YamiKiri

19 Decks, 73 Comments, 100 Reputation

That's a good way to surprise your opponent with a mill.

2
Posted 20 August 2012 at 15:38 in reply to #283384 on • UNTap: To Win the Game •

Permalink

Alright. Really like this one. Good that you tighten the defense and focus on Wake Thrasher and Hydra for the kill.

2
Posted 20 August 2012 at 15:35 in reply to #283384 on • UNTap: To Win the Game •

Permalink

If my opponent declared their attack and you untap their creatures, does it mean that the creature is no longer involved in the attack?

2
Posted 20 August 2012 at 15:34 as a comment on • UNTap: To Win the Game •

Permalink

Nice advice, I'll definitely get my hands on that.

2
Posted 20 August 2012 at 15:32 in reply to #283376 on • I Would Like To Have One •

Permalink

I remember someone selling a set of this for a dollar each. Now I need to give him a call.

2
Posted 20 August 2012 at 15:30 in reply to #283376 on • I Would Like To Have One •

Permalink

Is Homeward Path legal came only from the Commander deck right? Is it legal?

2
Posted 20 August 2012 at 15:27 as a comment on • I Would Like To Have One •

Permalink

Good call on Thrumming Bird, it can both interact with Aether Vial and Quest of Ula. Not so sure about Lighthouse Chronologist though.

1
Posted 18 August 2012 at 15:50 as a comment on Release the Kraken...Serpent...Leviathan...and Octopus

Permalink

HAHAAAAH!! God Thank you for that. I would really enjoy this one.

2
Posted 18 August 2012 at 15:02 in reply to #282866 on Y U NO LOSE? (ø n ø)¸ ¸

Permalink

Someone needs to read "Living Wish" here.

1
Posted 18 August 2012 at 14:59 in reply to #282764 on • Nature's Revolt •

Permalink

ME WANT THIS!
Budget version this too!!

2
Posted 18 August 2012 at 14:38 as a comment on Y U NO LOSE? (ø n ø)¸ ¸

Permalink

I really love the Wind Zendikon, Eradicate combo. That's just too mean. Haakon, Nameless inversion is such a good creature wiper too.

1
Posted 18 August 2012 at 14:36 as a comment on • Headache •

Permalink

F*CK, PLEASE STOP THAT!

3
Posted 13 August 2012 at 13:39 in reply to #281684 on Never gonna' ____ you up, Never gonna' let you ____, Never gonna' ___ around and desert ___

Permalink

Oh Sh*t, Okay you got me there. +1.

1
Posted 13 August 2012 at 13:35 in reply to #281684 on Never gonna' ____ you up, Never gonna' let you ____, Never gonna' ___ around and desert ___

Permalink

Sure! Feel free to do so.

1
Posted 13 August 2012 at 13:32 in reply to #281684 on Never gonna' ____ you up, Never gonna' let you ____, Never gonna' ___ around and desert ___

Permalink

Now I get what the title means. (>.<)

2
Posted 13 August 2012 at 13:29 as a comment on Never gonna' ____ you up, Never gonna' let you ____, Never gonna' ___ around and desert ___

Permalink



Sorry I haven't had a chance to look at this deck. This looks pretty solid. I also love mill decks and have tried quite a few flavors. Its really hard to make a competitive mill deck. I personally have had a lot of fun with the infinite mill combos like Leyline of the Void and Helm of obedience and Painters servant and grindstone.

The biggest thing to worry about with Mill decks is usually creatures. Because of that I think that you could use a little bit more hard removal. Wind Zendikon isn't a bad Idea but I think i would rather have removal or bounce in its place. Maybe take out duress and 2 eradicates and put in doom blades and/or Go for the throat.

I also think that Haunting Echoes is worth a look. Its a high casting cost, but its devastating.

Either version of Jace are nice adds.

Nevinyrral's Disk is a nice thought but since you are running black you may be better off with Damnation. May need some play testing to see which is better overall.

