The Filth

by surewhynot on 15 January 2011

Main Deck (61 cards)

Sideboard (2 cards)

Creatures (2)

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Deck Description

I wanted to make my 99th deck so that I could get around to my 100th deck celebration, and was pretty much out of ideas. Until now. I decided to make another "Dirty deck", specifically a fungal horde. I always thought an out-of-control outbreak of fungus is about as filthy as you can get. In this one I want to make a freakish amount of tokens, and make it overall "dirtier" and hopefully better than my first. In tests it produces an absurd amount of tokens, to the point of being comical. Still, I'd like to try this out on my friends, since my first one is one of my top 5 favorite decks. =]

Enjoy!

Deck Tags

  • Horde

Deck at a Glance

Social Stats

15
Likes

This deck has been viewed 5,095 times.

Mana Curve

Mana Symbol Occurrence

006046

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for The Filth

I just made something really similar, but I only used token makers that made saprolings and threw in 4x Fist of iron wood + 4x Coat of Arms for unfair- super tokens. Imagine having 10 tokens out, ready to attack, but first you play coat of arms so they all become 10/10's. Now attack ;)

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Posted 15 January 2011 at 21:10

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I wanted originally to use Coat of Arms, but it would have thrown the mana curve out of whack. So now my approach is that I will be churning out so many freakin' tokens that there's no possible way my opponent will be able to handle all of them.

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Posted 15 January 2011 at 22:15

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I cannot exactly tell what your trying to do here. most of this deck is a fungus deck, but then u also have ramp, some boost (Creakwood Liege), and some other cards that just dont make sense.

1st of all, y bramblewood Paragon? no warriors.

i've been playing fugus for 4 years now, and it is probably my favorite tribe of all time. if your trying to make this a fungus deck, i'll tell you right now that ramp doesn't help as much as you think. this is because, though ramp gets you to those 5 cost cards that make fungus decks good, it's better to lay down another thallid to start buding. the trick to making a fungus deck that is not slow is to keep almost all of your spells fungus and bellow 4 mana. i'd strongly suggest splashing black for deathspore thallid, as he is the answer to most if not all problems when playing fungus. he is the nemisis of many of my friends, most of which are now enimies. also, doubling season > sporoloth ancient. and gelatinous genisis isn't necisary.

if you want to see an example of a well working fungus deck, here's mine:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=131906

Hope i helped.

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Posted 15 January 2011 at 21:15

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I wanted to make this an overall "filthy" deck, with fungus, ooze, bugs, and worms. Bramblewood is in here because it gives them all trample when I use Oran-Rief, the Vastwood.

And are you sure that DS is better -in this case-? because with all the other creatures I make, it seems like a massive compounding of tokens.

I may cut down a bit on the ramp, if it won't create too much of a slow-down. I might do some work on this now though, thanks for your help.

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Posted 15 January 2011 at 21:35

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Alright, re-worked it to be a full-blown filthy fungus deck. I totally forgot about Deathspore, he really is an amazing little dude. I went and worked in DS and a manageable amount of Sporoloth. I'm telling you man, with both of those out, it gets down-right stupid.

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Posted 15 January 2011 at 21:57

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i wasn't saying to take out all of the sporoloth, just to maybe drop some for DS. which u did. glad i helped. could you tell me how it does when you test it?

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Posted 15 January 2011 at 23:07

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and nice combo with bramblewood paragon and the Vastwood. however, you should add another 2 vastwood if you want to keep it. or you could switch it for Overwhelming Stampeede or Overrun....

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Posted 15 January 2011 at 23:10

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Hey thanks. I think I'm just going to run 3 Vastwoods, since 4 could lead to some problems. I thought about Overwhelming Stampede, and really wanted it in...but it just didn't fit anywhere without making changes that detract from the deck =/

Oh, and from the couple of tests I've run with it so far, it quickly produces a god damn obscene amount of tokens. The fact that Sporoloth Ancient makes all of those saproling tokens I spew out spew out saproling tokens themselves...It suddenly goes from "Wow...that's a lot of ****ing saprolings..." to "I'll go get the calculator". =]

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Posted 15 January 2011 at 23:22

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wait, i dont see how sporoloth ancient makes saprolings make saprolings. it only lets them produce tokens by removing spore counters. so how did u get spore counters on your saprolings?

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Posted 16 January 2011 at 13:40

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Yeah, I miss-read it, so it doesn't. Even so, the amount of tokens that this deck makes is still just funny. =]

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Posted 16 January 2011 at 15:49

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It does give me an idea though...>=}

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Posted 16 January 2011 at 16:16

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I laughed when I saw Thelon of Havenwood. Thats ridiculous

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Posted 16 January 2011 at 04:13

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This is really good. How about verdoloth the ancient, expensive mana wise, but effective.

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Posted 16 January 2011 at 13:30

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Hey once again man! heard you made a new change and i hurried right over.

so this conspiracy idea is making me laugh. your completely right, with Sporesower Thallid and Sporoloth ancient, the tokens will never stop!! i've actualy thought of this combo, but never got around to making a fungus deck around it, because for conspiracy not to be a dead card, you need to have both sporoloth and sporesower on the field. so my suggestion is to max out sporesower (speeds up the deck anyway), and add in atleast one more sporoloth. not sure what u should take out, but dam, that combo should go off alot if u make that switch... who knows, maybe a will eventualy get around to making my conspiring Fungus deck.... if so, i'll post it here.

Looks great man, i'm diggin this idea.

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Posted 17 January 2011 at 10:39

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Maybe...With Thelon though Conspiracy turns into a one-sided Coat of Arms. =] Still, I think I'll try that out.

