Cruel Control - Modern

by Sparticus on 06 June 2014

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (2)

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Deck Description

I built this deck around the same shell as the popular U/W/R (aka American) Control deck that has been seen in modern; however, I replaced the Sphinx's Revelation with Cruel Ultimatum because on turn 7 Cruel is so much more powerful than a turn 7 Sphinx. Plus, adding black instead of white gives me access to hand disruption such as Thoughseize and Inquisition as well as Terminate (replaces Lightning Helix) and Hero's Downfall (instant speed Detention Sphere/Oblivion Ring).

*NOTE* The SB isn't entirely set in stone. Im open for any suggestions that could make the SB better. The main, however, is pretty solid, so I don't foresee making any changes there but suggestions are appreciated regardless.

Thank in advance for any input and if you build it, I hope you have has much fun playing with it as I do.

How to Play

Your everyday control deck. Counter things, kill things, and than drop a Cruel Ultimatum. Swing with Creeping Tar Pit, Snap Caster, and Battleskull, or just equip your Battleskull to your Creeping Tar Pit and let all kinds of shenanigans happen. This deck also has 13 cantrips...15 counting Cruel Ultimatum...so use your draw early on to fill your hand and to make sure that you have a land to drop every turn.

Perfect Curve:

T1: Land, Thoughtseize/Inquisition (or pass and Lightning Bolt at EoT)
T2: Land, pass, Spell Snare/Mana Leak/Remand or at Eot Think Twice
T3: Land, and from here you can Snap into a 1 mana spell, save it for a counter, Electrolyze/Hero's Downfall, or flashback a Think Twice...turn 3 is where this deck opens up a bunch of options for you
T4: Land, Damnation
T5: Land, Batterskull
T6: Land, swing with Battleskull, pass, Cryptic Command
T7: Land, Cruel Ultimatum

SB Options:
-1 Cryptic Command +1 Spell Snare (on the draw against aggro, especially Jund)
-2 Damnation +2 Vendilion Clique (Control mirror)
-2 Damnation +2 Engineered Explosives (Affinity)
-2 Mana Leak +2 Counterflux (on the play against control/need hard counters)
-1 Terminate, -1 Hero's Downfall +2 Devour Flesh (Aura Hexproof)
-2 Damnation +2 Sowing Salt (Tron)
-2 Spell Snare +1 Rakdos Charm, +1 Surgical Extraction (Reanimator)

Deck Tags

  • Grixis
  • Control
  • Cruel Control
  • Modern

Deck at a Glance

Social Stats

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This deck has been viewed 993 times.

Mana Curve

Mana Symbol Occurrence

03017120

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Cruel Control - Modern

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