Tormod's Crypt is a good card for the sideboard in-case you are playing someone that plays from their graveyard or has a way to shuffle their graveyard back into their deck like Emrakul.

Good luck and if I think of anything else I'll let you know.
Like this comment

0 likes

14 Jun 2011 by Mursh (542 posts)

Reply | Report

Hi there. I use Wind Zendikon to utilize the Landfall ability of hedron crab. If I enchant it to a fetch land, I could recover the fetch land and play it again maybe the same turn or the turn next to it. If I'm lucky I could enchant it to my opponent's land and cast eradicate to it. That way, I could exile all lands in his/her library and hand sharing the same name with it. But it would definitely more defensive if I add control spells like into the roil, etc. I just added it for fun factor.

I haven't really made the deck yet. I'm still thinking if it is pretty stable against all types of deck. But I think it would have a hard time against burn, aggro, any deck that could sets-up fast, or any deck that is not combo-based. So I'm still having thoughts if this deck is really worth it of making. Most of those cards are really expensive. Jace are incredibly expensive too nowadays.

By the way, what decks do you think would win against this mill deck? Thank you for the comment and I appreciated it! ^^
Like this comment

0 likes

15 Jun 2011 by Mashitta (240 posts)

Report

Oh wow I didn't even see the Wind Zendikon/Eradicate synergy, thought you were just using it for a blocker and for landfall. That is really cool and very evil, I love it.

Mills biggest weakness is most likely fast creature decks. You must also worry about cards that resuffle the graveyard such as Emrakul or Elixir of Immortality. Also you must worry about Leyline of Sanctity.

A lot of people run a few walls to help against getting run over but I personally am not a big fan of walls in mill decks. I ran fog bank for a long time and occasionally it worked great and other times it didn't do much for me.

I think that a Tormod's crypt is a great sideboard as well as Damnation against heavy creature decks. You have

I am just going to list a few cards for you to consider.
Ensnaring Bridge is good at stopping creatures.
Silent Arbiter is also great at stopping creature damage.
Diabolic Vision card draw plus set up your next few draws
If the double black casting cost doesn't scare you Royal Assassin can be pretty good.
Vampire Nighthawk is much the same purpose as Royal Assassin
Induce Paranoia can be pretty decent.
Archive Trap is great if you know they run fetch lands or tutors.
Consult the Necrosages can be useful.
Horrifying Revelation is great turn 1 or 2.
Duskmantle, House of Shadow Mill land.
Circu, Dimir Lobotomist neat but kinda slow and legendary.
Scrib Nibblers is kinda neat with so much landfall.


I'll keep checking over here and suggesting things or make some builds of my own soon. I have a black and blue mill that I need to fix anyway so I may steal some ideals from you.
Like this comment

0 likes

15 Jun 2011 by Mursh (542 posts)

Reply | Report

Thanks for the advice. I have learned a lot again ^^. But i'm still unsure about the deck. I just want to make a new deck that can go good against almost all types of deck. Just like the burn deck. Do you have any idea of what deck does good against almost any type of deck? I'm starting to get bored of burn decks and aggros.
Btw, check out this deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=197761

0
Posted 12 August 2012 at 14:04 as a comment on Mill and Extraction Deck

Permalink

So Indomitable Ancients are the Broccoli here? Poor little treefolk.
Funny 'cause this is actually a pretty tight to beat.

2
Posted 12 August 2012 at 13:58 as a comment on Broccoli Chicken Cheddar Casserole

Permalink

I think you're kinda right. It made the deck a lot faster. I get your point. And kudos for you for adding Dauntless Escort.

2
Posted 06 August 2012 at 13:57 in reply to #276071 on † I Still Have a Soul~ †

Permalink

But why Flayer Husk? Isn't it focused on one creature at a time?

2
Posted 06 August 2012 at 13:52 in reply to #276071 on † I Still Have a Soul~ †

Permalink

21-40 of 73 items