squiggy_b

24 Decks, 125 Comments, 14 Reputation

I wonder if the creators noticed that there were to cards basically the same but there would one everyone would use over the other.

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Posted 29 June 2012 at 13:12 in reply to #269029 on Flying Spirits FTW!

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Exactly my problem, was always too slow. But the bounce idea could come from cloudshifts amd work goood too, and its still fast.

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Posted 29 June 2012 at 13:03 in reply to #269032 on American Humans (standard)

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Finally!!! I tried this but it always failed me. What liked doing in my U/W/R humans was using nephalia smugle smugglers ability to exile a midvast protecter once the.crusade has neem dropped to make a champion basically unblockable. I would focus more on flickering your creatures to get repeated bonuses on cards like malconents champions reuse the crusade reassign your soul bounds. So def add Nephalia Smuggler more crusades, maybe more malconents and just flicker, reuse,.and repeat

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Posted 29 June 2012 at 06:43 as a comment on American Humans (standard)

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Zealous strike instead of skillfull lunge

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Posted 29 June 2012 at 06:24 as a comment on Flying Spirits FTW!

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You need one of two things to not raped by a deck full of stuff like rolling temblors or killing waves; protection or drawing power.

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Posted 29 June 2012 at 06:21 as a comment on White Red Humans Standard

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Me Gusta

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Posted 29 June 2012 at 06:13 in reply to #267760 on Knights

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Nvm I was wrong get four entities and four celestials lol

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Posted 27 June 2012 at 19:09 in reply to #268259 on Healing Aura

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I havent pkayed this at FNM yet, I dont go to often. I am going to the m13 evemt so I will let you know then, but against tokens I would do fine. Tokens have little ti no removal which is the only thing that pairs me but thats what safe passage and faiths shield are for. Once my horde is bih emough to do 20 damage in one swing witch is usually turn five I just spare from evil to ifnore all enemy creatires or I use gavony riders for the same thing. Ask Gaspartacus I play him all the time.

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Posted 27 June 2012 at 18:36 in reply to #268358 on Innistrad's Liberators

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Yeah thats what I keep thinking to but like u said with the technicalities. Anf again I agree.you dont really need it anyone. Im jist trying to find out so when we play we know.

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Posted 27 June 2012 at 05:53 in reply to #268259 on Healing Aura

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Not to burst anyones bubble nut I do not think ageless entity will power up when your life total is doubled. Doubling your life total does not nessecarily mean you gain life. Its only multipying your life by two. Therefore ageless entity would not power up. Its the same as not being able to prevemt damage with a safe passage against a card that makes you lose life so its tehnically not damage.

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Posted 26 June 2012 at 21:36 as a comment on Healing Aura

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This deck seems fast yet vulnerable. I suggest finding ways to protect your self against cards that can clear your whole field in one go, cards like killing wave, or rolling temblor.

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Posted 26 June 2012 at 03:37 as a comment on b/w tokens

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How would you ever pkay aura Gnarlid when hes green

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Posted 23 June 2012 at 09:57 as a comment on Bruna, Light of Alabaster/Aura deck

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I would add more evasion like Saving Grasp because you dobt have much with only sixteen creatures. Uf you face a deck with more removal you could be screwed.

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Posted 21 June 2012 at 19:11 as a comment on Mirran Seeker

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I would add more evasion like Saving Grasp because you dobt have much with only sixteen creatures. Uf you face a deck with more removal you could be screwed.

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Posted 21 June 2012 at 19:06 as a comment on Mirran Seeker

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Yeah. The this one seems more sneeky more like your opponemt doesnt view it as a threat so they take a lot of little of little damage that stacks up. Then when they try to react they really cant cuz of flying, tapping, hexproof and a good amount of tokens.

Check out my red white deck and tell me what you think.

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Posted 21 June 2012 at 06:38 in reply to #266780 on Spirits of the Mist (standard)

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I would add sensor spliers instead of the stonehorn that way you have an awesome defense and more golem spawning. Maybe another maul splicer too. Maybe.

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Posted 21 June 2012 at 02:36 as a comment on Splicer Golem Domination

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I like this deck. Seems like u cam kind of get of your oppenents creatures easily. I would reccomend splashing black mainly for lingering souls and vault of the archangel so you can give.your guys lifelink and deathtouch. Sorin would help too giving them those emblems. Also check out battle ground geist if your willng to spend a little bit of mana to really make your little guys threat. Also if u decide to splash black you could get some pretty decent removal spells to clear the enemy field.

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Posted 21 June 2012 at 02:27 as a comment on Spirits of the Mist (standard)

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Whats your strategy? I'm a little confused on your build.

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Posted 21 June 2012 at 00:31 as a comment on Hollow Grounds

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Lol yeah mind sludge oops haha. I only have 3 decks I would like you to check out my red white one and any onthers if they interest you

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Posted 20 June 2012 at 18:19 as a comment on Liliana's Caress Deck

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Haha thats great. Idk if I should gobforbit and make the deck tho. It seemes good? The strategy would be to use control spells until your crazy curses kill your oppenent and control there creatires for you. Is good, any potential here at all for a good tournament quality deck.

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Posted 20 June 2012 at 03:50 in reply to #266133 on Curse you, I have control!

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