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My first attempt at a "control" deck.
Use deadeye or eldrazi displacer to bounce. If you have feedback please leave your thoughts.
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NOTE: Set by owner when deck was made.
I have this built, but something is off. I would like to make this a competitive deck for a competition. I have not played it in actual games yet. Only drawn practice hands.
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what sort of budget are we looking at here?
Not unlimited budget. But I can spend some money if I don't have the cards.
I see a couple big areas that could use some tweaking, some at the structural level.The biggest area of possible improvement, from my perspective, is that you can basically trim the deck down to just control elements and use the leftovers as your actual win conditions. So, you can cut a bunch of the critters meant to deal combat damage and the excess support like glorious anthem, which frees up spots for ways to lock them down while you grind our your win. The azor prison is a fantastic lock, and you have some good ways to keep it moving, but you could do quite a lot with the rest of the build to keep the control machine running. Azor is unique, as he is a control mechanic, a partial win condition, an anti-agro, and a material farm mechanic all wrapped into a 6 drop for 6. So, you can get away with lots of stuff you couldn't otherwise do because Azor picks up the slack.On top of this, the azor prison will slow most decks down to a crawl, but deny opponents any other mechanics and you can shut them out completely. Azor prison plus authority of the consuls/kismet means opponent eats 2 turns before he can respond to basically anything, etc. Get 3 prison effects going at once and its over.Also, blue/white is a hell of a color combo in EDH, and you are missing some of the staple badass cards/combos.Aven mindscensonBaird, steward of argiveConsecrated sphinxFatespinnerSolemn SilmilcrumSpellseekerSpelltithe enforcerSunblast angelTrinket mageTrophy mageWindborn musePonderSaheeli's artistryAetherspoutsBrainstormReturn to dustErratic PortalLightning grievesMind stoneSwiftfoot bootsThran dynamoAura of silenceAuthority of the consulsControl magicGhostly prisonKismetPropagandaReliquary towerThen there are the blue/white only staples like:Godhead of aweIsperia, supreme judgeLastly, Azor is always STARVING for mana, as you want to consistently be able to field him, protect him, and tap out for 4 or 5 to refill the hand each turn as well as be able to play the stuff you draw. A good way to do this is to max out the 2-drop mana producers like mind stone, coldsteel heart, marble diamond, sky diamond, etc.If you want help tearing it down to build it back up, I'd be happy to help.Also, not trying to tear down you or your build, just sharing my thoughts.
Oh, and add entreat the angels to the list of staples
I was using glorious anthem for master waves. Bounce him and create a bunch of 1/0 without them dying. Most of the cards you mentioned I have or had them in this deck at one time or another. I see those cards every week in EDH decks. I was trying to come up with something new, and still be competitive. Thank you for the time you took. I like the idea of switching and using a bunch of two drops I knew the mana curve was too high. And I forgot about kismet I know that will be a good addition and godhead of awe I had not heard of. I will definitely be finding. You have put me back on the right track. I was changing this deck so much and was too close to see what I needed. Thank you.