Here's a link to my Vampire deck to give you an idea of what I'm talking about. http://www.mtgvault.com/ViewDeck.aspx?DeckID=113429
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I suggest you take out the Marshes. They slow down your deck too much for what they do. Also, I have to slightly agree with the above poster (though I'll try to say it with some actual civility) ;] As of right now, you have too many large costing cards, or "bombs". Now, it's often good to have such bombs in a deck, as they are the answer to drawn out matches. However there's two problems with the way you've got this set up. 1) Vampires are powerful because they are FAST -- high power for little cost and in mass numbers, they need very few bombs. 2) You unfortunately have just too many bombs. I suggest reworking this to have more creatures and more creatures of little cost. Then pick one or two bombs and take out the rest. Last but not least. Only one card should be in your "Spells" list. And that's Urge to Feed. =]
I agree dude, screw cats. Pretty sweet deck you have here (it's missing 5 cards though).
Yeah that's the thing. This deck has some pretty goofy math behind it. Because of that I am very restricted to how I can change it. So, while I agree that Reassembling Skeleton is really cool, it will never find a place in this deck. Maybe in the future I'll make a deck that uses it...
My favorite card is Bloodghast, so maybe I'm bias, but I think it would do nicely in this deck.
My playgroup still plays with manaburn (as I think everyone should...but I digress), so I've always been a little reluctant to try him out. But that was before I put Grave Pact into this deck (long time ago). I'll swap him in for the other 2 Cadaver Imps and see how he plays.
HAHA I love that you just threw in Skithiryx just because he's so cool.
jesus this deck is sick and twisted. Nice submission =] I'd give it a 7/10 on the Evil Scale. Which puts you as..."Kitten Stomper."
Wow alright I did a bit of testing and that is some good unadulterated fun. I appreciate the suggestion man.
Well, like I promised, I am here to check out your deck(s). Now I admittedly know little about faeries aside from bitterblossom = awesome. So that said, let me take a look at what all these things do and then get back with some suggestions if I can. side note: friggin' love quietus spike.
Hehe...Slipped my mind to be honest. I'd probably put them sideboard, and swap them out depending on some factors. Good call.
I'd be happy to.
Wow thank you very much for the compliment. I hope my decks don't run you too deep =] (Though this one isn't so bad by comparison)
By the way, this can win on turn 2.
Sorry for the double-post. I would also suggest swapping out the non-basics for more forests and also maybe some fetch-lands (just ones to get more forests). The fetches will help thin out your deck and give you faster activations of KHE. I'd put the amount of plains you have down to 2 or 3 at the most, since you'll have countless ways to find them. Lastly, be careful not to put in too many fetches (no more than 6 I think). Too many non-basics and your land-spewing tricks will stop dead.
Hey I'm always glad to help out. Also, Congratz on number 50. (And I thought I had a lot of decks...)
-4 Ondu Giants -4 Explore +4 Cultivate +4 Khalni Heart Expedition You're welcome =]
Thanks. And yeah, this deck has only enough room for two 4 mana "bombs". And unless wizards prints something BETTER than grave pact...nothing else really cuts it. I wish there was a less expensive version of Deathrender though...It would be kinda cool.
Used to have Deathgreeter in it before Scars came out. Then I got a hold of Fume Spitter and I decided to exchange some life gaining for another sacrificer that also gives me more control. I still really appreciate your suggestion dude. I'm a fan =}
Haha thanks WnB (can I call you that?) I appreciate it.
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