EDH:Zurgo and the Helmsmashers

by toasthaste on 09 April 2015

Main Deck (101 cards)

Sideboard (36 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck's working title was "Turn Mans Sideways.dek" and I think that sums it up pretty accurately. If you're not flunging every turn, then something has probably gone wrong.

It keeps things moving and helps Commander games not take 3 hours to finish.

I'd love input, but keep in mind that I pretty much don't buy cards that are more than $1, and even $1 is pushing it. That's why I've managed to make this deck cost something like $20 on tcgplayer.

(The sideboard is more of a maybeboard than a proper sideboard.)

Cards I might want to get down the road:

replace carnage gladiator with
replace felhide spiritbinder with
replace goblin diplomats with generator servant
replace ancient craving with spiteful visions
replace felhide spiritbinder with phyrexian rebirth

to buy (find room for)

chandra's ignition
rite of the raging storm

wait til they rotate:
mardu strike leader

maybe:
conduit of ruin?
hedron archive?

How to Play

It only takes Zurgo three hits to kill someone via Commander damage, so it's not too hard to keep your opponents on the defensive. You don't need blockers when no one else can afford to leave themselves open.

Deck Tags

  • Commander
  • EDH
  • complete and tested
  • Owned

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

20021620

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for EDH:Zurgo and the Helmsmashers

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