If you can reliably get Metalwork, then I agree that Etched Champion seems like a must, I don't know if you'll have a critical mass of artifacts to make Cranial Plating as efficient as it would be in Affinity though, or the options to stick it on a flier or infect creature. (Although we could easily play something like Vault Skirge in this deck)
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I like the concept, but I feel like there might be better options for creatures and supporting artifacts. Something along the lines of Porcelain Legionnaire seems right at home in this kind of a deck, and being mono white I feel like Brave the Elements is a must to protect from cheap sweepers and to give you alpha strikes for lethal.I would possibly look into something like Mox Opal and maybe the use of Darksteel Citadel, just to guarantee you have metalcraft and maybe more explosive starts, and being a fair white deck. Thalia and Ethersworn Canonist in the main might actually be a worth while option to consider.
I suppose that's fair, I just feel like every fair deck in legacy needs Wastelands to punish the faster decks and their low land counts. If you want I have my own Pox list posted on here, might help with other ideas. It isn't a Rack version, a bit more traditional with pieces I've put in for my own play style.http://www.mtgvault.com/thebear/decks/pox-legacy-22/
Looks solid, I would recommend having Wastelands+Urborg, Tomb of Yawgmoth, they help alot with some match ups with Smallpox by mana screwing people. Instead of Powder Keg I would say Ratchet Bomb is better. Other then that it looks pretty stock, not usually the style of Pox I would play but it does what it does well.
Looks solid, but a few things to note.You should play as many Liliana of the Veils as you can, I would never dip below 3, and do my best to play 4. You don't really need a second Chandra or Brutality either, they are good as one ofs.I also don't think you really need the full 4 Terminates, if you add more Lilis to shore up the removal package, you can swap these for more utility in the form of Maelstrom Pulse, Kolaghan's Command or Liliana, the Last Hope.With your sideboard it really is meta dependent, but these are other cards that I have used that have been amazing in the past.Golgari CharmRakdos CharmJund CharmFulminator MageOb Nixilis, ReignitedAncient GrudgePithing NeedleFlaying TendrilsLiliana, The Last HopeLiliana, Death's MajestyOsbstinate BalothThundermaw Hellkite.The list can go on and on, the best hint to figure out what works best is to see how many match ups they can go into. Something like Golgari Charm is great against Affinity, Elves, Goblins, Lingering Souls. But it also is good against stuff like Ad Nauseum to hit Phyrexian Unlife. Etc.The other helpful tip is to think what you will be taking out. Against other G/B Midrange decks you'll be taking out all your 1cmc hand disruption. So you want to make sure you have atleast that many cards in your sideboard that will be a good replacement. Like the Planeswalkers, maybe Golgari charm if it's Abzan, Fulminator for Manlands, etc. Versatility is beyond important with a fair deck in Modern when it comes to Sideboards because of the large choice of decks.
Mayor of Avabruck and Thalia seem like the best creatures to get playsets of to me.
Cut Mother of Runes, she isn't legal in Modern. Unless this is intended for Legacy.
It looks like you are trying to do too many things at once, I would cut all the non-zombie related cards to fill up on playsets of the cards that actually synergize together.Cut stuff like:Archangel AvacynGisa and Geralf, (Just feels a bit too slow and unrequired)Vizier of Many FacesStartled AwakeDisallow (Feels a bit too slow for what you are trying to do)I feel like it's wrong to not go 4x for your important zombies, Prized Amalgam, Relentless Dead, Cryptbreaker, Dread Wanderer and Lord of the Accursed. They are the guts of your deck and you need them to run optimally. I would also recommend running 4x Fatal Push, it's too powerful to not be, probably over Collective Brutality.I would also recommend Liliana's Mastery, it seems like a much more powerful top end.
Like I said, not my list. I just found it interesting so I wanted to post it here so I wouldn't lose it out of my own forgetfulness. And the wincon I don't think is actually zombies, but chaining the Wheel of Fortune effects into a Molten Psyche for lethal.
Yeah this deck is a bit loopy. Hell it took me a minute or so to figure out how he actually kills people with it.
Just found this, it got posted today so it may have other really good ideas.http://www.starcitygames.com/article/35017_Brains-And-Drains.html
I think you are loosing out immensely if you don't include full sets of the rare zombies (Relentless Dead, Dread Wanderer and Colossus), but also stuff like Cryptbreaker and Plague Belcher. The card advantage Breaker gives and the power of Belcher seems too good to not include.
Burn and Combo in general are going to get much better, also the more fair creature decks will probably get better with Terminus gone, stuff like Maverick and Merfolk.
I would also play the Horror of the Broken Lands, being able to use your other Cyclers to become a nearly 1 hit kill creature seems too good to miss out on.
For a beginning deck, Miracles is 50/50, since it's not super expensive but it's very difficult to play efficiently. If you want to try that you need to put in a TON of time just understanding it's lines and plays with Divining Top, otherwise you will just piss off the other players.Other then that Burn is a good deck, cheap and it does win. Manaless Dredge is cheap and good.With Modern cards, you would probably have the majority of Jund, excluding the manabase.Death & Taxes is a good deck, there is budget versions that exclude Rishadan Port and Karakas, using Ghost Quarter along with Wastelands is still a viable resource denial strategy.I can keep naming off lists but without knowing exactly what you have from Modern that can transfer over I would probably be here all day writing an essay.
I'm still around, University puts a hamper on comments and deck creation but I get a word out when I can
Meh, phone sometimes autocorrect and doesn't put in the correct name, what can I do.
Alright, so say your up against... Lands, reanimator, some grave deck.Opening hand has leyline of the void or a relic, both are good.New opening hand has neither. You draw for your turn and you get leyline. You will not cast this till maybe T3 with an Ancient tomb and urborg + a misc land. Which can very easily be too slow for reanimator or dredge. If the same situation comes up but you draw a cage or relic, it's a lot less punishing since you can just cast it on T1 without a color requirement or waiting for a couple turns. Kind of getting where I'm getting at?
The sb is a working process, before I was using Leyline but they are a dead draw that the Deck can't support, so hopefully the heavier artifact package will be better.
If I played 25 lands, then I would consider it. But then something more utility like Wasteland it Sea gate Wreckage would just be better.
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