th3pr0z0n3

4 Decks, 20 Comments, 2 Reputation

Grow a pair of testicles you estrogen filled faggot-lover. Get real.

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Posted 17 November 2010 at 18:08 in reply to #98327 on Unbeatable Slivers

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You can only have 4 Ziggurats, they aren't BASIC land. Learn to play, get real.

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Posted 08 November 2010 at 17:51 as a comment on Unbeatable Slivers

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Yes

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Posted 02 November 2010 at 11:48 in reply to #96627 on Triskeliator

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Also... PLANESwalker...

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Posted 13 October 2010 at 12:15 as a comment on Planeswalker Party

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No Doubling Season or Rings of Brighthearth?!?!?! THIS IS MADNESS

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Posted 13 October 2010 at 12:14 as a comment on Planeswalker Party

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Why not add Primeval Titan? Other that the fact that he's $50... The synergy with Destructive Force is sick.

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Posted 10 October 2010 at 13:39 in reply to #91783 on Gay Ass Titan

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"Gay Ass Revenge" dies to Destructive Force. At least you're clever...

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Posted 10 October 2010 at 13:19 as a comment on Gay Ass Titan

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The utility of the Sac Lands as deck thinners is useful but unless you're going to use them for early and persistent harassment from Blood Ghast (Or crazy Ob-Nix ramp) they aren't really worth it (Money wise, of course). You might have difficulty in the Meta just because your only 100% reliable life gain to counteract saccing lands all over the place is Vampire Nighthawk and a lot of removal will be directed at him. The Consuming Vapors is good to make up for the lands, but if you play White Weenie or some other agro deck or a non creature based like RDW or U/W control you might have trouble when a Fireball hits you for 10 when you're low and you can't recover. I'd probably just SB Corrupt or something to deal with that to have direct life gain. Maybe SB some assassinates for BvB

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Posted 05 October 2010 at 12:45 in reply to #89707 on Black Control

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Planeswalker.

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Posted 23 September 2010 at 00:11 as a comment on Plainswalker and Eldrazi Untie!

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Kazandu Blademaster is 2 drop 2/2 with First Strike and Vigilance, I think it has a place with or without other Allies. Knight of Cliffhaven is garbage, levelers outside of a leveler deck always are. Inspired Charge would be a pretty shitty win condition, Armored Ascension would be way more effective especially on the Blademaster.

Serra Angel is kind of garbage. I can understand not wanting to pick up a playset of Baneslayers in their place though.

Goldenglow and Palace Guard are a little too defensive, Safe Passage in their place would do the same job. Perhaps add Wall of Omens for defense and speed, although it's more geared for U/W control.

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Posted 16 September 2010 at 12:13 in reply to #87613 on Vigilante

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Vampires. Suck. No pun intended they are just not competitive at all.

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Posted 05 September 2010 at 13:15 as a comment on Killer Vamp

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Captivating Vampire is not competitive at all. Do you honestly expect to have 5 vamps out in tournament play? And the +1/+1 is not worth it at all, he's one forked bolt away from death.

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Posted 26 August 2010 at 22:05 as a comment on Vampires- Standard

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Barony Vampire, Captivating Vampire, Child of Night, Quag Vampires, Blood Seeker, Viscera Seeker, Ruthless Cullblade, Quag Sickness and Unholy Strength are all garbage.

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Posted 26 August 2010 at 21:57 as a comment on Vampire

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Whatever you do, do not put Blood Seekers in this deck.

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Posted 31 July 2010 at 00:14 in reply to #77177 on Standard Vampire

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Butcher of Malakir, also garbage.

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Posted 31 July 2010 at 00:12 in reply to #77323 on Vamps

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As a joke?

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Posted 31 July 2010 at 00:12 in reply to #77320 on Vamps

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Captivating Vampire is garbage.

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Posted 30 July 2010 at 21:07 as a comment on Vamps

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Almost forgot, Marsh Flats/Verdant Catacombs are really great to thin out lands from your deck, sucks to draw lands meta game, and proc Bloodghast if you add him.

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Posted 29 July 2010 at 10:33 in reply to #76884 on Standard Vampire

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-Captivating Vampire is garbage, Bloodghast is amazing, Nocturnus is phasing out of T2 unfortunately.
-Doom Blade is amazing, sideboard Feast of Blood for BvB.
-Anowon is an easy lightning bolt away from being a 5 drop for nothing.
-24 lands is standard for a 60 card deck, especially with 12 4+ drops.
-Piranha Marsh is really slow, it can be like giving them a Time Warp for 1 life.
-Mire's toll is okay but to be completely effective you need to be late game. I'd say Duress is a better 1 drop and for late game Mind Sludge, nothing like forcing a top deck on turn 5.

I'd drop Anowon, 1 Consuming Vapors, Mire's Toll, Piranha Marsh, 1 Sign in Blood. Add 2 Mind Sludge, 4 Bloodghasts and 6 Swamps.

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Posted 29 July 2010 at 10:23 as a comment on Standard Vampire

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What a terrifying bunch of marauding, godless, killing machines.

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Posted 25 May 2010 at 22:37 as a comment on BEARS!!!!

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