It's a shame I had to take out Mycoloth, but on the other hand, I kept noticing Mycoloth can really screw you over too.

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Posted 17 January 2011 at 13:49

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i would have actualy taken out creekwood leige to make it as focused as possible, but i can definately see how it benifits the deck, and your right that mycoloth can sometimes screw you over (stupid unsummon...) the other thing: could you explain how thelon is a coat of arms w/ conspiracy? i'm pretty sure it just boosts your saps as long as they have spore counters.....

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Posted 17 January 2011 at 14:02

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Exactly. Everything is a fungus, so everything gets +1/+1 for each spore on it. Thelon puts spores on things, and so does Sporesower Thallid. =]

It's not really a Coat of Arms, but it's similar. I suppose I should take out the Liege. He does make strong tokens and give boosts, but I might be better off with lowering the mana curve a bit.

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Posted 17 January 2011 at 14:15

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that's what i thought. and i aprove of dropping the leige. this deck looks realy nice.

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Posted 17 January 2011 at 21:00

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I know that is certainly a stupid question, but ... Do you own all of your 99-100 decks posted here in real life ? If that so ... wow !!! What a wonderful collection of magic cards you got there !!!

I have 7 decks (8 if i count my standard one i take from 2 decks for my FNM ) and i find that it's a lot ... 100 is just ... nasty ! lol

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Posted 17 January 2011 at 20:18

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Yeah, I do. However, let's say I have 10 decks that have 4 copies of (card name)...I don't necessarily own 40 copies of that card. So I use an ass-load of proxies, just so I don't have to constantly swap cards between decks. But yes, I own all of them.

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Posted 17 January 2011 at 21:45

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BrianBell has deleted this comment.

Posted 17 January 2011 at 21:04

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This just hit front page. Congradz once again man. i'm jelous -- i cant get one of mine up here. =)

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Posted 17 January 2011 at 21:06

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Thank you dude. I think some of yours should be on the front to be honest. =]

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Posted 17 January 2011 at 21:41

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Thanks man! that meens alot.

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Posted 17 January 2011 at 23:02

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Looking at this deck reminded me of a friend's Thallid deck. He's is 4 colours- green (most Thallids are), black (Deathspore), white (Pallid Mycoderm) and blue (Paradox Haze). He also uses Beastmaster Ascension (the saprolings get big FAST).

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Posted 18 January 2011 at 01:13

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With between Bramblewood Paragon, Doubling Season, and Oran-Rief, there are two other kick ass cards I can think of that would turn your horde of Saprolings into mighty Ents *cough*

Thrive is an instant costing XG, that distributes a +1/+1 counter to each of X creatures. The problem I've had with Oran-Rief is for the first 3-5 turns when you've got just enough mana to cast a creature, and deciding whether it'd be better to cast now, or wait another turn for the +1/+1 counter. Thrive is another source for those counters to be added later.

The other is Rite of Passage, which exponentially solidifies your terrifying creature presence once the ball really gets rolling.

Neither are really necessary, just some cards that might be fun to sideboard if you wanted to change up your game plan a little bit.

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Posted 18 January 2011 at 11:40

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Funny you would say that. I recently (ish) had a two headed giant game with this. My buddy was using this deck he made specifically for THG, which basically is designed to give the other "head" a whole bunch of stuff to aid them and make them unstoppable. One of the things he gave me was Rite of Passage, the other two were Beastmaster Ascension and Akroma's Memorial. (It's G/R/U and uses bazaar trader among other things)

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Posted 18 January 2011 at 14:44

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This deck is bad ass i would have never thought to to do this

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Posted 18 January 2011 at 13:44

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What you need is a mycoloth. a 4/4 for {3}{g}{g} with Devour 2 and "At the beginning of your upkeep put a 1/1 green saproling creature token into play for each +1/+1 counter on Mycoloth. you can sacrifice the existing tokens to his Devour ability and make an insane amount of tokens with just that card. However paired with Doubling Season, that would be the equivelent of Devour 4, and you put saprolings into play equal to double the +1/+1 counters on it. That could be 8 saprolings each upkeep with just 1 creature sacrificed.

I understand that this combination won't happen often, and that the card dose screw you over sometimes, but In my experience with him the Benifits outweigh the risks.

also a card that goes very good with fungus and any token-baced deck is Gilder Bairn. If you just look him up you'll see why.

1 more thing that could go well with this deck is Luminescent Rain, for life gain. paired with conspiracy it is even better

This is my fungus deck if you want to refrence it.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=127014

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Posted 18 January 2011 at 19:24

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Swap the Mycoloth and the Bramblewood Paragon.

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Posted 19 January 2011 at 18:06

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echoing courage is evil in a deck like this

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Posted 20 January 2011 at 10:12

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wow you did it again you terrible person well in your words "you made me do this" check out my hatred towards all deck

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Posted 20 January 2011 at 19:13

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would parrell lives work well in this deck? not really fungus but could be very funny

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Posted 10 December 2011 at 17:41

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It certainly would, but there's simply no room, and Doubling Season is more useful since it also effects counters =]

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Posted 10 December 2011 at 21:44

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true true, i was playing this deck using proxies as i love the idea of fungus tribal and spawning a silly amount of tokens. I tried adding parallel lives and it worked really well. i removed 1 forest and 1 sporesower thallid and it was absurd how many tokens it was generating.

i love tribal decks and yours always give me inspiration on how to improve my own and how to go about creating new tribal decks. love your work man and for me tribal decks are always the most flavourful and fun kind of decks to build and play :)

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Posted 11 December 2011 at 00:45

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