for commenting on my deck.

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Posted 21 June 2011 at 03:53

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yeah of course! I dig your deck. Also since i lack card advantage from anything besides preordain, I'm thinking I might want to run either wall of omens or consecrated sphinx? thoughts?

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Posted 21 June 2011 at 04:02

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I like the deck but 3 Sun Titians seems a bit much with only a 2 really good targets in the main being (spellkite and tech edge). I guess you can get magnet back if it ends up in your yard but you have no way to put oi there yourself. Posetside you can add fume spitter as an ok target but that still seems a strech to justify having 3 Titans. Deck is interesting but could use some work. You play on magic online at all?

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Posted 21 June 2011 at 04:15

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yeah, but if they're playing valakut and know that my tumble magnet is such a pain in the ass for them, they'll probably destroy it, and they might run anti-artifact mb (or SB) because some decks might still run 4of swords (for untapping, or pro red and white [life gain against valakut like that in a CA deck like like consecrated sphnix is very hard for them to beat.) so i can grab that, or just infinite tec edge (as besides a few people /trying/ [most likely unsuccessfully] to run mono black, plus i'll still see a lot of dual lands still[especially in blue black control - tarpits are rough]) and sb fume spitter as a block and a -1/-1 counter dealer is mean as hell, not to mention if they're running lots of kill spells i can reanimate my spellskite, which is also rough.

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Posted 21 June 2011 at 04:52

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I think you should drop the 2 surgical extractions and add them to your sb, and MB the spreading seas or 2 more preordains. if you need the surgical extractions then sb them in.

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Posted 21 June 2011 at 04:25

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I definitely think surgical extraction MB is worth running, and i'd like to run 4 of MB for consistency and getting multiple targets for a few reasons.

take elves, i can doomblade or throat an ezuri, then do the same to a warcaller and wreck their face b/c they'll have very little buff.

against valakut - SE says "non basic land" from graveyard, meaning I can grab valakut and cut it out entirely, then only have to deal with titans (if Valakut runs inferno titan now)

against splintertwin - turn 1 inquisition out their exarch then extract it, or duress their splinter twin and extract it.

against tempered steel (duress or despise out to seriously slow them down) or glistner elf (despise out or inquisition their glistner elf and they're a much slower game, not to mention my kill spells and redirects)

against tezz decks, take tezz and extract it out - which isn't near as good of a play as above, but still very solid.

also helps get rid of pesky obliterators that are otherwise hard to deal with more than once.



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It's just that so many of my biggest enemies are combo decks or decks that rely on a specific card - tezz, glistner elf (though has others,) joraga warcaller / ezuri, valakut / primeval, and exarch / splinter twin. So I can hit many of those targets with a variety of things that are already MB, so why not MB play a finisher, and even if i don't get anything good, I still get to see their entire deck, which gives me a feel of their mana curve, strategy, what answers I should be worried about, how much CA they'll have, which cards to take later on with late game discard, what to save kill spells for, etc... Seeing their entire deck alone is easily worth 2 life to me, espeically on game 1.

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Posted 21 June 2011 at 04:59

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I have't played standard in a while but Valakut while a pain seemed to be falling out of the meta. RUG and Caw Blade seemed to be the most popular decks.

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Posted 21 June 2011 at 05:08

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Jace the Mind Sculptor and Stoneforge both got banned, effective July 1st, in only standard (t2.) so Caw-Blade and RUG are both out. as either JTMS or SFM was needed for both and/or one of them.

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Posted 21 June 2011 at 07:43

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Consistency?

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Posted 26 June 2011 at 04:58

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the lack of heavy draw is a big draw back, i'd really like to get 4 gideon and 4 day in there though, as i expect to be seeing a lot of tempered steel (esper or otherwise) and vamps (RB or BB,) but really the lack of draw is a big drawback on me playing the deck, but i'll certainly give it a shot.

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Posted 27 June 2011 at 21:40

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the lack of heavy draw is a big draw back, i'd really like to get 4 gideon and 4 day in there though, as i expect to be seeing a lot of tempered steel (esper or otherwise) and vamps (RB or BB,) but really the lack of draw is a big drawback on me playing the deck, but i'll certainly give it a shot.

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Posted 27 June 2011 at 22:04

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i think you should cut your lands down to about 22-24 so you have more room for wins and also have good mana flow maybe add another grave titan and remove a sun titan for baneslayer? also i agree with you on the wall of omens, i run that card in my white decks and beleive me its really worth it, it has a draw engine in it and on top of that its a 0/4 for 2 mana thats damn good to me. plus in this deck your going to want to draw

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Posted 28 June 2011 at 22:36

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You could also use Life's Finale just to add insult to injury.. :)) and maybe some Despise. :D

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Posted 18 July 2011 at 01:18

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